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Minthara/Banter: Difference between revisions
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* Yes? | * Yes? | ||
* Fresh orders? | * Fresh orders? | ||
* ''L'il alurl!'' | |||
* Your command? | * Your command? | ||
* Let me strike. | * Let me strike. | ||
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===Health and rest=== | ===Health and rest=== | ||
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====At low health==== | ====At low health==== | ||
* ''Straj''. A grievous wound. | * ''Straj''. A grievous wound. | ||
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* '''''Jaheira:''''' Jaheira! Even legends can die. | * '''''Jaheira:''''' Jaheira! Even legends can die. | ||
* '''''Minsc:''''' Boo! Your master has fallen. | * '''''Minsc:''''' Boo! Your master has fallen. | ||
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===Interacting with environment=== | ===Interacting with environment=== | ||
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* '''Minthara''': I do not blame him. It is not the sort of place servants or spawn should sully with their presence. | * '''Minthara''': I do not blame him. It is not the sort of place servants or spawn should sully with their presence. | ||
<hr> | <hr> | ||
(At | (At {{WpCo|Baldur's Gate|-198|-26}}) | ||
* '''Minthara''': Our illithid warns us away from what lies beyond that gate, but perhaps it underestimates us. | * '''Minthara''': Our illithid warns us away from what lies beyond that gate, but perhaps it underestimates us. | ||
* '''The Emperor''': You should listen to your illithid. It knows your weaknesses as well as it knows the brain's strengths. | * '''The Emperor''': You should listen to your illithid. It knows your weaknesses as well as it knows the brain's strengths. | ||
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* '''Minthara''': All I will say on the matter is that you were wise to lower your standards from the godly to the ghastly. | * '''Minthara''': All I will say on the matter is that you were wise to lower your standards from the godly to the ghastly. | ||
<hr> | <hr> | ||
('' | (''In act 3'') | ||
* '''Minthara''': Do you have elder siblings, wizard? | * '''Minthara''': Do you have elder siblings, wizard? | ||
* '''Gale''': You're about to say something awful, aren't you? | * '''Gale''': You're about to say something awful, aren't you? |
Latest revision as of 01:11, 18 November 2024
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Overview | Approval | Banter | Romance | Combat |
A collection of Minthara's remarks and overhead conversations with other characters.
Remarks[edit | edit source]
This page is in the process of being constructed or reformatted. You are welcome to contribute as well. Last edited on 2024-11-18. If multiple days have passed since, this template should be removed. |
Selected[edit | edit source]
Out of combat
- You need my expertise?
- At your command.
- Yes?
- Awaiting orders.
- By my oath.
- In your name.
- Who's next?
- Do we have a target?
- Our enemies still draw breath.
- I hope this is important. For your sake.
- What now?
- If it is for the best.
- I am listening.
- Fresh orders?
- Our enemies are everywhere.
- There can be no respite.
- Hmm?
- Reporting.
Sneaking
- Whisper your command.
- Not now.
- Hush.
- I am the shadows.
- Darkness is my home.
- Speak quickly.
- Yes?
- Do not distract me.
- Quietly.
- You can see me?
- What?
- Ssussun pholor dos.[1]
- Need a throat slitting?
- Who shall I silence?
- None shall see me.
- I can kill with a whisper.
- Veiled in shadow.
- Soft, silent, lethal.
In combat
- Yes?
- Fresh orders?
- L'il alurl!
- Your command?
- Let me strike.
- Ready for battle.
- Unleash me.
- My victims await.
- On your command.
- I thirst for combat.
Selection spam[edit | edit source]
- You had my attention, now you have my fury.
- Phlar Lolth ssinssrickla.
- Your suffering will be spectacular.
- Stop, or die.
- (if sneaking) You will wish I had stayed in hiding.
Moving[edit | edit source]
Out of combat
- At your command.
- Gaining ground.
- I lead the way.
- Advance.
- Yes.
- Orders received.
- At your bidding.
- The way is clear.
- The path is set.
- Agreed.
- Moving out.
