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"A wicked moment, person, or thing that cannot be slain by sword or spell haunts your mind and flickers in your peripheral vision. You carry it wherever your adventure takes you - or perhaps it carries you."
Background Features
- Medicine Proficiency: Gain Proficiency with ( Medicine) Ability Checks.
- Intimidation Proficiency: Gain Proficiency with ( Intimidation) Ability Checks.
The Haunted One Background is only available to The Dark Urge characters.
Background Goals
Performing certain actions that align with this background will reward Inspiration. These goals can be accomplished by any member of the active party, and Inspiration points are pooled, up to a maximum of 4.
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
General
- Indulge Thine Appetites: Follow your Dark Urge.
- Killing Spree: Kill 5 enemies in a single round.
- Unfriendly Fire: Defeat 5 neutral creatures in a single round.
- Subdue Thine Appetites: Resist your Dark Urge.
- Panoply of Agony: Get at least one kill with each damage type (Bludgeoning, Slashing, Piercing, Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant, Thunder)
Act One
- Unfamiliar Familiarity: Release Withers from his tomb.
- Reuniting Friends: Kill Brynna and Andrick, reuniting them with their fallen companion.
- To Sleep, Perchance To Dream Tentacled Dreams: Close the pinned mind flayer's eyes forever.
- Camaraderie in Bloodthirst: Spill the blood of the tieflings.
- Morally Acceptable Massacre: Spill the blood of the goblins.
- Creatures of Bloodlust: Recruit the ogre mercenaries, using the corpses of your enemies as payment.
- Fresh Kindle for the Fire: Leave the pinned Benryn to burn.
- Good Ol' Long Pig: Eat a chunk of the cooked dwarf.
- Grabbing the Poker with Both Hands: Torture Liam yourself.
- Now It's a Party!: Poison the stolen ale, slaughtering the goblins.
- New Management: Kill the Myconid Sovereign for Glut.
- Snipping the Chords: Kill Alfira in cold blood.
Act Two
- Fly-Swatter: Kill the trickster pixie.
- Forced Retirement: End Jaheira's career permanently.
- Lunar Eclipse: Kill the protector of Last Light.
- Lack of Moderation is Key: Kill the brewer with his own brew.
- Under the Knife: Kill the surgeon using his own servile nurses.
- Forcing Responsibility: Demand that the goblin fetch his bone.
- Lesser of the Three: Kill the envoy of Myrkul.
- Soulful Lobotomy: Torture Minthara, reducing her to a husk of her former self.
- Swimming with the Shadows: Force the Zhent smuggler to jump off the docks.
- Too Easy: Execute the useless goblins.
- Who Let the Gnolls Out: Release the gnolls from their leashes.
- Bleeding the Corpse Dry: Kill the necromancer.
- Killer Poetry: Trick the orthon with a false loophole.
- Self-Flagellation: Kill your mirror-self in Shar's trial.
Act Three
- Personal Relations: Meet one of Orin's impersonations.
- Kill 'Em While They're Young: Execute the newborn mind flayer.
- Unexpected Parenting: Feed a brain to the newborn Mind Flayer.
- Cleaning Up The Scum: Kill both of the opposing smuggling factions.
- Exsanguinated Ecstasy: Accept Naoise's lewd proposition.
- Shattering the Black Hand: Kill the would-be Tyrant.
- A Massacre Beyond Imagining: Annihilate the Steel Watch Foundry with Wulbren's secret weapon.
- A Step Too Far: Save Valeria, rejecting Bhaal's gifts.
- An Overdue Slaughter: Pull off a long-overdue climax to the life of Mystic Carrion.
- Death of Innocence: Become the Unholy Assassin of Bhaal.
- Culling the Imitator: Kill the wannabe assassin.
- How High They Fall: Kill the egotistic would-be immortal.
- Re-tasting the Kill: Kill Ethel a second time - that stubborn, swampy scandal of a hag.
- Trail of Blood: Collect all the pieces of Dribbles.
- Weak Gifts for Weak Beings: Take the measly offerings to the gods for yourself.
- Homecoming: Discover the Temple of Bhaal beneath Baldur's Gate.
- Return of the Bhaalspawn: Embrace your legacy.
- Bhaalspawn No More: Reject your legacy.