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Druid Grove

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Revision as of 20:16, 11 August 2023 by TieflingTea (talk | contribs) (Added Makeshift Prison)
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The sacred pool of the Druid Grove, home of the idol of Silvanus

The Druid Grove is a Location within the Wilderness in Chapter One.

This location is also called Silvanus' Grove or Emerald Grove.

Waypoints

This location contains the following Waypoint:

  • Silvanus' Grove (X:246, Y:423)

Related Locations

Notable Loot

Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:

Sub Areas

The Druid Grove spans is a large area and also contains several notable sub-areas:

The Hollow

The Hollow

Nearly all of the Tiefling refugees that have taken up temporary residence in the Druid Grove are located here. The Hollow is above the Sacred Pool in elevation.

The Tiefling Hideout can be accessed from The Hollow.

Companions
Traders

Several traders can be found in the Hollow.

Notable Loot

Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:

Hidden Treasure
  • The haystack by the two oxen tended by Toron. Need to pass a Perception check to be able to interact with it.
  • Past the oxen, where Doni loiters, there's a pair of Metallic Gloves lying on the horse cart. They can be picked up without it counting as stealing. The locked Travel-Worn Chest right aside the cart is also worth checking.
  • Behind the Storage shed where you find Pandirna there's a pouch on the ground with a good amount of riches. You can access this from both sides: either break into the storage shed somehow, climb up the stack of wooden crates to the roof, then jump to the area behind it; or go to the Makeshift Prison area where the caged goblin is, jump down to a stone path to the right, and keep jumping until you reach the area behind the shed. Caution: there's exploding plants along this path that are only revealed by an ability check.

Makeshift Prison

Main entry to the Sacred Pool is by through the Shabby Door at X:189 Y:584.

Sazza can be found here.

Secluded Chamber

The Secluded Chamber

Located past a large door in the northern Hollow. After his confrontation with Aradin, Zevlor will retreat to this location alongside Tilses.

The Secluded Chamber contains a ladder that can be found by climbing up several slabs of stone. This ladder leads back out into the Wilderness, onto a cliff overlooking The Risen Road to the west.

Notable Loot

Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:

Sacred Pool

The Sacred Pool

Main entry to the Sacred Pool is by descending the staircase at X:251 Y:547.

Alternate entry is through the elevator, which is blocked by a sleeping bear.

The Sacred Pool is the ritual area of the druids, whom are initially using the Idol of Silvanus to perform the Rite of Thorns. Outsiders are not welcome here.

Interactions

If the player approaches from the main entry, they will encounter a confrontation between Locke, Komira, and some of the druids, who are currently holding the two Tieflings' daughter, Arabella, against her will. This will grant the player the Save Arabella quest.

After this confrontation resolves, one of the druids will receive a message from Kagha, and inform the player that she wishes to speak with them, granting the player's party access to the Sacred Pool.

In this area the player has his first encounter with Volo. He acts as a trader and offers a unique magic ring.

Notable Loot

Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:

Secluded Cove

Entry to the Secluded Cove is exclusively through the Sacred Pool, via the pathway at X: 298 Y:542.

Emerald Grove

The Emerald Grove

Main entry to the Emerald Grove is through a door inside the Sacred Pool at X:224 Y:528.

Kagha and Arabella can be found here.

Notable Loot

Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:

Servant's Quarters

Main entry to the Servant's Quarters is through a door in the Emerald Grove at X:-464 Y:-13.

Marcoryl can be found in this small room.

Druid's Chambers

Main entry to the Druid's Chambers is through a door in the Emerald Grove at X:-448 Y:-13.

Nettie can normally be found here.

Enclave Library

Main entry to the Enclave Library is granted by Nettie through a door in the Druid's Chambers at X:-440 Y:9.

Alternate entry to the Enclave Library is through the Underground Passage door at X:-408 Y:-186

Enclave Library Puzzle

The center of the Enclave Library is a large wolf statue surrounded by four pedestals. One of the pedestals is missing a tablet, the Rune of the Wolf. You must obtain the missing tablet to complete this puzzle.

Concentration Icons.png Spoiler warning! This section reveals details about the story of Baldur's Gate 3.

Rune of the Wolf is obtained by speaking with Rath after completing Save the First Druid, by pickpocketing, or by looting his corpse. Once the tablet is in your possession, click on the empty pedestal to combine the tablet with it. Next, activate each pedestal by interacting with them. When each tablet is lit up, the floor around the statue will transform into a staircase leading to the Hidden Vault.

Hidden Vault

The Hidden Vault

Main entry to the the Hidden Vault is in the Enclave Library, and requires completing the Enclave Library Puzzle.

Notable Loot

Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:


Related Quests

External Links