Cefrey: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
(Infobox)
(Added portrait)
 
(3 intermediate revisions by one other user not shown)
Line 4: Line 4:
| image = Cefrey.png
| image = Cefrey.png
}}
}}
{{Infobox statistics
{{Infobox creature
| name = Cefrey
| name = Cefrey
| full name = Cefrey
| full name = Cefrey
| class = [[Wizard]]
| class = [[Wizard]]
| image = Cefrey.png
| race = [[Human]]
| image =  
<gallery>
Cefrey.png|In-game
Portrait Cefrey.png|Portrait
</gallery>
| faction = [[Overgrown Ruin Looters]]
| faction = [[Overgrown Ruin Looters]]
| size = Medium
| size = Medium
Line 44: Line 49:
{{Feature box|Burning Hands|item=Scroll of Burning Hands}}
{{Feature box|Burning Hands|item=Scroll of Burning Hands}}


== Loot==
== Notable Loot==
*[[Scroll of Burning Hands]] (will not drop if already used)
*{{MdRarityItem|Scroll of Burning Hands}} (will not drop if already used)
*[[Quarterstaff]]
*{{MdRarityItem|Quarterstaff}}
*[[Robe]]
*{{MdRarityItem|Robe}}
*[[Journey Through The Jungle]]
*{{MdRarityItem|Journey Through The Jungle}}


{{Ravaged Beach}}
{{Ravaged Beach}}

Latest revision as of 01:59, 15 June 2024

Cefrey is one of the bandits raiding the Overgrown Ruins dungeon in Act One.

Involvement[edit | edit source]

Cefrey is instantly hostile to the player as she spots them.

Attacks[edit | edit source]

Main Hand Attack.webp
Normal weapon damage

Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Fire Bolt.webp
Fire Bolt Fire Bolt ()
D10 Fire.png 1d10 (1~10) Damage TypesFire damage

Hurl a mote of fire.
 Range: 18 m / 60 ft
Shocking Grasp.webp
D8 Lightning.png 1d8 (1~8) Damage TypesLightning damage

The target cannot use Reactions. This spell has Advantage Icon.png Advantage on creatures with metal Armour.
 Melee: 1.5 m / 5  ft
Mage Armour.webp

Surround an unarmoured creature in a protective magical force. Its Armour Class Armour Class increases to 13 + its Dexterity modifier.

Prerequisite: The target can't be wearing Armour.

 Melee: 1.5 m / 5  ft
Ice Knife.webp
Ice Knife Ice Knife ()
D10 Piercing.png 1d10 (1~10) Damage TypesPiercing damage
+
D6 Cold.png 2d6 (2~12) Damage TypesCold damage

Throw a shard of ice that deals 1d10Damage TypesPiercing damage. It explodes and deals 2d6Damage TypesCold damage to anyone nearby. It leaves an Ice Ice surface. On miss, the shard of ice still explodes.
DEX Save
 Range: 18 m / 60 ft
AoE: 2 m / 7 ft (Radius)
Burning Hands.webp
D6 Fire.png 3d6 (3~18) Damage TypesFire damage

Each flammable target is hit with 3d6Damage TypesFire damage.
DEX Save
 Range: Self
AoE: 5 m / 17 ft (Cone)

Notable Loot[edit | edit source]