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List of Ranger spells: Difference between revisions

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| image = Class Ranger Badge Icon.png
| image = Class Ranger Badge Icon.png
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{{Spells|image = Class Ranger Hotbar Icon.png}}
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Lists spells available to learned by the [[Ranger]] class upon level up. The level column indicates minimum Ranger level needed.  
A list of spells available to be learned by the [[Ranger]] class upon level up.  
==Overview ==
[[File:Class Ranger Hotbar Icon.png|left|95px]]
The level column indicates   spell level, not class level.  
Ranger spells are [[Known spells]] and cannot be changed after they are learned during through a level up.
Ranger spells are [[Known spells]] and cannot be changed after they are learned during through a level up.


Ranger spells will use the caster's [[Wisdom]] modifier for [[Spell Save DC]] and [[Spell Attack]] rolls.   
Ranger spells will use the caster's [[Wisdom]] modifier for [[Spell Save DC]] and [[Spell Attack]] rolls.   


{{clear}}
 
==Ranger Spell List==
==Ranger spell list==
{{Spell table
{{Spell table
|where=classes HOLDS 'Ranger' AND is_spell="1"
|where=classes HOLDS 'Ranger' AND is_spell="1"
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{{RangerNavbox}}
{{RangerNavbox}}
[[Category:Lists]]
[[Category:Lists of spells]]

Latest revision as of 18:05, 18 December 2024

A list of spells available to be learned by the Ranger class upon level up.

Overview[edit | edit source]

Class Ranger Hotbar Icon.png

The level column indicates spell level, not class level. Ranger spells are Known spells and cannot be changed after they are learned during through a level up.

Ranger spells will use the caster's Wisdom modifier for Spell Save DC and Spell Attack rolls.


Ranger spell list[edit | edit source]

Name Level Cast time Duration Range/Area Attack/Save Damage/Effect
Animal Friendship Animal Friendship 1 Action  10 turns  18 m / 60 ft
-
Cure Wounds Cure Wounds 1 Action
-
 1.5 m / 5 ft
-
1d8hit points
Enhance Leap Enhance Leap 1 Action  10 turns  1.5 m / 5 ft
-
-
Ensnaring Strike Ensnaring Strike 1 Action  10 turns  m / ft Attack roll weaponDamage TypesWeapon
Fog Cloud Fog Cloud 1 Action
-
 18m / 60ft
 5m / 15ft (Radius)
-
-
Goodberry Goodberry 1 Action
-
 1.5 m / 5 ft
-
-
Hail of Thorns Hail of Thorns 1 Bonus Action
-
 18 m / 60 ft
 2m / 7ft (Radius)
Attack roll weaponDamage TypesWeapon
1d10Damage TypesPiercing
Hunter's Mark Hunter's Mark 1 Bonus Action  until long rest turns  18 m / 60 ft
-
-
Longstrider Longstrider 1 Action  Long Rest  1.5 m / 5 ft
-
-
Speak with Animals Speak with Animals 1 Action  Long Rest  Self
-
-
Barkskin Barkskin 2 Action  Long Rest  1.5 m / 5 ft
-
-
Darkvision Darkvision 2 Action  Long Rest  1.5 m / 5 ft
-
-
Lesser Restoration Lesser Restoration 2 Action
-
 1.5 m / 5 ft
-
-
Pass Without Trace Pass Without Trace 2 Action  Long Rest  Self
 9m / 30ft (Radius)
-
-
Protection from Poison Protection from Poison 2 Action  Long Rest  1.5 m / 5 ft
-
-
Silence Silence 2 Action
-
 18m / 60ft
-
-
Spike Growth Spike Growth 2 Action
-
 18 m / 60 ft
-
2d4Damage TypesPiercing
Conjure Barrage Conjure Barrage 3 Action
-
 Self
 9m / 30ft (Cone)
weaponDamage TypesWeapon
2d8Damage TypesPhysical
Daylight Daylight 3 Action  Long Rest  18 m / 60 ft
-
-
Lightning Arrow Lightning Arrow 3 Action
-
 18 m / 60 ft
 3m / 10ft (Radius)
Attack roll 4d8Damage TypesLightning
2d8Damage TypesLightning
Plant Growth Plant Growth 3 Action
-
 18 m / 60 ft
-
-
Protection from Energy Protection from Energy 3 Action
-
 1.5 m / 5 ft
-
-