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Add'ath
Raider Add'ath is a member of the githyanki commune at Crèche Y'llek before the arrival of Inquisitor W'wargaz during Act One.
Involvement[edit section | visual editor]
Act One[edit section | visual editor]
Add’ath can be first encountered when approaching the main gate of Rosymorn Monastery, where he and Warrior Ith’dul escort several three Absolutist cultists into the crèche for questioning. When one of the cultists, Corliss Undertump, tries to flee, Add’ath shoots her in the back.
After this cutscene, Add’ath and Ith'dul can be found guarding the area near the Crèche Trade Post.
If spoken to, Add'ath tells the party they are lucky to have not been caught by the crèche; otherwise, the captain would hold them for interrogation. If the interacting party member is githyanki, Add’ath suggests reporting to the captain immediately because her patience wanes.
He becomes hostile if the party return to the crèche after fighting with Inquisitor W'wargaz.
Combat[edit section | visual editor]
Attacks and abilities[edit section | visual editor]
Manoeuvres[edit section | visual editor]
Add'ath can spend up to four Superiority Die on Battle Manoeuvers:
Loot[edit section | visual editor]
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