Drilldown: spells
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- weapons (417)
spells > can upcast:
None
& spell range
:
12/40
or
melee
or
ranged
& save
:
Wisdom
or
None
& is healing:
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damage:
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weapon (34) ·
2d8 (26) ·
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1d4 (14) ·
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1d8 (7) ·
1 (6) ·
4d8 (6) ·
3d8 (5) ·
unarmed (5) ·
1d8+1 (4)
None (143) ·
Acid (3) ·
Bludgeoning (39) ·
Cold (1) ·
Fire (4) ·
Force (6) ·
Healing (9) ·
Lightning (1) ·
Necrotic (15) ·
Piercing (34) ·
Poison (3) ·
Psychic (10) ·
Slashing (37) ·
t (3) ·
Thunder (2) ·
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None (247) ·
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Long Rest (10) ·
Until Long Rest (30)
Showing below up to 250 results in range #1 to #250.
A
B
- Barkskin
- Beak Attack (Dire Raven Companion)
- Beak Attack (Dire Raven)
- Beak Attack (Raven Familiar)
- Beak Attack (Shadow-Cursed Raven)
- Bibberbang Spores
- Bite (Bat)
- Bite (Bulette)
- Bite (Cloaker)
- Bite (Ghost Dogs)
- Bite (Gnoll)
- Bite (Gremishka)
- Bite (Mapped Terror: Spiders)
- Bite (Mapped Terror: Wolves)
- Bite (Mimic)
- Bite (Phase Spiderling)
- Bite (Rat Combatant)
- Bite (Rat)
- Bite (Scratch)
- Bite (Spectator)
- Bite (Squire)
- Bite (Sword Spider)
- Bite (Vampire Spawn)
- Bite (Wolf)
- Bite (Worg)
- Blink (Class Action)
- Blood Frenzy
- Blood Skeleton Slam
- Bloodfest
- Bloodlust (Redcap)
- Bolstering Magic: Boon
- Bolstering Magic: Level 1 Spell Slot
- Bolstering Magic: Level 2 Spell Slot
- Bolstering Magic: Level 3 Spell Slot
- Burning Claws
- Burrow (Bulette)
- Burrow (Shadow Creeper)
C
- Calm Emotions
- Claws (Action)
- Claws (Bear Companion)
- Claws (Cave Bear Wild Shape)
- Claws (Crawling Claw)
- Claws (Hag)
- Claws (Harpy)
- Claws (Imp)
- Claws (Intellect Devourer)
- Claws (Malus Thorm)
- Claws (Meazel)
- Claws (Meenlock)
- Claws (Quasit)
- Claws (Raphael)
- Claws (Vampire)
- Conjure Elemental: Air Elemental
- Conjure Elemental: Air Myrmidon
- Conjure Elemental: Earth Elemental
- Conjure Elemental: Earth Myrmidon
- Conjure Elemental: Fire Elemental
- Conjure Elemental: Fire Myrmidon
- Conjure Elemental: Water Elemental
- Conjure Elemental: Water Myrmidon
- Conjure Woodland Being
D
- Dampen Elements
- Darkness
- Darkvision (spell)
- Daylight
- Daylight: Enchant Item
- Daylight: Sphere
- Death Ward
- Deathbringer Assault
- Deathbringer Assault (Orin)
- Deflect Missiles (Return)
- Devour (Animate Dead Ghoul)
- Devour (Ghoul)
- Devour (Shadow-Cursed Shambling Mound)
- Devour (Shambling Mound)
- Dismiss Arcane Lock
- Dispel Evil And Good: Break Enchantment
- Divine Revelry
- Divine Strike: Cold (Melee)
- Divine Strike: Cold (Ranged)
- Divine Strike: Fire (Melee)
- Divine Strike: Fire (Ranged)
- Divine Strike: Lightning (Melee)
- Divine Strike: Lightning (Ranged)
- Divine Strike: Poison (Melee)
- Divine Strike: Poison (Ranged)
- Divine Strike: Radiant (Melee)
