| Name | Spell School | Classes | C | C | R | A | D | Description | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Blade Ward | Abjuration | Bard Cleric Sorcerer Warlock Wizard |
0 | Take only half the damage from , , and attacks. | ||||||||
| Resistance | Abjuration | Cleric Druid |
1.5m | Make a target more resistant to spell effects and conditions: it receives a |
User:Toancaro/List of cantrips
From bg3.wiki
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| Name | Spell School | Classes | C | C | R | A | D | Description | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Acid Splash | Conjuration | Sorcerer Wizard |
18 m | 2m | Throw a bubble of acid that damages each creature it hits. | |||||||
| Mage Hand | Conjuration | Bard Sorcerer Warlock Wizard |
18 m | Create a spectral hand that can manipulate and interact with objects. | ||||||||
| Poison Spray | Conjuration | Druid Sorcerer Warlock Wizard |
3 m | Project a puff of noxious gas, dealing 1d12 to a target. | ||||||||
| Produce Flame | Conjuration | Cleric Druid |
0 | A flame in your hand sheds a light in a 9 m / 30 ft radius and deals 1d8 damage when thrown. |
| Name | Spell School | Classes | C | C | R | A | D | Description | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Guidance | Divination | Cleric Druid |
1.5m | The target gains |
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| True Strike | Divination | Bard Sorcerer Warlock Wizard |
18m | Gain Advantage on your next Attack roll. |
| Name | Spell School | Classes | C | C | R | A | D | Description | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Friends | Enchantment | Bard Sorcerer Warlock Wizard |
9 m | Gain Advantage on Checks against a non-hostile creature. | ||||||||
| Vicious Mockery | Enchantment | Bard | WIS | 18 m | Insult a creature: it has on its next . |
| Name | Spell School | Classes | C | C | R | A | D | Description | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Booming Blade | Evocation | Sorcerer Warlock Wizard |
Weapon Range | Strike with your weapon, afflicting your foe with a resonance that hurts them for 1d8Thunder when they move. | ||||||||
| Dancing Lights | Evocation | Bard Sorcerer Wizard |
18 m | 9m | Illuminate a 9 m / 30 ft radius. | |||||||
| Eldritch Blast | Evocation | Warlock | 18m | Conjure a beam of crackling energy. Deals 1d10 damage to a target. | ||||||||
| Fire Bolt | Evocation | Sorcerer Wizard |
18 m | Hurl a mote of fire. | ||||||||
| Light | Evocation | Bard Cleric Sorcerer Wizard |
1.5m | Infuse an object with an aura of light. | ||||||||
| Ray of Frost | Evocation | Sorcerer Wizard |
18 m | Reduces the target's Movement Speed by 3 m / 10 ft. | ||||||||
| Sacred Flame | Evocation | Cleric | 18 m | Engulf a target in a flame-like radiance. | ||||||||
| Shocking Grasp | Evocation | Sorcerer Wizard |
1.5m | The target cannot use Reactions. This spell has on creatures with metal Armour. |
| Name | Spell School | Classes | C | C | R | A | D | Description | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Minor Illusion | Illusion | Bard Sorcerer Warlock Wizard |
18 m | Create an illusion that compels nearby creatures to investigate. |
| Name | Spell School | Classes | C | C | R | A | D | Description | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Bone Chill | Necromancy | Sorcerer Warlock Wizard |
18 m | Prevent the target from healing until your next turn. The target cannot help characters. An undead target receives on s. | ||||||||
| Bursting Sinew | Necromancy | Cleric Sorcerer Wizard |
18m | 3m | Explode a corpse, causing it to impale those around it. | |||||||
| Toll the Dead | Necromancy | Cleric Warlock Wizard |
18m | Ring the bell of impending doom. If the target is at full health, you deal 1d8Necrotic damage instead. |
| Name | Spell School | Classes | C | C | R | A | D | Description | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Shillelagh | Transmutation | Druid | 0 | Quarterstaff or Club Required.
Your staff or club becomes magical: it deals |
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| Thaumaturgy | Transmutation | Cleric | 0 | Gain Advantage on Intimidation and Performance Checks. | ||||||||
| Thorn Whip | Transmutation | Druid | 9 m | Pulls the creature 3 m / 10 ft closer to you. |