- Quick march.
- Into position.
- On my way.
- Advancing.
- Forward.
- Proceeding.
- On the move.
- If you are sure.
- If you insist.
- If I must.
- At once.
- Out of my way.
Sneaking
- Like a shadow.
- Quiet as a cloaker.
- Soft as silk.
- I see a path.
- Like a whisper.
- Hush.
- Understood.
- I am veiled.
- With caution.
- None shall see me.
- Cunning.
In combat
- A wise move.
- Onward.
- I seek an advantage.
- Taking up position.
- Right away.
- Understood.
- Yes.
- I will not fail.
- A bold manoeuvre.
Hiding[edit | edit source]
Out of combat
- Veiled in shadow.
- I belong in darkness.
- Unseen, I shall strike.
- Oloth dos.
- Death comes quietly.
- The shadows are my friend.
- Brorn.
- Kyone.
- Without warning.
- From silence to suffering.
- None will find me.
- Velkyn.
- Swift, silent, deadly.
- Velkyn.
- The darkness is my home.
- From shadow I will strike.
- Veldryn.
- I slip into shadows.
Helping party member[edit | edit source]
Reactions differ depending not only on current situation (combat/out of combat), but also on Minthara's relationship towards character
Helping unconscious[edit | edit source]
Relationship | Out of combat | Sneaking | In combat |
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Negative |
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Neutral |
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Positive |
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Romantic |
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Helping restrained[edit | edit source]
Relationship | Out of combat | Sneaking | In combat |
---|---|---|---|
Negative |
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Neutral |
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Positive |
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Romantic |
|
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Healing and buffing[edit | edit source]
Relationship | Out of combat | Sneaking | In combat |
---|---|---|---|
Negative |
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Neutral |
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Positive |
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Romantic |
|
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Relationship | Out of combat | Sneaking | In combat |
---|---|---|---|
Negative |
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Neutral |
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Positive |
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Romantic |
|
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Talking to another character[edit | edit source]
Relationship | Out of combat | Sneaking |
---|---|---|
Negative |
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Neutral |
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Positive |
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Romantic |
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Refusing to talk[edit | edit source]
Being a player's companion [2]
Nightsong’s Prison
- The air here is thin - we should not waste breath on idle words.
- We should spend as little time in the Shadowfell as possible - focus on the task at hand.
- Not now.
- I'm a bit busy at the moment. We'll talk later.
Last Light Inn under Siege
- We can talk when the shadows are vanquished.
- Focus on the fight.
- Let's get out of here before we stop to chat.
Assault Moonrise
- The time for talk is over - General Thorm must die.
- No talk until the battle is won.
Health and rest[edit | edit source]
At low health[edit | edit source]
- Straj. A grievous wound.
- This is not how I die.
- I cannot take much more of this.
After a Short Rest[edit | edit source]
- I hate to rest while our enemies still draw breath.
- Come - we are rested enough.
- Onward.
- No more rest for the wicked.
Attacked by party member[edit | edit source]
- Cross me again, and I will end you.
On character death[edit | edit source]
- Player: Straj! I will avenge you.
- Player (Dark Urge): I will avenge you!
- Astarion:: Straj. Astarion!
- Gale: The wizard has fallen. Typical.
- Karlach: Karlach's spark is extinguished.
- Lae'zel: Lae'zel! Hold on, child.
- Shadowheart: Stay with us, Shadowheart. That's an order.
- Halsin: Back to the dirt, druid.
- Jaheira: Jaheira! Even legends can die.
- Minsc: Boo! Your master has fallen.
Interacting with environment[edit | edit source]
- (The globe) A poor globe indeed that only shows the world's surface. It requires layers.
- (The astrolabe) I read a story once of great fleets doing battle between the stars. I wish it were true.
- (The telescope) Perhaps one day, we will learn to conquer the stars.
- (Small hole) I would gladly force somebody else through there, but I don't fit.
- (Tiny hole) Do you jest? An ooze could barely squeeze through there.
