User:Korgat: Difference between revisions
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= Permanent Bonuses = | |||
= [[Act One]] = | |||
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;" | |||
! style="width: 12%;" | Region | |||
! style="width: 16%;" | Location | |||
! style="width: 22%;" | Bonus | |||
! style="width: 50%;" | Description | |||
|- | |||
| <!-- Region -->[[Blighted Village]] | |||
|| <!-- Location -->[[Apothecary's Cellar]] | |||
|| <!-- Bonus -->{{SAI|Forbidden Knowledge}} | |||
|| <!-- Description -->Gain the {{SAI|Forbidden Knowledge}} passive feature from [[Necromancy of Thay]]. | |||
|- | |||
| <!-- Region -->[[Blighted Village]] | |||
|| <!-- Location -->[[Apothecary's Cellar]] | |||
|| <!-- Bonus -->{{SAI|Speak with Dead}} | |||
|| <!-- Description -->Gain {{SAI|Speak with Dead}} spell once per long rest from [[Necromancy of Thay]]. | |||
|- | |||
| <!-- Region -->[[Goblin Camp]] | |||
|| <!-- Location -->[[Campsite]] | |||
|| <!-- Bonus -->{{cond|See Invisibility}} | |||
|| <!-- Description -->Grants a permanent {{cond|See Invisibility}} effect from [[Volo's Ersatz Eye (passive feature)|Volo's Ersatz Eye]]. | |||
|- | |||
| <!-- Region -->[[Goblin Camp]] | |||
|| <!-- Location -->[[Shattered Sanctum]] | |||
|| <!-- Bonus -->{{cond|Loviatar's Love}}[note/1] | |||
|| <!-- Description -->When you have 30% Hit Points or less, you gain a '''+2''' bonus to {{Attack Roll}}s and [[Wisdom]] {{SavingThrow}}s. | |||
|- | |||
| <!-- Region -->[[Goblin Camp]] | |||
|| <!-- Location -->[[Shattered Sanctum]] | |||
|| <!-- Bonus -->[[Brand of the Absolute]] | |||
|| <!-- Description -->Gain use of [[:Category:Absolute_Equipment|Absolute Equipment]] and unique dialogue options with followers of the Absolute. | |||
|- | |||
| <!-- Region --> | |||
|| <!-- Location -->[[Riverside Teahouse]] | |||
|| <!-- Bonus -->{{cond|Paid the Price}} | |||
|| <!-- Description -->Gain +1 bonus to [[Intimidation]] checks, but {{Disadvantage}} on [[Perception]] checks.<br>Gain {{Disadvantage}} when attacking Hags. | |||
|- | |||
| <!-- Region --> | |||
|| <!-- Location -->[[Riverside Teahouse]] | |||
|| <!-- Bonus -->[[Auntie Ethel's Hair|Auntie Ethel's Boon]] | |||
|| <!-- Description -->Gain +1 to an [[Ability Scores|Ability Score]] of choice. Can be raised above 20. | |||
|- | |||
| <!-- Region -->[[Underdark]] | |||
|| <!-- Location -->[[Myconid Colony]] | |||
|| <!-- Bonus -->{{SAI|Survival Instinct}} | |||
|| <!-- Description -->Gain the additional [[Illithid Powers|illithid power]] {{Icon|Cleric Tadpole Survival Instinct.png|30|link=Survival Instinct}}[[Survival Instinct]] | |||
|- | |||
| <!-- Region -->[[Underdark]] | |||
|| <!-- Location -->[[The Festering Cove]] | |||
|| <!-- Bonus -->{{Condition inline|BOOOAL's Blessing}} | |||
|| <!-- Description -->Gain {{Advantage}} on {{Attack Roll}}s against {{cond|Bleeding}} targets. | |||
|- | |||
| <!-- Region -->[[Rosymorn Monastery]] | |||
|| <!-- Location -->[[Crèche Y'llek#Infirmary|Crèche Y'llek Infirmary]] | |||
|| <!-- Bonus -->{{SAI|Awakened}} | |||
|| <!-- Description -->You can use all of your Illithid powers as a [[Bonus Action]]. | |||
|} | |||
= [[Act Two]] = | |||
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;" | |||
! style="width: 12%;" | Region | |||
! style="width: 16%;" | Location | |||
! style="width: 22%;" | Bonus | |||
! style="width: 50%;" | Description | |||
|- | |||
| <!-- Region -->[[Ruined Battlefield]] | |||
|| <!-- Location -->[[Seek_Protection_from_the_Shadow_Curse#The lantern's power|Kar'niss]] | |||
|| <!-- Bonus -->{{cond|Pixie Blessing}} | |||
|| <!-- Description -->The {{cond|Shadow Curse}} cannot affect this creature thanks to a pixie's protective magic. | |||
|- | |||
| <!-- Region -->[[Moonrise Towers]] | |||
|| <!-- Location -->[[Moonrise Towers#Main floor|Main Floor]] | |||
