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Goblin Sharp-Eye: Difference between revisions
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{{Infobox creature | {{Infobox creature | ||
| name = Goblin Sharp-Eye | | name = Goblin Sharp-Eye | ||
| image = Goblin_Sharp- | | image = Goblin_Sharp-Eye 1 Model.png | ||
| race = [[Goblin]] | | race = [[Goblin]] | ||
| class = [[Ranger]] | | class = [[Ranger]] | ||
Line 7: | Line 7: | ||
| type = Humanoid | | type = Humanoid | ||
| ac = 13 | | ac = 13 | ||
| e hp = 8 | |||
| hp = 12 | | hp = 12 | ||
| t hp = 15 | | t hp = 15 | ||
Line 19: | Line 20: | ||
| cha = 8 | | cha = 8 | ||
| passives = Darkvision, Opportunity Attack | | passives = Darkvision, Opportunity Attack | ||
| t passives = Darkvision, Fury of the Small, Opportunity Attack | |||
}} | }} | ||
'''Goblin Sharp-Eyes''' are a generic [[Goblin]] NPCs and enemies found throughout [[Act One]] in the [[Goblin Camp]] and [[Blighted Village]]. The elite archers of goblinkind, they take to the [[High Ground Rules|high ground]] and snipe enemies from a distance to make up for their physical weakness in close quarters. | '''Goblin Sharp-Eyes''' are a generic [[Goblin]] NPCs and enemies found throughout [[Act One]] in the [[Goblin Camp]] and [[Blighted Village]]. The elite archers of goblinkind, they take to the [[High Ground Rules|high ground]] and snipe enemies from a distance to make up for their physical weakness in close quarters. | ||
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* {{CharLink|Gruz|Sharp-Eye Gruz}} | * {{CharLink|Gruz|Sharp-Eye Gruz}} | ||
* {{CharLink|Gurza|Sharp-Eye Gurza}} | * {{CharLink|Gurza|Sharp-Eye Gurza}} | ||
* {{CharLink|Lora (goblin)|Sharp-Eye Lora}} | |||
* {{CharLink|Mirg|Sharp-Eye Mirg}} | * {{CharLink|Mirg|Sharp-Eye Mirg}} | ||
* {{CharLink|Nass|Sharp-Eye Nass}} | * {{CharLink|Nass|Sharp-Eye Nass}} | ||
Line 48: | Line 51: | ||
* {{CharLink|Roo|Sharp-Eye Roo}} | * {{CharLink|Roo|Sharp-Eye Roo}} | ||
* {{CharLink|Sluck|Sharp-Eye Sluck}} | * {{CharLink|Sluck|Sharp-Eye Sluck}} | ||
* {{CharLink|Sneem|Sharp-Eye Sneem}} | |||
* {{CharLink|Snurd|Sharp-Eye Snurd}} | * {{CharLink|Snurd|Sharp-Eye Snurd}} | ||
* {{CharLink|Zami|Sharp-Eye Zami}} | * {{CharLink|Zami|Sharp-Eye Zami}} |
Latest revision as of 17:33, 10 October 2024
Goblin Sharp-Eyes are a generic Goblin NPCs and enemies found throughout Act One in the Goblin Camp and Blighted Village. The elite archers of goblinkind, they take to the high ground and snipe enemies from a distance to make up for their physical weakness in close quarters.
Their ability to ensnare party members and summon Worgs make them high priority targets in early combat encounters. They can use specialized arrows, such as Arrows of Fire, if they possess them in their inventory.