- Divine Strike: Radiant (Ranged)
- Divine Strike: Thunder (Melee)
- Divine Strike: Thunder (Ranged)
- Divine Strike: Weapon (Melee)
- Divine Strike: Weapon (Ranged)
- Draconic Elemental Weapon
- Draconic Elemental Weapon: Acid
- Draconic Elemental Weapon: Cold
- Draconic Elemental Weapon: Fire
- Draconic Elemental Weapon: Lightning
- Draconic Elemental Weapon: Thunder
- Dread Ambusher (Melee)
- Dread Ambusher (Ranged)
E
- Electrified Flail
- Elemental Weapon
- Elemental Weapon: Acid
- Elemental Weapon: Cold
- Elemental Weapon: Fire
- Elemental Weapon: Lightning
- Elemental Weapon: Thunder
- Empowered Unarmed Strike
- Enhance Leap
- Expert Stitching
- Extract Brain
F
- Faithwarden's Vines
- Fire Shield: Chill
- Fire Shield: Warm
- Fist
- Fist (Glut)
- Fist (Spaw)
- Flail of Madness
- Flail of Pain
- Flaming Blade
- Forced Manoeuvre
- Freedom of Movement
- Freezing Claws
- Frenzied Strike (Boar)
G
- Garrotte (Meazel)
- Gaseous Form
- Ghoulish Touch
- Giant Killer
- Globe of Invulnerability
- Goodberry
- Grasping Appendage
- Great Weapon Master: Bonus Attack (attack)
- Greataxe Slash
- Greater Restoration
- Greatsword Slash
- Grounded Thunder Strike
- Guidance
H
- Halberd Slash
- Hand Me My Leech
- Hand Me My Saw
- Hand Me My Syringe
- Hand Me My Trepan
- Haste Spores
- Have Nice Gift!
- Headbutt
- Heal
- Hex
- Hiemal Strike
- Honeyed Paws
- Hook (class action)
- Hunter's Mark
I
- Illuminating Shot
- Improvised Melee Weapon
- Improvised Melee Weapon (Bonus Action)
- Infectious Bite (Rat)
- Infectious Bite (Wolf Companion)
K
L
M
- Mage Armour
- Mage Hand
- Maiming Pinch
- Main Hand Attack
- Maintain Hypnotic Gaze
- Mark of Putrefaction
- Maul Blow
- Mind Tax
- Mindbreak
- Muddy Claws
- Multiattack (Air Elemental)
- Multiattack (Bernard)
- Multiattack (Cave Bear Wild Shape)
- Multiattack (Cloaker)
- Multiattack (Doppelganger)
- Multiattack (Drider)
- Multiattack (Earth Elemental)
- Multiattack (Ettercap)
- Multiattack (Fire Elemental)
- Multiattack (Flesh)
- Multiattack (Flind)
- Multiattack (Giant Eagle)
- Multiattack (Glut)
- Multiattack (Gnoll)
- Multiattack (Harpy)
- Multiattack (Lava Elemental)
- Multiattack (Malus Thorm)
- Multiattack (Mummy)
- Multiattack (Owlbear)
- Multiattack (Ranged)
- Multiattack (Raphael)
- Multiattack (Redcap)
- Multiattack (Sahuagin)
- Multiattack (Shadow-Cursed Shambling Mound)
- Multiattack (Slayer)
- Multiattack (Spaw)
- Multiattack (Vampire Spawn)
- Multiattack (Vampire)
- Multiattack (Vengeful Soul)
- Multiattack (Water Elemental)
- Multiattack (Werewolf)
- Mummy's Lullaby
N
O
P
- Pacifying Spores
- Pin Down
- Planar Ally
- Planar Ally: Cambion
- Planar Ally: Deva
- Planar Ally: Djinni
- Plant Growth
- Portent Die
- Power Word Kill
- Press the Advantage
- Protection from Energy
- Protection from Energy: Acid
- Protection from Energy: Cold
- Protection from Energy: Fire
- Protection from Energy: Lightning
- Protection from Energy: Thunder
- Protection from Evil and Good
- Protection from Poison
- Pseudopod
- Pseudopod (Greaseball)
- Pseudopod Lash
- Psionic Pull