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Jy'ir: Difference between revisions
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HarveyPekar (talk | contribs) (Created page with "{{Character info|name=Raider Jy'ir|image=350px|level=5|STR=10|DEX=17|CON=14|INT=10|WIS=12|CHA=10|race=Githyanki|type=humanoid|HP=32; 41{{Tactician}}|AC=15|size=Medium|weight=75kg / 150lbs|proficiency=3|initiative=3|str save=y|con save=y|passive={{PAS|Opportunity Attack}}{{PAS|Extra Attack}}{{PAS|Crossbow Expert: Point-Blank}}{{PAS|Crossbow Expert: Wounding}}{{PAS|Psionic Empowerment|t=1}}{{PAS|Archery|t=1}}|location=Crèche Y'llek {{coords|1305|-82...") |
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{{ | {{Infobox character | ||
| name = Raider Jy'ir | |||
| image = Jy'ir.PNG | |||
| race = [[Githyanki]] | |||
| faction = [[Crèche Y'llek]] | |||
| level = 5 | |||
| modules = | |||
{{Infobox statistics | |||
| child = yes | |||
| size = Medium | |||
| type = Humanoid | |||
| armour_class = 15 | |||
| hit_points = 32 | |||
| hit_points_tactician = 41 | |||
| weight_kg = 75 | |||
| weight_lb = 150 | |||
| hiddenlevel = 5 | |||
| str = 10 | |||
| dex = 17 | |||
| con = 14 | |||
| int = 10 | |||
| wis = 12 | |||
| cha = 10 | |||
| str_save_proficiency = y | |||
| con_save_proficiency = y | |||
| feature1_name = Opportunity Attack | |||
| feature1_description = Automatically attack an enemy moving out of your reach. | |||
| feature2_name = Extra Attack | |||
| feature2_description = Make a free attack after an unarmed or weapon attack. | |||
| feature3_name = Crossbow Expert: Point-Blank | |||
| feature3_description = The attack roll for melee range crossbow attacks do not have disadvantage. | |||
| feature4_name = Crossbow Expert: Wounding | |||
| feature4_description = Piercing Shot inflicts Gaping Wounds for twice as long. | |||
| feature5_name = Psionic Empowerment | |||
| feature5_description = Your attacks deal an extra 1d6 Psychic damage. | |||
| feature5_mode = Tactician | |||
| feature6_name = Archery | |||
| feature6_description = +2 to attack rolls with ranged weapons. | |||
| feature6_mode = Tactician | |||
}} | |||
}} | |||
'''Raider Jy'ir''' is a [[githyanki]] [[raider]] [[NPC]] found in [[Act One]]. | |||
==Interactions== | ==Interactions== | ||
Jy'ir can be initially found in the [[Crèche Y'llek]] [[Crèche Y'llek#Infirmary|Infirmary]], lying in a bunk bed. She viciously derides any outsiders, if spoken to as a non-gith; however, she reveals a brighter side to her kin, expressing hope for the combat prowess of the crèche's youth. | Jy'ir can be initially found in the [[Crèche Y'llek]] [[Crèche Y'llek#Infirmary|Infirmary]], lying in a bunk bed. She viciously derides any outsiders, if spoken to as a non-gith; however, she reveals a brighter side to her kin, expressing hope for the combat prowess of the crèche's youth. |
Revision as of 10:27, 14 February 2024
Raider Jy'ir | |||||||||||||
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Level 5 | |||||||||||||
Information | |||||||||||||
Race | Githyanki | ||||||||||||
Faction | Crèche Y'llek | ||||||||||||
Stats | |||||||||||||
Size | Medium | ||||||||||||
Type | Humanoid | ||||||||||||
Armour Class | 15 | ||||||||||||
Hit points |
| ||||||||||||
Weight | 75 kg (150 lb) | ||||||||||||
Initiative | +3 | ||||||||||||
Ability scores | |||||||||||||
| |||||||||||||
Proficiency bonus | +3 | ||||||||||||
Saving throws |
| ||||||||||||
Features | |||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
| Make a free attack after an unarmed or weapon attack. | ||||||||||||
| The attack roll for melee range crossbow attacks do not have disadvantage. | ||||||||||||
| Piercing Shot inflicts Gaping Wounds for twice as long. | ||||||||||||
Tactician | Your attacks deal an extra 1d6 Psychic damage. | ||||||||||||
Tactician | +2 to attack rolls with ranged weapons. |
Raider Jy'ir is a githyanki raider NPC found in Act One.
Interactions
Jy'ir can be initially found in the Crèche Y'llek Infirmary, lying in a bunk bed. She viciously derides any outsiders, if spoken to as a non-gith; however, she reveals a brighter side to her kin, expressing hope for the combat prowess of the crèche's youth.
She will turn hostile after either of two circumstances:
- If Ghustil Stornugoss is allowed to leave her chamber after the encounter with the Zaith'isk, locking the party inside.
- When the entire crèche becomes hostile after the completion of Discover the Artefact's Secrets.