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Jerris

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Jerris is a duergar ranger who is a part of Corsair Greymon'sCorsair Greymon's crew in the Underdark during Act One.
One wrong move, and you're goin' in the lake.
Jerris

Involvement[edit section | visual editor]

Act One[edit section | visual editor]

After boarding the boat from the Underdark beach, a boat captained by Corsair Greymon sails up alongside the party's boat. Greymon comes aboard, and the player character must pass a check to convince him to let the party through to Grymforge. If they fail the check, or choose violence, Greymon attacks and Jerris joins the battle on his side.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Damage: 4~18
1d10 + 2PiercingPiercing
+ 1d6PiercingPiercing
Your attack summons thorny vines that possibly EnsnareEnsnare your target.
Main Hand AttackMain Hand Attack (Action)   –  Dagger
Damage: 3~6
1d4 + 2PiercingPiercing
Make a melee attack with your equipped weapon.
Ranged AttackRanged Attack (Action)   –  Heavy Crossbow
Damage: 3~12
1d10 + 2PiercingPiercing
Make a ranged attack with your equipped weapon.

Allies[edit section | visual editor]

Loot[edit section | visual editor]