Surprised by mimic[edit | edit source]
- Down, Mimic. Heel! Straj - why do they not obey me?
- I have a way with mimics. Hold, creature! Hold! Why does it not listen?
Looking into a mirror[edit | edit source]
- I am exquisite, as always.
- Not a hair out of place.
- Tsk. The sun is having an ill effect on my complexion.
Interacting with an item[edit | edit source]
Referred in game devnotes as using something like a button, a lever or a book.
Out of combat
- Simple.
- If you are sure.
- Right away.
- At your word.
- Intriguing.
- Fine.
- At once.
- A simple task.
Sneaking
- It shall be done.
- Simple.
- A simple task.
- Of course.
In combat
- Of course.
- At your command.
- A simple task.
- It shall be done.
Taking an item[edit | edit source]
Out of combat
- Hmm.
- Secured.
- I have it.
- It is ours.
- Mine.
- Collected.
- Interesting.
- What have we here?
Sneaking
- It is ours.
- I shall seize it.
- It shall be mine.
- Retrieved.
- Secured.
- Quietly does it.
- Hush. I have it.
- Confiscated.
In combat
- Secured.
- Retrieved.
- I have it.
- It shall be mine.
- I shall seize it.
- It is ours.
- What have we here?
Can't use an item[edit | edit source]
Out of combat/Sneaking
- Not now.
In combat
- Do not distract me from the fight.
- Not 'til our enemies are vanquished.
- My focus is on the fight.
- Slaughtering our enemies takes priority.
Opening a container[edit | edit source]
Same for Out of combat, Sneaking and In combat
- What have we here?
- Interesting.
- Curious.
- Anything of value?
- Searching.
- Let us see...
- What's inside?
- I shall investigate.
Found a locked item[edit | edit source]
Something that can be unlocked from elsewhere
- Locked tight. There must be a way to open it nearby.
- No way to open it from here.
- It won't budge. Need to look elsewhere.
- I need to find a way to unlock it.
Found an inactive item[edit | edit source]
Something that can be activated from elsewhere
- This must be activated elsewhere.
- Doesn't work - need to check nearby.
- Hmm. Can't make it work from here.
- I can't activate it from here.
Picking a lock[edit | edit source]
Out of combat
- I think I have it.
- What is it hiding...
- Clumsy tools.
- I only need a moment.
- Open, damn you.
- A subtle art.
- Do not rush me.
- A delicate process.
- I think I have it.
- What is it hiding...
- Clumsy tools.
- I only need a moment.
- Open, damn you.
- A subtle art.
- Do not rush me.
- A delicate process.
- I think I have it.
- What is it hiding...
- Clumsy tools.
- I only need a moment.
- Open, damn you.
- A subtle art.
Pickpocketing[edit | edit source]
Sneaking
- This is beneath me.
- I prefer to take lives.
- The rich get richer.
- What's yours is mine.
- The rich get richer.
- I prefer to take lives.
- This is beneath me.
- What's yours is mine.
- Why leave them alive?
- First their possessions, then their lives.
- I will take it all.
Successfully picking a pocket[edit | edit source]
Sneaking
- Next I take their life.
- Confiscated.
- It is mine now.
- Perfectly executed.
- Simple.
- I could take their life as easily.
- They know nothing.
- Skilfully done.
- Superb.
- Blissfully ignorant.
- I have it.
- Can I take their life as well?
- Next, I take their life.
- I have it.
- Blissfully ignorant.
Dipping Weapon[edit | edit source]
Out of combat
- Weapons ready.
- Deadlier than ever.
- This will hurt.
- An improvement.
- This will make them suffer.
- Exquisite.
- Weapons ready.
- Deadlier than ever.
- This will hurt.
- This will hurt.
- Weapons ready.
- Deadlier than ever.
Camp followers[edit | edit source]
Throwing Scratch's ball after he is dismissed[edit | edit source]
- Disobedient hound. Where is he?
- Scratch. Obey my command!
- Blasted dog. You dare ignore me?
- Do I have to fetch it myself? This is demeaning.
