Speak with Animals: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
No edit summary
(Corrected the incantation that is uttered when casting the spells (Animalis not Animalus))
 
(8 intermediate revisions by 7 users not shown)
Line 1: Line 1:
{{ up to date | 2023-08-19 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{About
| subject = the spell
| use1 = the condition
| article1 = Speak with Animals (condition)
| use2 = Wild Magic feature
| article2 = Wild Magic: Speak with Animals
| other
| disambig = Speak with Animals
}}
{{SpellPage
{{SpellPage
| name = Speak with Animals
| name = Speak with Animals
Line 12: Line 20:
| races = Forest Gnome
| races = Forest Gnome
| race learns at level 1 = Forest Gnome
| race learns at level 1 = Forest Gnome
| granted by feats = Magic Initiate: Druid, Magic Initiate: Bard, Ritual Caster
| granted by feats = Magic Initiate: Bard, Magic Initiate: Druid, Ritual Caster
| granted by items = Potion of Animal Speaking
| other ways to learn = * Also granted to {{Class|Warlock}}s who choose the [[Eldritch Invocation]] {{SAI|Beast Speech}} at level 2+. This version of the spell can only target self, and doesn't expend [[Spells#Spell Slots|Spell Slots]].
| summary = This spell allows spellcasters to understand and talk to beasts and animals for a day.
| summary = This spell allows spellcasters to understand and talk to beasts and animals for a day.
| description = Gain the ability to comprehend and communicate with beasts.
| description = Gain the ability to comprehend and communicate with beasts.
| cost = action
| cost = action, spell1
| attack roll =  
| attack roll =  
| damage =  
| damage =  
Line 62: Line 72:
* {{Race|Forest Gnome}}s can cast this spell once per [[Long Rest]].
* {{Race|Forest Gnome}}s can cast this spell once per [[Long Rest]].
* {{Class|Knowledge Domain}}s have a version of this spell called {{SAI|Read Thoughts}} that is used by expending a [[Channel Divinity]] charge instead of the [[Spell Slot]] and the spell is not considered [[Ritual]].
* {{Class|Knowledge Domain}}s have a version of this spell called {{SAI|Read Thoughts}} that is used by expending a [[Channel Divinity]] charge instead of the [[Spell Slot]] and the spell is not considered [[Ritual]].
* {{Class|Druid}}s must keep this spell [[Spells#Prepared Spells|Prepared]], or the effect will be lost.
* The incantation for Speak with Animals is '''Amicus Animalis''', Latin for "friend (of) animals".
| video =  
| video =  
}}
}}

Latest revision as of 17:02, 3 February 2024

This article is about the spell. For the condition, see Speak with Animals (condition). For Wild Magic feature, see Wild Magic: Speak with Animals. For other uses, see Speak with Animals (disambiguation).
Speak with Animals.webp

Speak with Animals is a level 1 divination spell. This spell allows spellcasters to understand and talk to beasts and animals for a day.

Description

Gain the ability to comprehend and communicate with beasts.

Properties

Cost
Action + Level 1 Spell Slot
Details
 Range: Self
Ritual

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Speak with Animals

Speak with Animals Speak with Animals

Duration: Until Long rest

  • Can comprehend and communicate with beasts.

How to learn

Classes:

Races:

(Character level is the sum of all class levels for a multi-classed character.)

Feats:

Granted by the following items:

Other ways to learn:

Notes

External Links[edit | edit source]