|| <!-- Bonus -->[[Potion of Everlasting Vigour]] | |||
|| <!-- Description -->Gain +2 [[Strength]]. | |||
|- | |||
| <!-- Region -->[[Moonrise Towers]] | |||
|| <!-- Location -->[[Mind Flayer Colony]] | |||
|| <!-- Bonus -->{{cond|Githzerai Mind Barrier}}[note/1] | |||
|| <!-- Description -->Gain {{Advantage}} on [[Intelligence]] {{SavingThrow}}s. | |||
|- | |||
| <!-- Region -->[[Moonrise Towers]] | |||
|| <!-- Location --> | |||
|| <!-- Bonus -->{{SAI|Bardic Inspiration|Improved Bardic Inspiration}} | |||
|| <!-- Description -->Gain a charge of Bardic Inspiration that is stronger than usual ({{DieIcon|d12|Slashing}}'''1d12'''). | |||
|- | |||
| <!-- Region -->[[Reithwin Town]] | |||
|| <!-- Location -->[[Find Arabella's Parents#Breaking the news|Arabella]] | |||
|| <!-- Bonus -->{{SAI|Arabella's Shadow Entangle}} | |||
|| <!-- Description -->Entangle an Undead or shadow creature until long rest. | |||
|} | |||
= [[Act Three]] = | |||
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;" | |||
! style="width: 12%;" | Region | |||
! style="width: 16%;" | Location | |||
! style="width: 22%;" | Bonus | |||
! style="width: 50%;" | Description | |||
|- | |||
| <!-- Region -->[[Help Your Protector|Wyrm's Lookout]] | |||
|| <!-- Location -->[[Astral Plane]] | |||
|| <!-- Bonus -->{{SAI|Partial Ceremorphosis}} | |||
|| <!-- Description -->Gain all [[Illithid_powers#List_of_illithid_powers|Tier 1 Illithid Powers]].<br>Gain access to [[Illithid_powers#Elite_Powers|Tier 3 Illithid Powers]].<br>Gain {{SAI|Fly (Illithid Power)|Fly}}. | |||
|- | |||
| <!-- Region -->[[Rivington]] | |||
|| <!-- Location -->[[Circus of the Last Days]] | |||
|| <!-- Bonus -->{{cond|Sweet Stone Features}} | |||
|| <!-- Description -->Gain a {{DieIcon|d4|Slashing}} '''+1d4''' bonus to {{Attack Roll}}s and {{SavingThrow}}s. | |||
|- | |||
| <!-- Region -->[[Lower City]] | |||
|| <!-- Location -->[[Crimson Draughts]] | |||
|| <!-- Bonus -->{{SAI|Unstable Blood}} | |||
|| <!-- Description -->Your blood is now highly flammable and will explode on contact with fire. | |||
|- | |||
| <!-- Region -->[[Lower City]] | |||
|| <!-- Location --> [[House of Grief]] | |||
|| <!-- Bonus -->[[Mirror of Loss]] | |||
|| <!-- Description -->Gain +2 to an [[Ability Score]] of your choice. | |||
|- | |||
| <!-- Region -->[[Lower City]] | |||
|| <!-- Location --> [[House of Grief]] | |||
|| <!-- Bonus -->[[Mirror of Loss|Patriar's Memory]] | |||
|| <!-- Description -->Gain +1 [[Charisma]]. | |||
|- | |||
| <!-- Region -->[[Lower City]] | |||
|| <!-- Location -->[[Ramazith's Tower]] | |||
|| <!-- Bonus -->{{SAI|Danse Macabre}} | |||
|| <!-- Description -->Create 4 [[ghoul|ghouls]] that fight alongside you. | |||
|- | |||
| <!-- Region -->[[Lower City]] | |||
|| <!-- Location -->[[Ramazith's Tower]] | |||
|| <!-- Bonus -->{{cond|Tharchiate Withering}} | |||
|| <!-- Description -->Gain -5 [[Constitution]] and a sickly green aura. Can be negated by [[Amulet of Greater Health]]. | |||
|- | |||
| <!-- Region -->[[Lower City]] | |||
|| <!-- Location -->[[Ramazith's Tower]] | |||
|| <!-- Bonus -->{{SAI|The Tharchiate Codex: Blessing|Tharchiate Codex: Blessing}} | |||
|| <!-- Description -->Gain {{Cond|Tharchiate Vigour}} immediately and also once after every [[Long Rest]]. | |||
|- | |||
| <!-- Region -->[[Lower City]] | |||
|| <!-- Location -->[[Steel Watch Foundry]] | |||
|| <!-- Bonus -->[[Slayer Knowledge]] | |||
|| <!-- Description -->Grants {{Advantage}} on [[Saving Throws]] against being {{Cond|Frightened}} by a [[Bhaalspawn]] Slayer | |||
|} | |||
Notes: | |||
1/Effect is permanently lost if the character dies and is revived. |
Revision as of 23:02, 4 February 2024
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Equipment By Act
Equipment lists separated by Act.
