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Goblin Booyahg

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Goblin Booyahgs are generic goblin NPCs and enemies found throughout Act One of Baldur's Gate 3. They are the wizards of goblinkind, although their skills and knowledge are primitive compared to more learned spellcasters.

Despite these shortcomings, they are still dangerous when ambushing in large groups. Their area of effect and crowd control spells make them high-priority targets in early encounters.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Acid SplashAcid Splash (Action)
Damage: 1~6
1d6AcidAcid

Throw a bubble of acid that damages each creature it hits.

DEX SaveDEX Save
Range: 18 m / 60 ft Range: 18 m / 60 ft
GreaseGrease (Action + Level 1 Spell Slot)
Cover the ground in flammable grease. It becomes Difficult Terrain and creatures within can fall Prone Prone.
DEX SaveDEX Save
Range: 18 m / 60 ft Range: 18 m / 60 ft
Main Hand AttackMain Hand Attack (Action)   –  Ritual Staff
Damage: 0~5
1d6 - 1BludgeoningBludgeoning

Make a melee attack with your equipped weapon.

Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft
Ray of SicknessRay of Sickness (Action + Level 1 Spell Slot)
Damage: 2~16
2d8PoisonPoison

Possibly Poisons Poisons the target.

CON SaveCON Save
Range: 18 m / 60 ft Range: 18 m / 60 ft
ToppleTopple (Action)   –  Ritual Staff
Damage: 1~4

Swipe at a creature to knock it Prone.

DEX SaveDEX Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest

Known goblin booyahgs[edit | edit source]

Related literature[edit | edit source]