Throwing Scratch's ball after his death[edit | edit source]
- Scratch reminded me of my first displacer beast. A noble creature.
- Withers! Be a good skeleton and fetch that ball.
- Gah. I miss the damn dog.
- Everyone assumes I killed the dog. I liked the dog.
Throwing Boo[edit | edit source]
- I would rather throw a pocketful of spiders.
- Go for the eyes, Boo!
- Burrow deep into their entrails, little hamster!
At the Epilogue party[edit | edit source]
Greeting
- You have managed to survive without me. A welcome surprise.
- Come to me, my love. (Partnered)
At the bonfire
- A gathering of heroes... a fine target for our enemies.
- I expect there have been other reunions to which I was not invited. Hmph.
At the table
- I would kill for a glass of Ulaver wine.
- I fear I am becoming accustomed to the taste of sun-fed plants.
Feeling the player's ghost
- Away, spirit. Do not test me.
- Haunted by the fallen...
- Aluve abban. You have earned your rest.
- You are welcome, noamuth. Be free.
- A cold chill. Spirits walk among us.
Location Remarks[edit | edit source]
Act Two[edit | edit source]
Act Three[edit | edit source]
Party Banter[edit | edit source]
Minthara and Astarion [edit | edit source]
(In Shadow-Cursed Lands)
- Minthara: The shadows have lingered here so long, the land itself is corroded. A most persistent curse.
- Astarion: I think I know a thing or two about persistent curses, thank you.
- Minthara: The rashes and sores you may have contracted over your decades of philandering are not the kind of curse that concerns me.
(At Last Light Inn, if it's cursed)
- Minthara: Devoured by the darkness. They should have retreated while they had the chance.
- Astarion: And yet here we stand. We're either very clever or very lucky.
- Minthara: You do not need luck to survive, Astarion. Not when you have me.
(At Grand Mausoleum)
- Astarion: Ah, no shadow curse, plenty of funerary decor - I almost feel at home.
- Minthara: Stop gawking at the decor, spawn. This place is dangerous.
- Astarion: Yes, as I said - just like home.
(After defeating Ketheric Thorm)
- Minthara: Did you expect to survive Myrkul's wrath, little spawn?
- Astarion: You'd be surprised, drow. I've survived a lot of things.
- Minthara: Greater horrors await us in Baldur's Gate. Best sharpen your fangs.
(At Wyrm's Rock Fortress)
- Astarion: So many dark nooks and crannies - this fortress is a lurker's paradise.
- Minthara: Would you not prefer basking in the sun like a lizard now that it no longer blisters your pretty skin?
- Astarion: Old habits die hard, darling. Surely you know that.
(At Bonecloak's Basement)
- Astarion: No, this place feels all too 'Underdark'y for me.
- Minthara: You are speaking of my home, spawn. It is pleasant to be reminded of it.
- Astarion: Oh dear - you're not going to come over all pleasant and homely, are you?
- Minthara: To you? Doubtful.
(At Szarr Palace)
- Minthara: Ominous, yet austere. This place has its charms.
- Astarion: We're both learning a lot. Cazador kept this place all to himself.
- Minthara: I do not blame him. It is not the sort of place servants or spawn should sully with their presence.
(At Baldur's Gate X: -198 Y: -26)
- Minthara: Our illithid warns us away from what lies beyond that gate, but perhaps it underestimates us.
- The Emperor: You should listen to your illithid. It knows your weaknesses as well as it knows the brain's strengths.
- Astarion: Care to share any of Minthara's weaknesses? Or would it take too long to go through them all?
- Minthara: Watch your tongue, spawn. I need the illithid alive - you are expendable.
(At Morphic Pool)
- Astarion: We're getting close. I do believe fate is shuffling the cards for the final deal.
- Minthara: Let the cards fall. We have a strong hand to play.
- Astarion: And speaking personally, I intend to cheat.
(If the player is romancing Minthara; after act 2 romance scene)
- Astarion: So how does Lolth feel about romance? Are you expected to bite your mate's head off afterwards?
