|
Name |
Spell School |
Classes |
C |
C |
R |
A |
![Saving Throw Icon.png](/w/images/thumb/e/e7/Saving_Throw_Icon.png/20px-Saving_Throw_Icon.png) |
![Range Icon.png](/w/images/thumb/0/08/Range_Icon.png/20px-Range_Icon.png) |
![](/w/images/thumb/d/d0/Aoe_Icon.png/25px-Aoe_Icon.png) |
D |
Description |
![Arms of Hadar](/w/images/thumb/3/3e/Arms_of_Hadar_Icon.webp/40px-Arms_of_Hadar_Icon.webp.png) |
Arms of Hadar |
Conjuration |
Warlock |
![Action](/w/images/thumb/f/f2/Action_Icon.png/25px-Action_Icon.png) |
|
|
|
|
0 |
3m |
![Damage Types](/w/images/thumb/3/39/Necrotic_Damage_Icon.png/25px-Necrotic_Damage_Icon.png) |
Prevent targets from using reactions. |
![Ensnaring Strike](/w/images/thumb/6/60/Ensnaring_Strike_Ranged_Icon.webp/40px-Ensnaring_Strike_Ranged_Icon.webp.png) |
Ensnaring Strike |
Conjuration |
Ranger |
![Action](/w/images/thumb/f/f2/Action_Icon.png/25px-Action_Icon.png) |
![Concentration](/w/images/thumb/0/07/Concentration_Icons.png/20px-Concentration_Icons.png) |
|
![Attack roll](/w/images/thumb/b/ba/Attack_Roll_Icon.png/25px-Attack_Roll_Icon.png) |
|
m |
|
![Damage Types](/w/images/thumb/f/f0/Slashing_Damage_Icon.png/25px-Slashing_Damage_Icon.png) |
Your attack summons thorny vines that possibly Ensnare your target. |
![Entangle](/w/images/thumb/d/d9/Entangle_Icon.webp/40px-Entangle_Icon.webp.png) |
Entangle |
Conjuration |
Druid |
![Action](/w/images/thumb/f/f2/Action_Icon.png/25px-Action_Icon.png) |
![Concentration](/w/images/thumb/0/07/Concentration_Icons.png/20px-Concentration_Icons.png) |
|
|
|
18m |
3m |
|
Vines sprout from the ground, turning it into Difficult Terrain and possibly Entangling creatures within. |
![Find Familiar](/w/images/thumb/8/8b/Find_Familiar_Cat_Icon.webp/40px-Find_Familiar_Cat_Icon.webp.png) |
Find Familiar |
Conjuration |
Wizard |
![Action](/w/images/thumb/f/f2/Action_Icon.png/25px-Action_Icon.png) |
|
![Ritual](/w/images/thumb/f/fa/Ritual_Spell_Icon.png/16px-Ritual_Spell_Icon.png) |
|
|
18 m |
|
|
Summon a familiar, a fey spirit that takes an animal form of your choosing |
![Fog Cloud](/w/images/thumb/c/c0/Fog_Cloud_Icon.webp/40px-Fog_Cloud_Icon.webp.png) |
Fog Cloud |
Conjuration |
Druid
Ranger
Sorcerer
Wizard |
![Action](/w/images/thumb/f/f2/Action_Icon.png/25px-Action_Icon.png) |
![Concentration](/w/images/thumb/0/07/Concentration_Icons.png/20px-Concentration_Icons.png) |
|
|
|
18 m |
5m |
|
Create a cloud of dense fog to Heavily Obscure and Blind creatures within. |
![Grease](/w/images/thumb/7/7a/Grease_Icon.webp/40px-Grease_Icon.webp.png) |
Grease |
Conjuration |
Wizard |
![Action](/w/images/thumb/f/f2/Action_Icon.png/25px-Action_Icon.png) |
|
|
|
|
18 m |
|
|
Cover the ground in flammable grease. It becomes Difficult Terrain and creatures within can fall Prone. |
![Hail of Thorns](/w/images/thumb/6/63/Hail_of_Thorns_Icon.webp/40px-Hail_of_Thorns_Icon.webp.png) |
Hail of Thorns |
Conjuration |
Ranger |
![Bonus Action](/w/images/thumb/c/c9/Bonus_Action_Icon.png/25px-Bonus_Action_Icon.png) |
|
|
![Attack roll](/w/images/thumb/b/ba/Attack_Roll_Icon.png/25px-Attack_Roll_Icon.png) |
|
18m |
2m |
|
Shoot a volley of thorns. The thorns deal weapon damage to the target and then explode. The explosion deals an additional 1d10 Piercing damage to the target and surrounding creatures. On miss, the thorns still explode. On save, targets still take half damage from the explosion. |
![Ice Knife](/w/images/thumb/1/17/Ice_Knife_Icon.webp/40px-Ice_Knife_Icon.webp.png) |
Ice Knife |
Conjuration |
Druid
Sorcerer
Wizard |
![Action](/w/images/thumb/f/f2/Action_Icon.png/25px-Action_Icon.png) |
|
|
![Attack roll](/w/images/thumb/b/ba/Attack_Roll_Icon.png/25px-Attack_Roll_Icon.png) |
|
18 m |
2m |
![Damage Types](/w/images/thumb/0/0b/Piercing_Damage_Icon.png/25px-Piercing_Damage_Icon.png) |
Throw a shard of ice that deals 1d10 Piercing damage. It explodes and deals 2d6 Cold damage to anyone nearby. It leaves an Ice surface. On miss, the shard of ice still explodes. |