Act One
Spoiler warning! This section reveals details about the story of Baldur's Gate 3.
Headwear
Spoiler warning! This section reveals details about the story of Baldur's Gate 3.
No results
Cloaks
Spoiler warning! This section reveals details about the story of Baldur's Gate 3.
No results
Armour
Spoiler warning! This section reveals details about the story of Baldur's Gate 3.
No results
Handwear
Spoiler warning! This section reveals details about the story of Baldur's Gate 3.
No results
Act Two
Spoiler warning! This section reveals details about the story of Baldur's Gate 3.
Headwear
Spoiler warning! This section reveals details about the story of Baldur's Gate 3.
Item | Effects | Location |
---|---|---|
![]() Hat of Fire Acuity |
Carried by the Strange Ox in Dammon's blacksmith in Act Two. |
Cloaks
Spoiler warning! This section reveals details about the story of Baldur's Gate 3.
No results
Armour
Spoiler warning! This section reveals details about the story of Baldur's Gate 3.
No results
Handwear
Spoiler warning! This section reveals details about the story of Baldur's Gate 3.
Item | Effects | Location |
---|---|---|
![]() Poisoner's Gloves |
Act Two: In a chest at the back end of the House of Healing X: -199 Y: 78 | |
![]() Swordmaster Gloves |
Sold by Dammon in Act Two |
Act Three
Spoiler warning! This section reveals details about the story of Baldur's Gate 3.
Headwear
Spoiler warning! This section reveals details about the story of Baldur's Gate 3.
Item | Effects | Location |
---|---|---|
![]() Scabby Pugilist Circlet |
Sold by Mattis near the Requisitioned Barn if he survived to Act Three |
Cloaks
Spoiler warning! This section reveals details about the story of Baldur's Gate 3.
No results
Armour
Spoiler warning! This section reveals details about the story of Baldur's Gate 3.
Handwear
Permanent Bonuses
Act One
Act Two
Region | Location | Bonus | Description |
---|---|---|---|
Ruined Battlefield | Kar'niss | The cannot affect this creature thanks to a pixie's protective magic. | |
Moonrise Towers | Main Floor | Potion of Everlasting Vigour | Gain +2 Strength. |
Moonrise Towers | Mind Flayer Colony | [note/1] | Gain ![]() ![]() |
Moonrise Towers | Gain a charge of Bardic Inspiration that is stronger than usual (![]() | ||
Reithwin Town | Arabella | Entangle an Undead or shadow creature until long rest. |
Act Three
Region | Location | Bonus | Description |
---|---|---|---|
Wyrm's Lookout | Astral Plane | Gain all Tier 1 Illithid Powers. Gain access to Tier 3 Illithid Powers. Gain . | |
Rivington | Circus of the Last Days | Gain a ![]() ![]() ![]() | |
Lower City | Crimson Draughts | Your blood is now highly flammable and will explode on contact with fire. | |
Lower City | House of Grief | Mirror of Loss | Gain +2 to an Ability Score of your choice. |
Lower City | House of Grief | Patriar's Memory | Gain +1 Charisma. |
Lower City | Ramazith's Tower | Create 4 ghouls that fight alongside you. | |
Lower City | Ramazith's Tower | Gain -5 Constitution and a sickly green aura. Can be negated by Amulet of Greater Health. | |
Lower City | Ramazith's Tower | Gain immediately and also once after every Long Rest. | |
Lower City | Steel Watch Foundry | Slayer Knowledge | Grants ![]() |
Notes: 1/Effect is permanently lost if the character dies and is revived.