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Obscurity
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Obscurity affects the visibility of a creature or object to other creatures in an area. A creature is considered to be Obscured while located in a Lightly Obscured or Heavily Obscured area, and gains the conditions or respectively. Otherwise, they are considered to be in a .
A wide variety of Equipment can bestow specific benefits on a character while they are in an Obscured state. Unless specified otherwise, a creature does not need to be to gain these bonuses, as long as the area they are standing in is Lightly or Heavily Obscured. If an item states the user or target must be obscured without specifying Lightly Obscured or Heavily Obscured, both types of obscurement fulfill this requirement.
Items which grant special benefits when obscured[edit | edit source]
Weapons[edit | edit source]
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Clothes and Armour[edit | edit source]
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Headwear[edit | edit source]
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Gloves[edit | edit source]
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Footwear[edit | edit source]
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Rings[edit | edit source]
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