- Minthara: Be grateful I no longer follow the Spider Queen's teachings. If I did, you would be the first to fall into my web.
- Astarion: I can't tell if you're joking. She is joking, right?
(If the player is romancing Minthara; after act 3 romance scene)
- Astarion: So, what's it like caring for someone other than yourself, Minthara?
- Minthara: You have never tried it, I assume.
- Astarion: Gods no. It sounds like a lot of work.
- Minthara: It takes less work than you devote to maintaining your foppish facade. And it's far more rewarding.
(If the player is romancing Astarion; after act 2 romance scene)
- Minthara: Half the men of Menzoberranzan are pleasure-servants. Weaklings, whose beauty is their only redeeming quality.
- Minthara: You would fit right in with them, Astarion.
- Astarion: You think I'm beautiful? Oh, Minthara.
- Minthara: Hrmmph.
(If the player is romancing Astarion, and Astarion stayed a spawn)
- Minthara: Are you a better man now that you are loved, Astarion? Did they mend your ways?
- Astarion: I rather think they did. Can't imagine anyone wanting to do that for you, though dear.
(If the player is romancing Astarion, and Astarion became an ascendant)
- Minthara: Would you ever consider sharing the gift of immortality with me, Astarion?
- Astarion: I think not. That is for me and my darling to share.
- Minthara: If they have prevented your eyes and fangs from wandering to other necks, it must be a special bond indeed.
Minthara and Gale [edit | edit source]
(At Rivington)
- Gale: Pigeons, gulls, sparrows - these streets make a fine hunting ground for a tressym like Tara.
- Minthara: In the Underdark, we have packs of winged hounds to deal with vermin like your precious Tara.
- Gale: Flying hounds? Come now - you're pulling my leg, aren't you?
- Minthara: Yes I am. It is the bats that would make a meal of her.
(If the player is romancing Minthara; after act 2 romance scene)
- Gale: I'm glad to know you have a softer side, Minthara. I was beginning to think you rather heartless.
- Minthara: Loving another is not soft, wizard. It is one of the hardest things a person can do.
- Gale: So you admit you've found love! How delightful - I'm happy for you both.
(If the player is romancing Minthara; after act 3 romance scene)
- Gale: I found an empty bottle of venom in camp, Minthara. Safe to assume it was yours?
- Minthara: Indeed. I have been dosing my partner while they sleep by my side.
- Minthara: They refuse to take it in their food, but I must build up their immunity in case we ever visit Menzoberranzan together.
- Gale: Let's never speak of this again.
(If the player is romancing Gale; after act 2 romance scene)
- Minthara: You've been smiling like a fool of late, wizard. Explain yourself.
- Gale: I've found love. Surely even you wouldn't begrudge me some happiness.
- Minthara: All I will say on the matter is that you were wise to lower your standards from the godly to the ghastly.
(In act 3)
- Minthara: Do you have elder siblings, wizard?
- Gale: You're about to say something awful, aren't you?
- Minthara: In Menzoberranzan, after a house has two sons, every subsequent male-born child is slaughtered at birth, as it is useless, even for breeding.
- Minthara: You have the aura of a third child about you.
Minthara and Karlach [edit | edit source]
(At Abandoned Cistern in the Lower City Sewers)
- Minthara: This place is foul. Drow would not tolerate rivers of waste flowing so close to their residences.
- Karlach: You've got slaves to manage your sanitation. Baldur's Gate doesn't. Though we do rely quite heavily on kobolds.
- Minthara: But surely the kobolds are slaves?
- Karlach: Hell no.
- Minthara: Straj. Yet one more reason to despair for the fate of this city.
(If the player is romancing Minthara; after act 2 romance scene)
- Karlach: Hey, so, what's romance like in the Underdark, Minthara?
- Minthara: In Menzoberranzan, romance is commonly a luxury enjoyed between women. Men are mostly present for propagation.
- Minthara: Here on the surface, gender does not define one's role so strictly. There are weaklings of every sort.
