Arfur Gregorio: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
m (Added link to quest page)
(added the option of dealing with Arfur that was previously missing from this page, turning himself in, as well as the consequences of it.)
 
(9 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{CharacterPage
{{PageSeo
|name=Arfur Gregorio
| description = Arfur Gregorio is a Human NPC in Baldur's Gate 3.
|image=Arfurgregorio.jpg
| image = Arfurgregorio.jpg
|image-width=350 <!-- Default value: 350. Should usually not be included; only use if the image has very abnormal proportions. -->
|seo-keywords=Arfur Gregorio, toy maker, teddy bear, wyrm's crossing, wyrm's rock
|seo-description=Arfur Gregorio, The Toy Maker.
|title=
|level=1
|STR=10
|DEX=10
|CON=10
|INT=10
|WIS=10
|CHA=10
|race=Human <!-- See [[Template:Race]] for documentation. -->
|type=Humanoid
|HP=6
|AC=10
|speed-m=
|speed-ft=
|size=Medium
|weight-kg=75
|weight-lbs=165
|proficiency=
|initiative=+0
|passive=
|bludgeoning=
|piercing=
|slashing=
|acid=
|cold=
|fire=
|force=
|lightning=
|necrotic=
|poison=
|psychic=
|radiant=
|thunder=
|class=<!-- See [[Template:Class]] for documentation. -->
|background=
|location=Arfur's Mansion, Wyrm's Crossing
|faction=None
|family=
|allies=
|enemies=
|alt-name=
|alt-image=
|alt-image-width=<!-- Default: 350 -->
|quote=
|quote-desc=
|introduction='''Arfur Gregorio''' is a Human NPC in [[Baldur's Gate 3]]. He is a toy maker. He has a mildly flamboyant personality and questionable business partners.
|items-sold=
|quests=[[Investigate the Suspicious Toys]]
|prologue=
|chapter-one=
|chapter-two=
|chapter-three=
|trivia=
|gallery=
}}
}}
{{Infobox character
| name = Arfur Gregorio
| image = Arfurgregorio.jpg
| voice = John O'Mahony
| race = [[Human]]
| hometown = [[Arfur's Mansion]], [[Rivington]]
}}
'''Arfur Gregorio''' is a human in ''Baldur's Gate 3''. He is a toymaker living in [[Rivington]], in his house [[Arfur's Mansion]]. He has a mildly flamboyant personality and questionable business partners. 
{{Spoiler warning|act=3}}
== Involvement ==
{{main|Investigate the Suspicious Toys}}
The party first encounters Arfur outside his mansion, the dandy incensed that refugee squatters have taken up residence. He has hired [[The Guild|Guild]] thugs led by [[Zenovia Dawg]] to evict them. The party can solve the quarrel with words or violence, with additional [[Ability check|ability checks]] suggesting that Arfur wants his house back to protect the secret in the basement.
His basement contains proof, in the ''[[Blackmail Letter]]'', that he has been blackmailed to stuff toys with [[smokepowder]] and donate them to the refugees. Following the encounter outside his mansion, he retreats to [[Sharess' Caress]] ({{Coords|23|74}}), where the party can further interrogate him to revealing his extortioners. He will point to [[Felogyr's Fireworks]] as their headquarters and provide the party with an ''[[Archducal Coronation - Admission Pass]]''.
The party can leave him alone at this point, further extort him for his gold, convince him to turn himself in, or murder him outright in the name of justice. If he turns himself in, the party can find his corpse laying in the cell at the end of Wyrm's Rock Prison.
== Notable loot ==
* {{MdRarityItem|Dagger +1}}
== Related literature ==
* {{SmItemIcon|Letter to Mamzell Amira (draft)}}
* {{SmItemIcon|Arfur's Private Musings}}
{{NavRivington}}
[[Category: Humanoids]]

Latest revision as of 10:07, 7 March 2024

Arfur Gregorio is a human in Baldur's Gate 3. He is a toymaker living in Rivington, in his house Arfur's Mansion. He has a mildly flamboyant personality and questionable business partners.

Involvement[edit | edit source]

The party first encounters Arfur outside his mansion, the dandy incensed that refugee squatters have taken up residence. He has hired Guild thugs led by Zenovia Dawg to evict them. The party can solve the quarrel with words or violence, with additional ability checks suggesting that Arfur wants his house back to protect the secret in the basement.

His basement contains proof, in the Blackmail Letter, that he has been blackmailed to stuff toys with smokepowder and donate them to the refugees. Following the encounter outside his mansion, he retreats to Sharess' Caress (X: 23 Y: 74), where the party can further interrogate him to revealing his extortioners. He will point to Felogyr's Fireworks as their headquarters and provide the party with an Archducal Coronation - Admission Pass.

The party can leave him alone at this point, further extort him for his gold, convince him to turn himself in, or murder him outright in the name of justice. If he turns himself in, the party can find his corpse laying in the cell at the end of Wyrm's Rock Prison.

Notable loot[edit | edit source]

Related literature[edit | edit source]