Mind Master Kettel
STR
DEX
CON
INT
WIS
CHA
10 (0)
12 (+1)
12 (+1)
16 (+3)
12 (+1)
10 (0)
STR
DEX
CON
INT
WIS
CHA
0
+1
+1
+6
+4
0
Athletics
Acrobatics
Perception
0
1
1
Attack an enemy moving out of reach.
Has disadvantage on attack rolls and Perception checks while in sunlight.
Can see in the dark up to 24 m / 80 ft.
STR
DEX
CON
INT
WIS
CHA
10 (0)
12 (+1)
12 (+1)
16 (+3)
12 (+1)
10 (0)
STR
DEX
CON
INT
WIS
CHA
0
+1
+1
+8
+6
0
Athletics
Acrobatics
Perception
0
1
1
Attack an enemy moving out of reach.
Has disadvantage on attack rolls and Perception checks while in sunlight.
Can see in the dark up to 24 m / 80 ft.
STR
DEX
CON
INT
WIS
CHA
10 (0)
12 (+1)
12 (+1)
16 (+3)
12 (+1)
10 (0)
STR
DEX
CON
INT
WIS
CHA
0
+1
+1
+6
+4
0
Athletics
Acrobatics
Perception
0
1
1
Attack an enemy moving out of reach.
Has disadvantage on attack rolls and Perception checks while in sunlight.
Can see in the dark up to 24 m / 80 ft.
Mind Master Kettel is a duergar caster who is a part of
Corsair Greymon's crew in the
Underdark during
Act One .
“
One step closer an' you're fish food.
„
After boarding the boat from the Underdark beach, a boat captained by Corsair Greymon sails up alongside the party's boat. Greymon comes aboard, and the player character must pass a check to convince him to let the party through to Grymforge . If they fail the check, or choose violence, Greymon attacks and Kettel joins the battle.
Characters
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