Aylin
More actions
Dame Aylin is an Aasimar and daughter of Selûne who appears in Baldur's Gate 3. She is first introduced during Act Two, and her story plays a key role in the mysteries surrounding the Shadow-Cursed Lands and Moonrise Towers. She can become a Camp Follower and later an Attached Follower.
Overview edit
Background edit
Dame Aylin, also known by the moniker Nightsong, is a daughter of the goddess Selûne, and therefore is effectively immortal. Many characters, including the necromancer Balthazar, have imprisoned or sought to imprison Aylin to exploit this immortality for their own purposes.
Aylin's story is closely intertwined with that of cleric Isobel. At the conclusion of Act Two, under the right circumstances, it is revealed that Aylin and Isobel are lovers.
Personality edit
Aylin embraces her emotions. She is passionate and fiercely protective of those she is close to and has no reservations with sharing her love of and desire for Isobel. As a paladin, Aylin personifies their values: she cherishes life and love, rewards friendship with loyalty, seeks to protect the weak, avenge the wronged, punish the wicked and uphold justice. She often speaks with and carries a lofty demeanor befitting her station as the daughter of the goddess Selûne. Finally, when angered, she may allow this feeling to flow through her as it influences her decisions and behavior.
Recruitment edit
Aylin can become a partial Camp Follower if she survives the events of Act Two, but eventually leaves camp again upon resolution of certain quests in Act Three.
If Find the Nightsong is completed with Aylin freed, she becomes an ally as part of Gather Your Allies. During the final quest, Confront the Elder Brain, Aylin can be summoned with Sword of the Silverlight and become an Attached Follower.
History edit
Over a hundred years ago, Aylin was sent by her mother Selûne as an emissary to Isobel's town. The two met and fell in love at first sight.
Ketheric Thorm, Isobel's father, was distrustful of Aylin's intentions. Aylin believed he was threatened by her and Isobel's love for each other, but both understood he was concerned for Aylin's status as an immortal. After Isobel died, a grief-stricken Ketheric turned to Shar. Under the influence of the Lady of Loss, he and Balthazar lured Aylin to the Shadowfell where they trapped and caged her.
While trapped in the Shadowfell, Ketheric fed on Aylin's immortality as she was murdered again and again by Shar's Dark Justiciars as part of their trials to become anointed. Though imprisoned and having seen Isobel's dead body, she never stopped hoping the two would be reunited, dreaming each night that Isobel would return to her.
Involvement edit
Act Two edit
During the final stages of act two, Dame Aylin is found imprisoned in the Shadowfell, being used as a source of immortality for Ketheric Thorm. Balthazar is preparing to remove her from the Shadowfell and bring her to Moonrise Towers to keep Ketheric's immortality safe. Meeting Aylin grants the inspiration Emblem of the Moonmaiden to party members with the Sage background.
The party can either choose to aid Balthazar or fight him. If they aid him, Aylin is transported to Moonrise Towers and the party can return there for an audience with Ketheric. If they fight him, combat begins. If Aylin is killed during the fight with Balthazar, she respawns after a couple of turns.
If Shadowheart is present, she can kill Aylin or spare and free her. If killed during the cut-scene with Shadowheart, Aylin's death is permanent. Shadowheart has a unique, additional approval mechanic, which influences her decision. See Nightsong Points.
If freed, Aylin flies to Moonrise Towers, where she assists the party in the first phase of Ketheric Thorm's fight atop the roof of Moonrise Towers but then must be freed once more during the second phase in the Mind Flayer Colony. After defeating Ketheric Thorm, Aylin reunites with Isobel (if alive), whom she believed dead.
The following inspiration can be gained depending on choices made:
- Blood Moon ( Haunted One background) - for allowing Shadowheart to kill Aylin
- Damsel No More ( Folk Hero background) - for freeing Aylin
- Good Deed of the Day ( Urchin background) - for freeing Aylin
- Morally Grey ( Charlatan background) - for allowing her to be taken by Balthazar
- Soldier of Faith ( Soldier background) - for freeing Aylin
- Soldier of Fortune ( Soldier background) - for allowing her to be taken by Balthazar
Act Three edit
While travelling in the city, the party can discover that the wizard Lorroakan is the one responsible for offering a reward for the Nightsong. Lorroakan can be convinced that Dame Aylin is dead. However, if Aylin is informed of his search, she flies to Sorcerous Sundries to face him, convinced that he will not stop searching for her.