(If the player is romancing Minthara; after act 3 romance scene)
- Karlach: It's funny seeing you so smitten, Minthara. Didn't think you were able.
- Minthara: I took my first lover before you were a spark in your father's eye, child.
- Karlach: Go on.
- Minthara: She was a high priestess of House Vandree. Beautiful, elegant, ruthless.
- Minthara: I adored her, and had been sharing her bed for some time when the order came that she must die.
- Minthara: I stayed with her while the poison did its work, and whispered words of comfort as she slipped away.
- Karlach: Oh no.
(If the player is romancing Karlach; after act 2 romance scene)
- Minthara: You allowed that smith to meddle with your heart, Karlach, simply so you can be touched?
- Minthara: Better to shut off the carnal desires than indulge them. They are distractions.
- Karlach: Yes, because every function comes with a handy switch.
- Karlach: Next time I'm injured, don't heal, just turn me off and on again.
(If the player is romancing Karlach; after act 3 romance scene)
- Minthara: Have you ever been afraid, Karlach? Truly afraid?
- Karlach: You know how much time I spent in the hells, right? Of course I've been scared!
- Karlach: I kept on going though. Knew there'd be better days on the other side - and here they are.
Minthara and Lae'zel [edit | edit source]
(At Shadow-Cursed Lands Forest)
- Lae'zel: Difficult terrain, cursed or not. Gith dragon-riders prefer flat land and open skies.
- Minthara: Ketheric's undead legions carve paths through the foliage when they pass. It grows back stronger though.
- Lae'zel: A tedious labour well suited to the undead.
- Minthara: Tedious labour does not only suit the dead. Plenty of surface-dwellers are suitable for little else.
(At Last Light Inn, if it's protected)
- Minthara: These people seem soldiers by their bearing. What say you, Lae'zel?
- Lae'zel: The enforcers of order - unmistakable in their vigilant bearing. So it goes across all the planes and their peoples.
- Minthara: On this plane, the story always ends the same way. Order collapses, and shadows take the light.
(At Mason's Guild Rebel Hideout)
- Minthara: How curious. The shadow curse has not touched this place.
- Lae'zel: And by the looks of it, its riches have gone unplundered.
- Minthara: A faultless observation, Lae'zel. Are all githyanki so quick to come to the essential point?
(At House of Healing)
- Lae'zel: A waste of space and resources. Gith triage methods obviate the need for such crude facilities.
- Minthara: Tell me about these methods.
- Lae'zel: A githyanki ghustil can summon Astral energy to heal most any wound.
- Lae'zel: If a warrior's lacerations are beyond even their ability, the victim is beheaded.
- Minthara: Efficient. We have much to learn from one another.
- Lae'zel: I have seen many a gruesome death, but even I can't fathom some of the horrors inflicted in this supposed 'House of Healing'.
- Minthara: You're young, child. If you survive as long as I have, you will witness greater horrors than this.
- Lae'zel: If you are fortunate, you may even inflict greater horrors in the name of your cause.
(At Mind Flayer Colony)
- Lae'zel: A ghaik colony. Illithids are certainly the driving force behind this Absolute cult.
- Minthara: The hierarchy of command is not yet clear, child. Can you be sure the illithids are in control?
- Lae'zel: I know what I see - my mortal enemies. And I know what must be done about them.
(At Basilisk Gate)
- Minthara: There is no true authority in this city. The guards are more degenerate than the criminals.
- Lae'zel: True warriors among the city's Flaming Fist seem exceedingly rare. The worst are mere rats scurrying about their warren.
- Minthara: And what do we do with rats, Lae'zel? We hang them by the tails, and burn their warrens.
(In the North Alleys)
- Lae'zel: Ah - the smell of fresh blood spilled on stone. It reminds me of the tunnels within my home of K'liir.
- Minthara: I would like to visit your home one day, Lae'zel. Where is K'liir?
- Lae'zel: You may know it as Stardock. An asteroid, one of the Tears of Selûne. It's tunnels are home to all manner of creatures to hunt.
