Drilldown: spells
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spells > action type:
bonus
& spell range :
melee or
self or
None
& classes:
None
& is healing:
None
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Showing below up to 128 results in range #1 to #128.
A
B
C
- Circuitry Interface
- Click Heels
- Combat Wild Shape
- Corrosive Age
- Create Lava
- Create Sorcery Points
- Create Spell Slot
- Cunning Action: Dash
- Cunning Action: Disengage
- Cunning Action: Hide
D
- Darkness Cloak
- Dash (Bonus Action)
- Digestive Sap
- Dismiss Construct Mode
- Dismiss Shapechanger
- Divine Sense
- Doppelganger (Class Action)
- Dread Ambusher: Hide
- Dueller's Enthusiasm
E
F
G
- Githborn: Flying Boots
- Glacial Age
- Great Weapon Master: Bonus Attack (attack)
- Greataxe Slash
- Greatsword Slash
H
- Halberd Slash
- Hand Me My Leech
- Hand Me My Trepan
- Have Nice Gift!
- Healing Incense Aura
- Healing Radiance
- Howl of the Dead
I
K
L
M
N
O
P
R
S
- Sacred Munitions
- Scarlet Feast
- Scarlet Saturation
- Scarlet Stupor
- Second Wind
- Seething Fury
- Self Immolation
- Sense Hidden Presence
- Shadow Arts: Hide
- Shadow Blade
- Shar's Aegis
- Shroud Self
- Slayer (class action)
- Spear Thrust
- Spell Slot Restoration
- Spindleweb Sanctuary
- Stand Like Stone
- Static Overdrive
- Stench
- Step of the Wind: Dash
- Step of the Wind: Disengage
- Strengthened Shillelagh