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{{Infobox creature|movement m=9|weight kg=75|level=4|str=16|dex=11|con=16|int=10|wis=10|cha=14|str save prof=yes|hp=36|passives=Danger Sense, Opportunity Attack, Unarmoured Defence (Barbarian)|e hp=25|ac=13|t hp=46|name=Vol|faction=[[Zhentarim]]|family=|size=Medium|type=[[Humanoid]]|race=[[Human]]|class=[[Barbarian]]|con save prof=yes}}
{{PageSeo
| description = Vol is a human barbarian and an agent of the Zhentarim who can be found in the Zhentarim Basement in Act One, serving as a guard.
| image = Vol.png
}}
{{Infobox creature
| name = Vol
| image = <gallery>
Vol.png|In-game
Portrait Vol.png|Portrait
</gallery>
| identity = Female
| va = Rena Valeh
| faction = [[Zhentarim]]
| size = [[Medium]]
| type = [[Humanoid]]
| race = [[Human]]
| class = [[Barbarian]]
| subclass = [[Wildheart]]
| level = 4
| e hp = 25
| hp = 36
| t hp = 46
| ac = 13
| movement m = 9
| xp = 40
| weight kg = 75
| str = 16
| dex = 11
| con = 16
| int = 10
| wis = 10
| cha = 14
| str save prof = yes
| con save prof = yes
| passives = Danger Sense, Opportunity Attack, Unarmoured Defence (Barbarian)
| uuid = 32f7a4dc-d7a8-4e89-875c-3f3722879fbb
| uid = S_PLA_ZhentDungeon_Zhent07
| stats = PLA_Zhent_Recruit_Human_Barbarian
}}
'''Vol''' is a human in the [[Zhentarim Basement]] in [[Act One]].
{{DiQ|Nothing to see here. Move along.|Vol}}


'''Vol''' is a [[Human]] [[Barbarian]] and an agent of the [[Zhentarim]]. She can be found in the [[Zhentarim Basement]] in [[Act One]], serving as a guard.
== Involvement ==
=== Act One ===
Vol is focused on guard duties and informs the party to carry on with their business.


==Combat==
== Combat ==
=== Attacks and abilities ===
{{Feature box|Inciting Howl}}
{{Feature box|Lacerate|item=Longsword}}
{{Feature box|Main Hand Attack|item=Longsword}}
{{Feature box|Pommel Strike|item=Longsword}}
{{Feature box|Rage: Wolf Heart}}
{{Feature box|Reckless Attack}}
{{Feature box|Rush Attack|item=Longsword}}


===Attacks and Abilities===
=== Loot ===
{{Feature box|main hand attack|item=Longsword}}{{Feature box|rage: wolf heart}}{{Feature box|reckless attack}}{{Feature box|inciting howl}}
* {{MdRarityItem|Dagger}}
* {{MdRarityItem|Handaxe}}
* {{MdRarityItem|Longsword}}
* {{MdRarityItem|Ornate Key}}
* {{MdRarityItem|Zhentarim Key}}


===Items===
== Gallery ==
<gallery heights="350">
Vol Model.png|Model
</gallery>


*{{Rarity item|Handaxe}}
{{The Risen Road}}
*{{Rarity item|Simple Toxin}}
{{NavRisenRoad}}
[[Category:Zhentarim]]
[[Category:Characters in Act 1]]
[[Category:Barbarians]]
[[Category:Humanoids]]
[[Category:Humanoids]]
[[Category:Humans]]
[[Category:Humans]]
[[Category:Characters]]
[[Category:Characters in Act One]]
[[Category:Characters in the Risen Road]]
[[Category:Barbarians]]
[[Category:Members of the Zhentarim]]

Latest revision as of 09:50, 4 March 2025

Vol is a human in the Zhentarim Basement in Act One.

Portrait Vol.png
Nothing to see here. Move along.
Vol

Involvement[edit | edit source]

Act One[edit | edit source]

Vol is focused on guard duties and informs the party to carry on with their business.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Inciting Howl.webp
Inciting Howl Inciting Howl ()
Each ally within earshot can move an additional 3 m / 10 ft during their next turn.
AoE: 9 m / 30 ft (Radius)
Lacerate.webp
Lacerate Lacerate ()   –  Longsword
Damage: 4~11
D8 Slashing.png
1d8 + 3Damage TypesSlashing

Slash at your target's vital points to make it Bleed Bleed.

Undead and Constructs can't Bleed.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Longsword
Damage: 4~11
D8 Slashing.png
1d8 + 3Damage TypesSlashing

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Pommel Strike.webp
Pommel Strike Pommel Strike ()   –  Longsword
Damage: 1~4

Make a non-lethal attack against an enemy and possibly Daze Daze them.

CON Save
 Melee: 1.5 m / 5  ft
Recharge: Short rest
Rage Wolf Heart.webp
Rage: Wolf Heart Rage: Wolf Heart ( + )

Enter a Rage Rage so inciting it spurs on your allies.

You can use Inciting Howl Inciting Howl, and your allies have Advantage Icon.png Advantage on melee Attack rolls against enemies within 2 m / 7 ft of you.

 Range: Self
Reckless Attack.webp
Reckless Attack Reckless Attack ()
Damage:
Normal weapon damage

Throw all caution in the wind to gain Advantage Icon.png Advantage on your melee Attack roll.

Until your next turn, you have Advantage on all Attack Rolls, but enemies also have Advantage on Attack Rolls against you.

 Range: Normal weapon range
Rush Attack.webp
Rush Attack Rush Attack ()   –  Longsword
Damage: 4~7
D4 Piercing.png
1d4 + 3Damage TypesPiercing

Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.

STR Save
 Range: 9 m / 30 ft
Recharge: Short rest

Loot[edit | edit source]

Gallery[edit | edit source]