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Greymon: Difference between revisions

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(I can never remember the name of the weapon in a chest on his boat, and there doesn't seem to be a dedicated page about that encounter)
(Formatting his crew)
 
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| str save prof = yes
| str save prof = yes
| con save prof = yes
| con save prof = yes
| resistances = Poison resistance nm
| resistances = Poison resistance full
| passives = Sunlight Sensitivity, Duergar Resilience, Dwarven Resilience, Extra Attack, Opportunity Attack, Superior Darkvision
| passives = Sunlight Sensitivity, Duergar Resilience, Dwarven Resilience, Extra Attack, Opportunity Attack, Superior Darkvision
}}
}}
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== Involvement ==
== Involvement ==
=== Act One ===
=== Act One ===
After boarding the boat from the [[Underdark]] beach, a boat captained by Corsair Greymon will sail up alongside the party's boat. Greymon will come aboard, and the player character will have to pass a check or attack Greymon and his crew. Passing a {{Ability Check|Athletics|15}} to push him into the water will kill Greymon, sinking his inventory to the bottom of the sea, while initiating combat with the surviving Duergar; this will also garner approval from [[Lae'zel]] and [[Astarion]].
After boarding the boat from the [[Underdark]] beach, a boat captained by Corsair Greymon will sail up alongside the party's boat. Greymon will come aboard, and the player character will have to pass a check or attack Greymon and his crew consisting of:


If Greymon sails into the Grymforge with the party, he can later be found and traded with in the area where deep gnome slaves are digging out Nere.
{{div col|colwidth=20em}}
* {{CharLink|Argram|Alchemist Argram}}
* {{CharLink|Kettel|Mind Master Kettel}}
* {{CharLink|Bonna}}
* {{CharLink|Hurk}}
* {{CharLink|Jerris}}
{{div col end}}
 
Passing a {{Ability Check|Athletics|15}} to push him into the water will kill Greymon, sinking his inventory to the bottom of the sea and making it permanently inaccessible, while initiating combat with the surviving Duergar; this will also garner approval from {{CharLink|Lae'zel}} and {{CharLink|Astarion}}. In a chest aboard Greymon's skiff is the {{SmRarityItem|Intransigent Warhammer}}. If pushed into the water during battle, he and his crew will wash up at the beach near the southern pier at the [[Decrepit Village]].
 
If Greymon sails into the Grymforge with the party, he can later be found and traded with in the area where deep gnome slaves are digging out Nere. As a follower of [[the Absolute]], he will side with Nere if the party chooses to fight him.


== Store ==
== Store ==
Line 42: Line 52:


=== Notable items sold ===
=== Notable items sold ===
* {{mdRarityItem|Bow of the Banshee}}
* {{mdRarityItem|Jorgoral's Greatsword}}
* {{mdRarityItem|Jorgoral's Greatsword}}
* {{mdRarityItem|Bow of the Banshee}}
* {{mdRarityItem|Shining Staver-of-Skulls}}
* {{mdRarityItem|Shining Staver-of-Skulls}}


== Combat ==
== Combat ==
=== Attacks and abilities ===
=== Attacks and abilities ===
{{Feature box|Disarming Attack (Melee)}}
{{Feature box|Enlarge (Duergar)}}
{{Feature box|Main Hand Attack|item=Greataxe}}
{{Feature box|Main Hand Attack|item=Greataxe}}
{{Feature box|Enlarge (Duergar)}}
{{Feature box|Disarming Attack (Melee)}}


== Notes ==
== External links ==
* Related loot: in a chest aboard Greymon's skiff is the [[Intransigent Warhammer]]
* {{FRWiki|Greymon|long}}


{{Grymforge}}
{{Grymforge|state=expanded}}
[[Category:Duergar]]
[[Category:Duergar]]
[[Category:Humanoids]]
[[Category:Humanoids]]

Latest revision as of 08:26, 12 September 2024

Corsair Greymon is a Duergar trader who can be found at the Grymforge.

Involvement[edit | edit source]

Act One[edit | edit source]

After boarding the boat from the Underdark beach, a boat captained by Corsair Greymon will sail up alongside the party's boat. Greymon will come aboard, and the player character will have to pass a check or attack Greymon and his crew consisting of:

Passing a DC 15 Athletics check to push him into the water will kill Greymon, sinking his inventory to the bottom of the sea and making it permanently inaccessible, while initiating combat with the surviving Duergar; this will also garner approval from Lae'zel Lae'zel and Astarion Astarion. In a chest aboard Greymon's skiff is the Intransigent Warhammer. If pushed into the water during battle, he and his crew will wash up at the beach near the southern pier at the Decrepit Village.

If Greymon sails into the Grymforge with the party, he can later be found and traded with in the area where deep gnome slaves are digging out Nere. As a follower of the Absolute, he will side with Nere if the party chooses to fight him.

Store[edit | edit source]

Corresponds to UND_KC_Trader_Weapons.

Notable items sold[edit | edit source]

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Disarming Attack Melee.webp
Disarming Attack (Melee) Disarming Attack (Melee) ()
Normal weapon damage
+ Superiority Die Damage TypesWeapon damage
Spend a superiority die to deal Weapon Damage + 1d8 Physical damage and potentially force the target to drop the weapons they are holding.
Enlarge.webp
Enlarge Enlarge ()

Grow in size to become stronger

You gain Advantage Icon.png Advantage on Ability Checks and Saving Throws using Strength, and weapon attacks deal an additional 1d4 damage.

 Range: Self
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Greataxe
Normal weapon damage
Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft

External links[edit | edit source]