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Drilldown: weapons
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name:
uid:
1d10 (2) ·
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None (105) ·
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Fire (1) ·
Necrotic (6) ·
Poison (3) ·
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price:
weapon passives:
Showing below up to 128 results in range #1 to #128.
A
- Allandra's Whelm
- Arcane Absorption Dagger
- Artificial Leech
- Artificial Leech (+1)
- Assassin's Touch
- Azer Warhammer
B
C
- Cacophony
- Caitiff Staff
- Ceremonial Mace
- Ceremonial Warhammer
- Charge-Bound Warhammer
- Clown Hammer
- Cold Snap
- Combination Axe
- Corellon's Grace
- Creation's Echo
- Crude Mace
D
- Dagger
- Dagger
- Dagger +1
- Dagger +2
- Dagger of Shar
- Despair of Athkatla
- Deva Mace
- Devotee's Mace
- Dolor Amarus
- Dread Iron Dagger
- Druid Quarterstaff
- Dwarven Thrower
F
G
H
I
K
L
M
- Mace
- Mace +1
- Mace +2
- Markoheshkir
- Melf's First Staff
- Mind Sundering Dagger
- Morningstar
- Morningstar +1
- Mourning Frost
- Murderous Cut
N
O
P
- Pactbound Battleaxe
- Pactbound Trident
- Pactbound Warhammer
- Pale Oak
- Polished Dagger
- Poo-Scraper
- Promise
Q
R
S
- Scalpel
- Scalpel
- Scythe of Myrkul
- Shar's Spear of Evening
- Shar's Sting
- Shattered Flail
- Spiderstep Staff
- Staff
- Staff of a Mumbling Wizard
- Staff of Accretion
- Staff of Arcane Blessing
- Staff of Cherished Necromancy
- Staff of Crones
- Staff of Interruption
- Staff of Spellpower
- Staff of the Emperor
- Staff of the Moonmaiden
- Staff of the Ram
- Stillmaker
- Sussur Dagger
- Syringe
- Syringe (+1)
T
- The Blood of Lathander
- The Sparky Points
- The Spellsparkler
- Thermodynamo Axe
- Tough Sunrises
- Trident
- Trident +1
- Trident +2
- Trident of the Waves
- Twist of Fortune
- Twisted Oak Crook