Drilldown: spells
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spells > is npc:
None
& save
:
INT
or
WIS
or
Wisdom
& extra damage
:
1d6
or
superiority die
or
weapon
or
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weapon (6)
None (84) ·
Fire (1) ·
Force (1) ·
Healing (1) ·
Necrotic (3) ·
Piercing (1) ·
Psychic (12) ·
Radiant (2) ·
Weapon (1)
Showing below up to 106 results in range #1 to #106.
A
B
- Bad Omen
- Bane's Wrath
- Bestow Curse
- Bestow Curse: Additional Damage
- Bestow Curse: Attack Disadvantage
- Bestow Curse: Charisma Disadvantage
- Bestow Curse: Constitution Disadvantage
- Bestow Curse: Dexterity Disadvantage
- Bestow Curse: Dread
- Bestow Curse: Intelligence Disadvantage
- Bestow Curse: Strength Disadvantage
- Bestow Curse: Wisdom Disadvantage
- Black Hole
- Blind Terror
- Brutal Servitude
C
- Challenge to Duel
- Charm Animals and Plants
- Charm Person
- Clench of the North Wind
- Command
- Command: Approach
- Command: Approach (Undead)
- Command: Drop
- Command: Drop (Undead)
- Command: Flee
- Command: Flee (Undead)
- Command: Grovel
- Command: Grovel (Undead)
- Command: Halt
- Command: Halt (Undead)
- Compelled Duel
- Confusion
- Confusion Ray
D
- Dark Deliverance
- Devour Intellect
- Dispel Magic
- Dissonant Whispers
- Divine Intervention: Sunder the Heretical
- Dominate Beast
- Dominate Person
- Draining Kiss
- Dreadful Aspect
- Dreadful Glare
E
F
- Fear
- Fear Ray
- Fey Presence
- Fey Presence: Beguiling
- Fey Presence: Disturbing
- Fracture Psyche
- Fracture Psyche (Full-illithid)
- Frightful Presence
G
H
I
M
- Menacing Attack (Melee)
- Menacing Attack (Ranged)
- Mind Blast
- Mind Flayer Domination
- Mind Screech
- Moral Confinement
N
O
P
R
S
- Scare
- Shatter Psyche
- Shatter Psyche (Full-illithid)
- Slow
- Spirit Guardians
- Spirit Guardians (Necrotic)
- Spirit Guardians (Radiant)
- Stage Fright
- Stunning Gaze
- Synaptic Consumption
T
- Tadpole Charm
- Tasha's Hideous Laughter
- Tentacle Whip (Illithid)
- Terrifying Howl
- Turn the Faithless
- Turn the Unholy
- Turn Undead