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Counting House Enforcer: Difference between revisions

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(Has the aura version of Aura of Protection)
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{{See also|Counting House Artillerist}}
{{Infobox creature
{{Infobox creature
| name = Counting House Enforcer
| name = Counting House Enforcer
| race = Human
| image = Vikki_Model.png
| race = [[Human]]
| size = Medium
| size = Medium
| type = Humanoid
| type = [[Humanoid]]
| class = [[Paladin]]
| ac = 18
| ac = 18
| e hp = 59
| e hp = 59
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| wis save prof = y
| wis save prof = y
| cha save prof = y
| cha save prof = y
| str save extra = +2
| dex save extra = +2
| con save extra = +2
| int save extra = +2
| wis save extra = +2
| cha save extra = +2
| conditions = Aura of Protection (Aura)
| conditions = Aura of Protection (Aura)
| passives = Charger, Divine Health, Extra Attack, Tenacity (passive feature)
| passives = Charger, Divine Health, Extra Attack, Tenacity (passive feature) @ Maul
}}
}}
'''Cashguard Basher''' are [[paladin]] members of the Cashguard. They can be found at [[the Counting House]].
'''Counting House Enforcers''', or '''Cashguard Bashers''', are [[paladin]] members of the Cashguard. They can be found at [[the Counting House]].


== Attacks and abilities ==
== Combat ==
=== Attacks and abilities ===
{{Feature box|Main Hand Attack|item=Maul}}
{{Feature box|Lay on Hands: Greater Healing}}
{{Feature box|Lay on Hands: Greater Healing}}
{{Feature box|Blinding Smite}}
{{Feature box|Blinding Smite}}
{{Feature box|Backbreaker}}
{{Feature box|Divine Smite}}
{{Feature box|Concussive Smash}}
{{Feature box|Mobile Shot}}


== Known Counting House Enforcers ==
== Known Counting House Enforcers ==
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* {{CharLink|Dugg|Cashguard Dugg}}
* {{CharLink|Dugg|Cashguard Dugg}}
* {{CharLink|Taslim|Cashguard Taslim}}
* {{CharLink|Taslim|Cashguard Taslim}}
== See also ==
* [[The Counting House]]
* [[Cashguard Artillerist]]


{{Archetypes}}
{{Archetypes}}

Latest revision as of 17:09, 10 October 2024

Counting House Enforcers, or Cashguard Bashers, are paladin members of the Cashguard. They can be found at the Counting House.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Maul
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Lay on Hands Greater Healing.webp
Lay on Hands: Greater Healing Lay on Hands: Greater Healing ()
Paladin Level x 4 hit points

Imbue your hands with divine power to heal an ally.

 Melee: 1.5 m / 5  ft
Blinding Smite.webp
Blinding Smite Blinding Smite ()
Normal weapon damage +
D8 Radiant.png 3d8 (3~24) Damage TypesRadiant

Evoke a heavenly flare and possibly Blind Blind your target

CON Save
 Range: Normal weapon range
Divine Smite.webp
Divine Smite Divine Smite ()
Normal weapon damage +
D8 Radiant.png 2d8 (2~16) Damage TypesRadiant

Your weapon deals an additional 2d8Damage TypesRadiantDRS damage, increased by 1d8Damage TypesRadiant damage when attacking Fiends or Undead.

 Range: Normal weapon range

Known Counting House Enforcers[edit | edit source]