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Dryads are a non-playable Fey race found in Baldur's Gate 3. They channel powerful druidic powers, allowing them to entangle their enemies and call forth Wood Woads for help.

About Dryads[edit | edit source]

Dryads can be summoned through the spell Conjure Woodland Being, a level four spell available to level 7 Druids.

Attacks and abilities[edit | edit source]

Strengthened Shillelagh.webp

Your staff or club becomes magical: it deals 4d8Damage TypesBludgeoning damage, and uses your Spellcasting Ability for Attack rolls.
 Range: Self
Entangle Dryad.webp
Entangle Entangle ()

Create a vine surface, slowing down creatures, possibly Entangled Entangling them.
STR Save
 Range: 18 m / 60 ft
AoE: 3 m / 10 ft (Radius)
Fallen Lover.webp

Summon a Wood Woad bound to your tree to fight alongside you.
 Range: 9 m / 30 ft
Spike Growth.webp
D4 Piercing.png 2d4 (2~8) Damage TypesPiercing damage

Shape a piece of ground into hard spikes. A creature walking on the spikes takes 2d4Damage TypesPiercing damage for every 1.5 m / 5 ft it moves.

The spikes are Difficult Terrain, halving a creature's Movement Speed.

 Range: 18 m / 60 ft

Dryad characters[edit | edit source]

External links[edit | edit source]