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Skickpit: Difference between revisions
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| level = 3 | | level = 3 | ||
| hometown = [[Underdark]] | | hometown = [[Underdark]] | ||
| size = Small | | size = [[Small]] | ||
| type = [[Humanoid]] | | type = [[Humanoid]] | ||
| hp = 26 | | hp = 26 |
Revision as of 10:01, 7 November 2024
Involvement
Skickpit will initially be just outside the elevator which leads to the Shadow-Cursed Lands, being harassed by Magmar and Pistle. The party can later join in with harassing Skickpit, or try to assure him that they are trying to help. This will require a persuasion check, or if Wyll is chosen as origin Skickpit will believe them automatically. Paladins or Clerics under a good deity also need not pass a persuasion check.
Skickpit can be saved without combat by poisoning the "stained cask" near the stairs before climbing.
If the camp is cleared of Duergar, Skickpit can be told to join the other deep gnomes.
If the interacting with the elevator, Skickpit may also warn the party about travelling to the Shadow-Cursed Lands without a Moonlantern.
After Nere or Magmar / Pistle have been dealt with, the party can convince Skickpit to take the elevator, which will kill him:
- [DECEPTION] The curse is cleared. You'll be perfectly safe. (DC 10)
- [BERSERKER] [INTIMIDATION] MOVE. I WASN'T ASKING. (DC 10 )
- [BARBARIAN] [INTIMIDATION] I go where I like. Move. (DC 10 )
- [INTIMIDATION] Just do it, before I cut out that profane tongue of yours. (DC 10)
- [PERSUASION] Grymforge is even more dangerous. Stay at your own peril. (DC 10)
- [GNOME] Trust me. Would a gnome steer you wrong?
Related Quests
External links
- Skickpit on the Forgotten Realms Wiki