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Edwynna: Difference between revisions
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{{Infobox creature | {{Infobox creature | ||
| name = Gauntlet Edwynna | | name = Gauntlet Edwynna | ||
| full name = Edwynna Wallace{{ref|{{SmRarityItem|Florrick's Demotion Notice}}}} | |||
| class = [[Cleric]] | | class = [[Cleric]] | ||
| image = <gallery> | | image = <gallery> | ||
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Portrait Edwynna.png|Portrait | Portrait Edwynna.png|Portrait | ||
</gallery> | </gallery> | ||
| va = Sophia Nomvete | |||
| title = Garrison of Wyrm's Crossing | | title = Garrison of Wyrm's Crossing | ||
| race = [[Human]] | | race = [[Human]] | ||
Line 29: | Line 31: | ||
}} | }} | ||
'''Gauntlet Edwynna''' is a member of the [[Flaming Fist]], found guarding the [[South Span Checkpoint]] between [[Rivington]] and [[Wyrm's Crossing]] during [[Act Three]]. She must be spoken to use the gate entrance to Wyrm's Crossing. | '''Gauntlet Edwynna''' is a member of the [[Flaming Fist]], found guarding the [[South Span Checkpoint]] between [[Rivington]] and [[Wyrm's Crossing]] during [[Act Three]]. She must be spoken to use the gate entrance to Wyrm's Crossing. | ||
{{DiQ|Right. Article 30.1.5 of the Council's Decree on Extraordinary Wartime Measures. I am confiscating that. The city thanks you for your contribution.|Edwynna| accepting the party's admission fee.}} | |||
== Involvement == | == Involvement == | ||
Gauntlet Edwynna is found guarding [[South Span Checkpoint]]. If the party tries to enter Wyrm's Crossing through the checkpoint, the nearby guards will direct them to Edwynna for passage. Edwynna will explain that refugees are not allowed to enter the city, but will let the party through with a 200 gold "donation". She will then ask for the player's name and business in the city. | Gauntlet Edwynna is found guarding [[South Span Checkpoint]].{{ref|It is not necessary to enter Wyrm's Crossing through the checkpoint; the eastern side of the crossing can be climbed and then entered near [[Sharess' Caress]]. Once Wyrm's Crossing has been entered, the guards will allow the party to pass regardless of method of entry.}} If the party tries to enter Wyrm's Crossing through the checkpoint, the nearby guards will direct them to Edwynna for passage. Edwynna will explain that refugees are not allowed to enter the city, but will let the party through with a 200 gold "donation". She will then ask for the player characters's name and business in the city. | ||
The player may lie, but the nearby [[Steel Watcher]] will perform a scan of the party. If they are enemies of the [[Absolute]], the player must submit to arrest or attack. | The player character may lie, but the nearby [[Steel Watcher]] will perform a scan of the party. If they are enemies of the [[Absolute]], the player must submit to arrest or attack. | ||
If | If having successfully completed [[Rescue Wulbren]], then regardless of what dialogue is chosen, two [[Clan Ironhand|Ironhand Gnomes]], {{CharLink|Nimble}} and {{CharLink|Laridda}}, will appear and throw a {{SmRarityItem|Flashblinder}} bomb, and then escape to [[Angleiron's Cellar]]. Blinded, the guards can now be bypassed. | ||
== Attacks and abilities == | ==Combat== | ||
=== Attacks and abilities === | |||
{{Feature box|Aid}} | {{Feature box|Aid}} | ||
{{Feature box|Calm Emotions}} | |||
{{Feature box|Command: Grovel}} | |||
{{Feature box|Crusader's Mantle}} | {{Feature box|Crusader's Mantle}} | ||
{{Feature box|Mass Cure Wounds}} | {{Feature box|Mass Cure Wounds}} | ||
{{Feature box|Sacred Flame}} | {{Feature box|Sacred Flame}} | ||
== Notable loot == | === Notable loot === | ||
* {{MdRarityItem|Warhammer +2}} | * {{MdRarityItem|Warhammer +2}} | ||
== Related Literature == | |||
* {{MdRarityItem|Flaming Fist New Recruit Booklet}} | |||
* {{MdRarityItem|Florrick's Demotion Notice}} | |||
* {{MdRarityItem|Scroll (Edwynna dossier)}} | |||
== Notes == | == Notes and references == | ||
{{notebegin}} | {{notebegin}} | ||
{{reflist}} | |||
{{noteend}} | {{noteend}} | ||
{{Wyrm's Crossing}} | {{Wyrm's Crossing}} | ||
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[[Category:Characters in Wyrm's Crossing]] | [[Category:Characters in Wyrm's Crossing]] | ||
[[Category:Characters in Act Three]] | [[Category:Characters in Act Three]] | ||
[[Category:Members of the Flaming Fist]] | |||
[[Category:Clerics]] |
Latest revision as of 15:20, 27 October 2024
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“ | Right. Article 30.1.5 of the Council's Decree on Extraordinary Wartime Measures. I am confiscating that. The city thanks you for your contribution. |
„ |
— Edwynna accepting the party's admission fee. |
Involvement[edit | edit source]
Gauntlet Edwynna is found guarding South Span Checkpoint.[2] If the party tries to enter Wyrm's Crossing through the checkpoint, the nearby guards will direct them to Edwynna for passage. Edwynna will explain that refugees are not allowed to enter the city, but will let the party through with a 200 gold "donation". She will then ask for the player characters's name and business in the city.
The player character may lie, but the nearby Steel Watcher will perform a scan of the party. If they are enemies of the Absolute, the player must submit to arrest or attack.
If having successfully completed Rescue Wulbren, then regardless of what dialogue is chosen, two Ironhand Gnomes, Nimble and Laridda, will appear and throw a Flashblinder bomb, and then escape to Angleiron's Cellar. Blinded, the guards can now be bypassed.
Combat[edit | edit source]
Attacks and abilities[edit | edit source]
Notable loot[edit | edit source]
Related Literature[edit | edit source]
Notes and references[edit | edit source]
- ↑ Florrick's Demotion Notice
- ↑ It is not necessary to enter Wyrm's Crossing through the checkpoint; the eastern side of the crossing can be climbed and then entered near Sharess' Caress. Once Wyrm's Crossing has been entered, the guards will allow the party to pass regardless of method of entry.