- Lae'zel: Vicious, unrelenting. The sort of place I imagine you'd take to, Minthara.
(At The Lodge)
- Minthara: The Society of Brilliance! These preposterous fools love to meddle in Underdark affairs - they are most amusing.
- Lae'zel: Amusing? Wherein lies the humour?
- Minthara: They seek to promote peace between species through mutual understanding. Ha.
- Lae'zel: Even my people know the value of a carefully crafted coalition, Minthara. Is our own alliance not a case in point?
(At Guildhall)
- Lae'zel: Two sides, each itching to draw blades against the other.
- Minthara: The sensation is contagious. Which should we oppose?
- Lae'zel: Either or both, so long as I get to spill blood.
(At Morphic Pool)
- Minthara: We drow are sensitive to psionic power. And this place throbs with mental power such as I have never known.
- Lae'zel: It threatens all of us, gith and mud worlder alike. But even the brightest blaze can be extinguished.
- Minthara: Extinguish it? I intend to seize it. Power exists to be wielded.
(If the player is romancing Minthara; after act 2 romance scene)
- Lae'zel: Our leader is a fool for love, Minthara. I'd never be compelled to conduct such a poorly-planned jailbreak.
- Minthara: They did not do it for love. They did it for my prowess in combat, as well as coitus. I excel in both.
- Lae'zel: As do I. Sometimes the acts are not dissimilar.
(If the player is romancing Minthara; after act 3 romance scene)
- Lae'zel: At what age do you think it is right to set a child upon mortal combat?
- Minthara: The moment it can hold a blade. It may even test its resilience against some common poisons while it is still in the womb.
- Lae'zel: Tsk'va. We do not wilfully risk our young until they are of thirteen years. No point wasting battle-flesh before it's primed.
(If the player is romancing Lae'zel; after act 2 romance scene)
- Minthara: A few pointers, Lae'zel. I heard you and your lover locked in combat, but the test you set was not rigorous enough.
- Minthara: Next time, tie them to the ground, and do not release them until you are both satisfied.
- Lae'zel: Hmm. You have given me ideas...
(If the player is romancing Lae'zel; after act 3 romance scene)
- Minthara: You fight harder than ever now that you have a lover to protect from harm, Lae'zel.
- Minthara: The githyanki should encourage relations between their soldiers. It is a proven tactic for morale.
- Lae'zel: We need no boon for morale - I fight well when there is kin at my side. And now, I count one more among them.
Minthara and Shadowheart [edit | edit source]
(At Last Light Inn, if it's cursed)
- Shadowheart: Gone. Swallowed up by the shadow curse.
- Minthara: Not before time. They hoped to stand against Ketheric with little more than a trick of the light to protect them.
(If Shadowheart is still loyal to Shar)
- Shadowheart: Worse - they defied Lady Shar's power, openly. Now they have paid the price.
(If Shadowheart no longer loyal to Shar)
- Shadowheart: They were desperate. Nobody deserves this.
(At Reithwin Town)
- Shadowheart: This place was ruined rather thoroughly. I'm starting to forget what a habitable village looks like.
- Minthara: Your Sharran kin are responsible for this ruin. They purged these lands even before the shadow curse, and pillaged all they could find.
(If Shadowheart is still loyal to Shar)
- Shadowheart: No... this must have been due to the battle. Lady Shar's warriors would have little interet in looting...
- Minthara: Come, Shadowheart. Do you think prayers alone can keep an army on the march?
- Shadowheart: Even those devoted to loss fill their pockets and bellies when the chance arises.
(If Shadowheart no longer loyal to Shar)
- Shadowheart: Not my kin - not any longer. Their past deeds are not my responsibility.
(At Mind Flayer Colony Tadpoling Centre)
- Shadowheart: Ugh. This place brings back unwelcome memories of a tadpole slipping behind my eye...
- Minthara: Appalling. I am glad my memories of the infection are not so clear.
- Shadowheart: Oh yes, I forgot - you had your love of the Absolute to mask the ugly parts.
- Minthara: Do not call it love. It was poison.
