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Kyrr'a'ath

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Raider Kyrr'a'ath is a member of Inquisitor W'wargaz's Inquisitor W'wargaz's retinue during Act One.

“
I have nothing to say to you. Speak with the ch'r'ai, or leave.
„
— Kyrr'a'ath, dismissing the party

Involvement[edit section | visual editor]

Act One[edit section | visual editor]

Kyrr'a'ath stands inside the Inquisitor's Chamber of Crèche Y'llek, near the entrance. He warns the party that they are tolerated, not welcome, in the Creche and bid them to talk to the Inquisitor W'wargaz Inquisitor W'wargaz, or otherwise leave.

He becomes hostile to the party if they refuse to hand over the  Mysterious Artefact, or if they progress far enough in The Githyanki Warrior⁠The Githyanki Warrior.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Surrounded by silver mist, you teleport to an unoccupied space you can see.

Damage: 5~14
1d10 + 4Piercing⁠Piercing

Make a ranged attack with your equipped weapon.

Manoeuvres[edit section | visual editor]

Kyrr'a'ath can spend up to four  Superiority Die on manoeuvres:

Rally Rally (Bonus Action + Superiority Die)
Healing
8 TemporaryHealing⁠Healing

Expend a superiority die to bolster the resolve of a friendly creature. It gains an additional 8 temporary hit points 8 temporary hit points.

Damage: 5~14 + modifiers

A powerful shot that possibly knocks the target Prone Prone.

Loot[edit section | visual editor]