The party can finally side with Lorroakan and capture Aylin, or side with Aylin and attack him. If Lorroakan is killed, Aylin expresses sadness, either due to her trauma with past mortals who have sought her capture, or for breaking her paladin oath (she loses her passive Child of the Moonmaiden if she participates in killing Lorroakan). Party members can offer their thoughts; that perhaps she is tired of revenge or was reminded of those who sought to use her in the past. After a long rest, she and Isobel depart from camp to help a Selûnite enclave outside the city. They later can be met at High Hall during the final fight to lend aid.
If the party side with Lorroakan, Aylin kneels in prayer to Selûne who in turn blesses Aylin with a condition called Moonmother's Embrace and sends three powerful Moonlight Slivers to fight by her side, which makes for a significantly more difficult fight. If Aylin is allowed to be caged by Lorroakan, informing Isobel incites her to travel to Ramazith's Tower to rescue Aylin. With Aylin caged and Lorroakan now immortal, Isobel is ultimately killed by him. A heartbroken Aylin then vows that she will kill the player character's "children, and their children beside". If Lorroakan is defeated during the fight, after one long rest, Aylin leaves a threatening note in the tower and she and Isobel leave camp permanently.
Combat edit
Depending on the party's choices, Aylin can appear during several combat encounters as an allied, neutral, or hostile entity.
Aylin cannot die in combat; if her HP reaches 0, she becomes Downed for one turn and attempts to regain 1 HP on the following turn. This healing can be prevented by certain effects, such as Bone Chilled, but she continues attempts to heal on subsequent turns until finally standing up.
Attacks and Abilities edit
Equipment edit
Her equipment is not lootable or pickpocketable but can be accessed via mods / third party tools.
Related Quests edit
Related Items edit
- Selûne's Spear of Night - reward for sparing Aylin during Shadowheart's personal quest.
- Shar's Spear of Evening - reward for Shadowheart killing Aylin during her personal quest.
Related Literature edit
- Letter from Dame Aylin
- Letter from Isobel
- The Final Sacrifice of the Moon Daughter - found in the library in the Gauntlet of Shar
- An Assurance - found on the floor in Ramazith's Tower after a long rest if Aylin is sided against and killed, but Lorroakan is also killed during the battle
Gallery edit
-
Aylin's model with sword
-
Model
-
Chained Model
-
Attacking the Moonrise Towers
-
Dame Aylin without her helmet
-
At camp
-
Render by Wayne Chu
-
Renders by Wayne Chu
Datamined content edit
According to the datamined content, the Nightsong was a cleric of Shar and was supposed to be a potential boss fight, her abilities and voice lines can be seen on YouTube.[1]
Notes edit
- The name Aylin is of Turkish origin, based on the root word "Ay" which means moon. The real-world name is pronounced EYE-leen,[2] similar to the unrelated Irish name Eileen, whereas the aasimar's name is pronounced AY-lin.
- Aylin has the tag Dragonborn.
- Despite being labelled by the game as an Aasimar, Aylin would better be described as a Deva:
- Aylin is explicitly immortal, both in terms of not aging and resurrecting after death, whereas aasimar have finite lifespans similar to that of half-elves.
- She can use her wings for as long as she wishes as many times as she wants, whereas only one kind of aasimar can use theirs, and only a limited time per day.
- Her presence and the fact that she is explicitly Selune's child mark her as more divine than aasimars, whose divine parentage is usually extremely distant and seldom remarked upon in such a way.
References edit
- ↑ Datamined content on YouTube, 2:47
- ↑ See https://en.wikipedia.org/wiki/Aylin or any generic Turkish pronunciation guide. The claims about the meaning of the name are not sourced and their accuracy questionable.
External links edit
- Aylin on the Forgotten Realms Wiki
