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Qun'irel

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Youth Qun’irel is a member of a new githyanki generation hatched and raised in the Crèche Y’llek during Act One.
I heard they're making us join the patrols soon. The search must be going badly.

Involvement[edit | edit source]

Act One[edit | edit source]

Qun'irel can be encountered right after the party enter the main part of the Crèche. She stands in the corridor to the west from the entrance with Tra'anTra'an, warily discussing the arrival of the Inquisitor and uneasiness within the Crèche evoked by him coming.

Speaking to Qun'irel (the dialogue involves both her and Tra’an), the player character might learn details about the current situation within the Crèche, and about the role of the Inquisition in the gith society.

The player may roll a DC 14 Intimidation check DC 14 Intimidation check (or a DC 14 Deception check DC 14 Deception check if they are a githyanki; the Dark Urge origin has unique formulation on both rolls) to fish out more information about why the Inquisitor was sent to the Crèche, about tensions between him and Kith’rak TherezzynKith’rak Therezzyn, and also about how the search is going.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

LacerateLacerate (Action)   –   Longsword
Damage: 3~10
1d8 + 2SlashingSlashing

Slash at your target's vital points to make it Bleed Bleed.

Undead and Constructs can't Bleed.

CON SaveCON Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest
Main Hand AttackMain Hand Attack (Action)   –   Longsword
Damage: 3~10
1d8 + 2SlashingSlashing

Make a melee attack with your equipped weapon.

Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft
Pommel StrikePommel Strike (Bonus Action)   –   Longsword
Damage: 1~4

Make a non-lethal attack against an enemy and possibly Daze Daze them.

CON SaveCON Save
Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft
Recharge: Short rest Recharge: Short rest
Rush AttackRush Attack (Action)   –   Longsword
Damage: 3~6
1d4 + 2PiercingPiercing

Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.

STR SaveSTR Save
Range: 9 m / 30 ft Range: 9 m / 30 ft
Recharge: Short rest Recharge: Short rest

Loot[edit | edit source]