Latest revision as of 15:20, 24 June 2024
Kerz
STR
DEX
CON
INT
WIS
CHA
17 (+3)
12 (+1)
13 (+1)
8 (-1)
10 (0)
15 (+2)
STR
DEX
CON
INT
WIS
CHA
+3
+1
+1
-1
+2
+4
Can see in the dark up to 12 m / 40 ft.
Automatically attack an enemy moving out of your reach.
When you land a Critical Hit with a melee weapon attack, you deal an extra dice of weapon damage.
STR
DEX
CON
INT
WIS
CHA
17 (+3)
12 (+1)
13 (+1)
8 (-1)
10 (0)
15 (+2)
STR
DEX
CON
INT
WIS
CHA
+3
+1
+1
-1
+2
+4
Can see in the dark up to 12 m / 40 ft.
Automatically attack an enemy moving out of your reach.
When you land a Critical Hit with a melee weapon attack, you deal an extra dice of weapon damage.
STR
DEX
CON
INT
WIS
CHA
17 (+3)
12 (+1)
13 (+1)
8 (-1)
10 (0)
15 (+2)
STR
DEX
CON
INT
WIS
CHA
+3
+1
+1
-1
+2
+4
Can see in the dark up to 12 m / 40 ft.
Automatically attack an enemy moving out of your reach.
When you land a Critical Hit with a melee weapon attack, you deal an extra dice of weapon damage.
STR
DEX
CON
INT
WIS
CHA
17 (+3)
12 (+1)
13 (+1)
8 (-1)
10 (0)
15 (+2)
STR
DEX
CON
INT
WIS
CHA
+3
+1
+1
-1
+2
+4
Can see in the dark up to 12 m / 40 ft.
Automatically attack an enemy moving out of your reach.
When you land a Critical Hit with a melee weapon attack, you deal an extra dice of weapon damage.
Kerz is a
Half-Orc Paladin hireling who swore an
Oath of Devotion . They can be recruited at camp and respecced at any time.
Kerz lived many years as a paladin and mercenary, years which took a hard toll on them. Befriending a group of pleasant ogres, they laid down their weapons and taught a rudimentary etiquette class, before the ogres were attacked one night, and Kerz once more took up their steel.
Outsourcing Recruit a hireling. You can befriend them or use them as cannon-fodder - we won't judge.