(At Rivington)
- Minthara: The excess of refugees outside the city walls could easily become a surplus of labourers.
- Shadowheart: Careful, Minthara. As a drow exile, you could be classed as a refugee yourself. Not volunteering, I take it?
- Minthara: I am a daughter of House Baenre. I obey no authority except my own desires.
- Shadowheart: I can think of a least one wriggly stowaway who might dispute that...
(At Wyrmway)
- Minthara: What sweet relief to shelter from the sky for a while.
- Shadowheart: Sunlight giving you a headache? You're not supposed to stare right into it, you know.
- Minthara: That was due to your insipid conversation, half-elf.
(At Felogyr's Fireworks)
- Minthara: Amusing as it is to provide children with such lethal toys, surely there are better uses for this powder?
- Shadowheart: Plenty. They can make for excellent distractions, should you need to make a quick exit.
- Shadowheart: Partly why the Ducal Council controls supply - trying to keep the whizz-bangs out of nefarious hands.
- Minthara: The Ducal Council must have sprung a leak, for we seem to find barrels of the stuff everywhere.
(At Sorcerous Sundries)
- Minthara: I must admit, some of the items here are quite marvellous.
- Shadowheart: Baldur's Gate prices, though. Not worth it, if you ask me.
- Minthara: I shall be careful not to ask you then, child.
(If the player is romancing Minthara; after act 2 romance scene)
- Shadowheart: Any doubts about falling for a foe, Minthara? Or does that just add spice to things?
- Minthara: I do not fall for my foes. I vanquish them.
- Minthara: I cannot love who I do not trust, with either my heart or my body. I am fortunate to have found someone worthy.
(If the player is romancing Minthara; after act 3 romance scene)
- Shadowheart: Is drow society as the books say? It almost sounds tempting - matriarchal power, flourishing to its greatest extent.
- Minthara: It flourishes because the strong feed on the weak. Charming as you are, child, you would be nourishment for the matrons mothers.
- Shadowheart: ...Of course.
(If the player is romancing Shadowheart, and Shadowheart chose Selune)
- Minthara: I may not weep for my home, but I would take a mushroom over a flower any day.
- Shadowheart: I would have said I admire fungi as well.
- Shadowheart: Until I met such a thing you call a Myconid.
(If the player is romancing Shadowheart, and Shadowheart chose Shar)
- Minthara: I cannot tell if you are more a deviant or a debutante, Shadowheart.
- Minthara: I would like to test both aspects of your character when next you find yourself alone at night.
- Shadowheart: I'm not quite sure I like where this is going.
Minthara and Wyll [edit | edit source]
(If the player is romancing Minthara; after act 2 romance scene)
- Wyll: I really hope you're being careful with our friend, Minthara. I wouldn't want you to break each other.
- Minthara: If I break them, it will be in the pursuit of pleasure, and they will die smiling.
(If the player is romancing Minthara; after act 3 romance scene)
- Wyll: Amorous passions usually make people more considerate, Minthara. Kinder. Sympathetic. Better at cooperating.
- Minthara: They can also make people more protective, guarded, paranoid, and jealous.
- Wyll: Never mind.
(If the player is romancing Wyll, and Wyll broke the contract)
- Minthara: You confound me, Wyll. You have all the illustrious iniquities of a warlock, and you choose to impress your partner with dancing?
- Wyll: Well I'm hardly going to say 'oh come here, have a hug in the arms of Hadar'.
(If the player is romancing Wyll, and Wyll is agreed to the new contract)
- Minthara: Your devilish patron is a delight, Wyll. Have you ever lain with her?
- Wyll: I'm really not that kind of man.
- Minthara: She will see her failure to seduce you as a stain on her honour. I know I would.
Notes[edit | edit source]
- ↑ Translation of this and other phrases spoken in drow language may be found at Drow dictionary on the Forgotten Realms Wiki
- ↑ These banter lines appear in certain episodes while the party is in non-teleportable areas. In other similar cases, an attempt to speak with Minthara prompts a single-line cinematic dialogue