Gale/romance

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Interactions
Companion Approval Banter Romance
Astarion  Astarion Approval Banter Romance
Gale  Gale Approval Banter Romance
Karlach  Karlach Approval Banter Romance
Lae'zel  Lae'zel Approval Banter Romance
Shadowheart  Shadowheart Approval Banter Romance
Wyll  Wyll Approval Banter Romance
Halsin  Halsin Approval Banter Romance
Minthara  Minthara Approval Banter Romance
Jaheira  Jaheira Approval Banter n/a
Minsc  Minsc Approval Banter n/a

Gale can be romanced.

Act 1

As early as Act One, with medium approval, the player can trigger a scene with Gale where he invites the player to experience the Weave with him. The player will then need to pass three skill checks (all DC 5):

  • Sleight of Hand / Arcana / Performance - to imitate the gesture
  • Intelligence / Arcana / Performance - to repeat the words
  • History / Nature / Insight / Performance - to picture the concept of harmony in your mind
*Magic-users such as sorcerers and clerics will have class-specific options to bypass the checks
If the player successfully passes all three checks and chooses to hold onto the moment, they will be given several options to "imagine their desire, and Gale will know it." Picturing kissing him or holding his hand will start his romance.

Act 2

The player will run into the wizard Elminster either immediately prior to Act 2 on the path to the Shadow-Cursed Lands via the Mountain Pass, or immediately aftering entering Act 2 via the Underdark/Grymforge route. He reveals an important update involving Gale's relationship with Mystra, who has one last favor to ask of him. This will impact much of the player character's interactions with Gale moving forward.

Sometime in Act 2, with high enough approval and following the Marcus fight at Last Light Inn (or any time after combat after this event when Gale is in your party), Gale will appear with a quest indicator over his head. He will tell you about a book he read that explains how dangerous situations can have an effect on one's desire for other forms of stimulation. He will ask if you've ever read anything on the subject. The player can choose to change the subject, or answer with any of the other options. If the latter, Gale will approve and confess that he wants you, but say now is not the time or place for such feelings.

Toward the end of Act 2, Gale's romance can be consummated with high enough approval and if the player has expressed romantic interest in him in Act 1. At camp, prior to a long rest, Gale will conjure a projection of himself that the player will need to interact with at his tent. This projection will invite the player to have a private conversation with Gale. During this conversation, Gale will confess he's in love with the player. Reciprocating his feelings, or selecting any of the other romantic options, will lead to him taking you to a vision of his home in Waterdeep, which can instigate one of two possible love scenes depending on your responses during this interaction:

  • If you express interest in the "real Gale" as a regular man, Gale will conjure a bed "for your comfort" and the screen fades to black.
  • If you indulge Gale's desire to make love "the way that gods do," your bodies will intertwine among the stars in the Weave in an extended love scene.

Regardless of which option is selected, the following morning the player can speak to Gale again and ask him if he still has feelings for Mystra as well as other questions depending on which options were selected the night before.

Act 3

Gale's quest events during Act 3 in the Wizard of Waterdeep questline, and the choices the player makes during, have major implications for his romance conclusion at the end of the game, particularly in regards to if the player encourages Gale to seek and use the Crown of Karsus or not. Failing to finish Gale's questline before defeating the Netherbrain will also affect the ending.

As part of the Wizard of Waterdeep questline, once the player gets the book the Annals of Karsus and lets Gale read it, he thinks he can use the power of the Crown for himself. He wants to talk to you privately about it. After the next long rest, Gale will have an exclamation point above his head, signaling that he wants to talk. During this conversation, he'll create an illusion of the realm of the gods, with both of you in a rowboat. In this scene, he tells you that he plans to remake the Crown so you both can become gods and help humanity instead of just watching and denying them power. At this point, the player can either encourage Gale to use the Crown, or tell him it should be handed over to Mystra.

If you choose "This doesn't have to be the end for us. Just forget the Crown," he'll agree and say that he can live without becoming a god but not without you. He promises to give the Crown to Mystra. The scene ends with a kiss between you two. After completing Gale's Companion Quest, he talks to Mystra, finds out the truth about the magic orb in his chest, and promises to give her the Crown for redemption and to cure his condition.

Concentration Icons.png Spoiler warning! This section reveals a possible ending of the game when romancing Gale.

To get the "good" romantic ending, you need to convince Gale to give up on becoming a god and encourage him to give the Crown to Mystra as a way to seek forgiveness. If you encourage him to become a god, he'll choose the Crown and godhood over your relationship and leave you at end of the game.

