Ardent Qu'th
STR
DEX
CON
INT
WIS
CHA
10 (0)
14 (+2)
16 (+3)
16 (+3)
14 (+2)
10 (0)
STR
DEX
CON
INT
WIS
CHA
0
+2
+6
+6
+5
0
Automatically attack an enemy moving out of your reach.
You can make an additional free attack after making an unarmed or weapon attack.
STR
DEX
CON
INT
WIS
CHA
10 (0)
14 (+2)
16 (+3)
16 (+3)
14 (+2)
10 (0)
STR
DEX
CON
INT
WIS
CHA
0
+2
+6
+6
+5
0
Automatically attack an enemy moving out of your reach.
You can make an additional free attack after making an unarmed or weapon attack.
STR
DEX
CON
INT
WIS
CHA
10 (0)
14 (+2)
16 (+3)
16 (+3)
14 (+2)
10 (0)
STR
DEX
CON
INT
WIS
CHA
0
+2
+6
+6
+5
0
Enemy creatures succeeding Saving Throws against your cantrips still take half the damage.
Your attacks deal an extra 1d6Psychic damage - the scars of illithid enslavement run deep.
Automatically attack an enemy moving out of your reach.
You can make an additional free attack after making an unarmed or weapon attack.
Ardent Qu'th is a
githyanki ardent found in
Act One . He is a member of
Inquisitor W'wargaz's retinue.
Involvement
Qu'th stands stoically alongside W'wargaz in the Inquisitor's Chamber of Crèche Y'llek . He is mildly impressed by the party's ability to earn an audience with the inquisitor.
He will become hostile to the party if they refuse to hand over the Mysterious Artefact , or if they progress far enough in The Githyanki Warrior .
Combat
Attacks and abilities
Characters
Locations Quests