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<div style="text-align:center; font-size:140%;"><code>Class Features</code></div> | <div style="text-align:center; font-size:140%;"><code>Class Features</code></div> | ||
* New [[Character Abilities#Feats|Feats]]! (Choose 1) | |||
* Cantrips (Choose 1): | * Cantrips (Choose 1): | ||
** [[File:Blade Ward Icon.png|frameless|upright=0.1|link=Blade Ward]] [[Blade Ward]] | ** [[File:Blade Ward Icon.png|frameless|upright=0.1|link=Blade Ward]] [[Blade Ward]] |
Revision as of 10:35, 18 March 2022
Main Page > Character Creation > Playable Classes > Warlock
"Bound by a pact to an all-powerful patron, warlocks trade their loyalty for supernatural abilities and unique magic."Warlock is one of the Playable Classes of Baldur Gate's 3. Warlocks channel patron's pact magic to fight enemies and aid allies in combat. Warlocks use Charisma as their primary ability score.
Class Information
Hit Points
- Level 1 Maximum Hit Points:
8 + Constitution Modifiers
- Hit points at higher levels:
5 + Constitution Modifiers
- Hit points at higher levels:
Class Features
- Spellcasting:
- Spellcasting Ability:
Charisma
- Spellcasting Ability:
- Saving Throws Proficiency:
Charisma, Wisdom
- Armors Proficiency:
Light Armour
- Weapons Proficiency:
Simple Weapons
Skills
"You receive a bonus to every Skill that you are Proficient in. This bonus increases as you gain levels in your Class and applies to all Checks for that Skills"
Level 1 Proficiency Bonus: +2
- Inherited Skills: Granted by Races and Backgrounds
- Skills with Proficiency (Choose 2):
- Skills without Proficiency:
Subclass
Available to Level 1 Warlocks.
The Fiend
"Warlocks in service to fiends work towards corrupting, destructive ends -- intentionally or otherwise -- and receive hellish blessings in turn."The Great Old One
"Warlocks bound to eldritch beings in the Far Realms work towards inscrutable goals, gaining strange powers over entropy and the mind."Level Progression
"Through experience, you acquire new power. You gain the following trait:"
Level 1
Class Features
- Warlock Spell Slots: Used to cast Warlock spells. Regain Warlock Spell Slots by taking a Short Rest. You gain a Warlock Spell Slot.
- Cantrips (Choose 2):
- Spells (Choose 2):
- Choose a subclass:
The Fiend | The Great Old One |
Subclass Features
The Fiend | The Great Old One |
---|---|
Level 2
Class Features
- Warlock Spell Slots: You gain an additional Warlock Spell Slots.
- Eldritch Invocations (Choose 2):
- Spells (Choose 1):
- Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Warlock Spell List.
Subclass Features
Invocations | Description | Grants |
---|---|---|
Agonizing Blast | When you cast Eldritch Blast, add your Charisma Modifier to the damage it deals, unless it is negative. |
|
Armour of Shadows | You can cast Mage Armour on yourself at will, without expending a Spell Slot. Mage Armour increases your Armour Class when you are not wearing armour. | |
Beast Speech | You can cast Speak with Animals on yourself at will, without expending a Spell Slot. | |
Beguiling Influence | You invoke your patron's bewitching charm. You gain Proficiency in the Deception and Persuasion. |
|
Devil's Sight | You can see normally in darkness, both magical and non-magical, to a distance of 24m / 80ft . |
|
Fiendish Vigour | You can cast False Life on yourself at will as a 1st-level spell, without expending a Spell Slot. False Life grants you 5 Temporary Hit Points . |
|
Mask of Many Faces | You can cast Disguise Self on yourself at will, without expending a Spell Slot. | |
Repelling Blast | When you hit a creature with Eldritch Blast, you can push the creature up to 4.5m / 15ft away from you. |
|
Thieves of Five Fates | Once per long rest, you can cast Bane using a Warlock Spell Slot. Bane targets up to 3 creatures. They receive a 1d4 penalty to Attack Rolls and Saving Throws. |
The Fiend | The Great Old One |
---|---|
(none) | (none) |
Level 3
Class Features
- Improved Warlock Spells: Most of your Warlock spells have become stronger. You always cast Warlock Spells at 2nd Level.
- Pact Boon:
Pacts | Description | Grants |
---|---|---|
Pact of the Chain | Gain a service of a familiar, a fey spirit that takes a form you choose. This can be an animal, imp, or quasit. |
- Spell (Choose 1):
- Armour of Agathys
- Arms of Hadar
- Charm Person
- Expeditious Retreat
- Hellish Rebuke
- Hex
- Protection from Evil and Good
- Witch Bolt
- Burning Hands (Only The Fiend)
- Command (Halt) (Only The Fiend)
- Dissonant Whispers (Only The Great Old One)
- Tasha's Hideous Laughter (Only The Great Old One)
- Blindness - New!
- Cloud of Daggers - New!
- Crown Of Madness - New!
- Darkness - New!
- Hold Person - New!
- Invisibility - New!
- Mirror Image - New!
- Misty Step - New!
- Ray of Enfeeblement - New!
- Scorching Ray - New!
- Shatter - New!
- Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Warlock Spell List.
Subclass Features
The Fiend | The Great Old One |
---|---|
(none) | (none) |
Level 4
Class Features
- New Feats! (Choose 1)
- Cantrips (Choose 1):
- Spell (Choose 1):
- Armour of Agathys
- Arms of Hadar
- Charm Person
- Expeditious Retreat
- Hellish Rebuke
- Hex
- Protection from Evil and Good
- Witch Bolt
- Burning Hands (Only The Fiend)
- Command (Halt) (Only The Fiend)
- Dissonant Whispers (Only The Great Old One)
- Tasha's Hideous Laughter (Only The Great Old One)
- Blindness
- Cloud of Daggers
- Crown Of Madness
- Darkness
- Hold Person
- Invisibility
- Mirror Image
- Misty Step
- Ray of Enfeeblement
- Scorching Ray
- Shatter
- Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Warlock Spell List.
Subclass Features
The Fiend | The Great Old One |
---|---|
(none) | (none) |
Warlock Spell List
Level 2
Class Features