Possible Endings

If the Netherbrain is defeated while the player is partnered with Gale, the player may get one of the following romance end scenes depending on their choices and previous interactions with Gale:

  1. If the player completed the Wizard of Waterdeep questline AND discouraged Gale away from using the Crown of Karsus: Gale will ask you to move in with him and marry him. Accept and you two will live happily-ever-after as Tressym parents to Tara at his mansion in Waterdeep. Did he mention it has a library?
  2. If the player did not complete the Wizard of Waterdeep questline AND/OR encouraged Gale to use the Crown of Karsus and follow his dreams at any point: Gale decides to actively pursue his aspirations to become a god to spurn his ex-girlfriend Mystra. He will tell the player he is going to be pretty busy with his side gig of diving for rocks, but that perhaps one day he might make you his chosen if you play your cards right. For now, however, he bids you farewell. Despite what he tells you during Act 3 romance interactions, Gale seems to have had no intention to include you in his plans for godhood. (Note: This ending will trigger even with a successful persuasion roll for Gale to reconsider using the Crown right before the Netherbrain fight if you have previously encouraged him to use it.)
  3. If the player decides to become the Absolute instead of destroying the tadpoles, there will not be a romance-specific end scene.
  4. If the player decides that Gale should sacrifice himself to destroy the Netherbrain, Gale will teleport the player and your other party members far away and make the ultimate sacrifice. Gale will die and be remembered as a hero, but there will not be a romance-specific end scene or unique dialogue with other party members regarding your romance.

Romance Mechanics

This section contains information regarding the unique in-game mechanics and interactions for Gale's romance.

Unique Dialogue Options

Following the love scene in Act 2, Gale will have the following unique dialogue options available when interacting with him both in camp and while he's in the player's party, instigated by selecting "I wanted to speak about us for a moment.":

  • The player can ask for a kiss, and Gale will happily oblige. ("I want you to kiss me")
  • The player can ask Gale how he's feeling about everything. His response will vary depending on recent events. ("How are you feeling?")
  • The player can break up with Gale. ("I'm sorry. We have to end this.")

If the player breaks up with Gale, or if Gale breaks up with the player, these options will no longer be accessible, and Gale will act like the relationship never happened moving forward.

Romancing Other Characters

This section contains information regarding how the player's relationship with Gale impacts other romance options/scenes and vice versa.

Gale considers the player to be in a relationship with him after his love scene in Act 2. Romance choices made with other companions and characters prior to "consummating" Gale's relationship in Act 2 do not affect the player's ability unlock his love scene[Needs Verification]; however, following his love scene, Gale will usually demand monogamy from the player, with a few exceptions:

  • Other companion characters cannot be romanced while maintaining a relationship with Gale (following his love scene in Act 2). If the player has not previously turned them down, some companions may express interest in the player but will acknowledge your relationship with Gale.
  • Romancing Halsin - In Act 3, with high enough approval, Halsin may approach the player and express interest, offering to share you with Gale but only if Gale approves. You will have the option to decline his advances, approach Gale with this proposition, or simply break things off with Gale for Halsin instead. If the player asks Gale to bring Halsin into the relationship, Gale will passionately decline and demand the player must choose either him or Halsin. Choosing Halsin will end the relationship with Gale, allowing the player to report back to Halsin. Choosing Gale will continue the relationship as normal (there are no relationship consequences from this action in the future).
  • Romancing Sorn Orlith/Nym Orlith - When approached in Sharess' Caress in Act 3 while the player is in a relationship with Gale, the twins Sorn and Nym will offer the player the option to be with both of them at once, but only if both the player and Gale participate. Gale will express hesitation and discomfort at this proposition, but can be persuaded to agree it. If all agree, the scene that follows is a fade-to-black ("lights off") scene with dialogue. In the dark, the narrator announces that Gale has vanished and left behind a projection spell of himself (similar to the one he used prior to Act 2's love scene) to act in his place. This does not have any impact on your relationship with Gale in the future.
  • Romancing Mizora - When triggered in Act 3, Mizora will acknowledge your relationship with Gale but will still instigate sex with the player. If you accept her advances, the love scene will trigger as normal; however, the following morning, Gale will walk in and express anger and disappointment at your actions. This will end your relationship with Gale.
  • Romancing the Emperor - Your relationship with Gale does not affect this option triggering, nor does going through with it have any implications on your romance with Gale afterward. He will not mention it ever, even if he is one of the three party members who walk in the next morning.
  • Romancing Haarlep - Your relationship with Gale does not affect this option triggering, nor does going through with it have any implications on your romance with Gale afterward. If Gale is in the party and within earshot during the interaction, he will disapprove of you taking your clothes off when asked by Haarlep and vowing your body to him but it will not end the relationship or impact it in any way moving forward.