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Mirg
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Sharp-Eye Mirg is a goblin stationed in the Goblin Camp in Act One.
Involvement[edit section | visual editor]
Act One[edit section | visual editor]
Sharp-Eye Mirg is in the main outdoor area of the Goblin Camp, complaining to Puli about a recent injury from a raid.
If a party member successfully poisons the booze tub in the Goblin Camp, Mirg proposes a toast and encourages them to drink. The party member can then attempt to convince all the goblins to drink.
- Down the drink. ( DC 15 Constitution Saving Throw to avoid taking1d6Poison for Duration: 10 turns)
- Spill the beer, then pretend to drink from the empty cup. (DC 10)
- After you! I shouldn't drink before the host. (DC 10)
- Show off an elaborate bartending trick. (DC 10 )
Failing any of the above checks allows another chance to avoid suspicion:
- Down the drink. (same as above)
- Drink quickly to squash their suspicions. (same as above)
- You caught me. It's poisoned. (this will turn the whole camp hostile)
- I'm simply being a good guest, that's all. (DC 10)
- I was checking none of you idiots had spilled anything foul in there. (DC 10)
- Aw, c'mon. I've already had a few cups... can barely see straight. (DC 7)
- Read her mind.
- Don't be stupid. You might be able to drink all day - the Absolute needs me sober.
If the party member is successful in tricking the goblins, Mirg is one of many who die from the poison.
Combat[edit section | visual editor]
Attacks and actions[edit section | visual editor]
Loot[edit section | visual editor]
- - 2x (if unused)


























