Ad placeholder
Mirg
Jump to navigation
Jump to search
Sharp-Eye Mirg is a goblin stationed in the Goblin Camp in Act One.

“Bloody arm is killin' me. 'Ere's to the best sedative there is - BOOZE.„
Involvement[edit | edit source]
Act One[edit | edit source]
Sharp-Eye Mirg can be found in the main outdoor area of the Goblin Camp, complaining to Puli about a recent injury from a raid.
If the party successfully poison the booze tub in the Goblin Camp, Mirg proposes a toast and encourage the player character to drink. The player character can attempt to convince all the goblins to drink.
- ( Down the drink.DC 15 Constitution saving throw to avoid taking1d6 for Duration: 10 turns)
- Spill the beer, then pretend to drink from the empty cup. (DC 10)
- After you! I shouldn't drink before the host. (DC 10)
- Show off an elaborate bartending trick. (DC 10 )
Failing any of the checks above will give you another chance to avoid suspicion:
- (same as above) Down the drink.
- (same as above) Drink quickly to squash their suspicions.
- (this will turn the whole camp hostile) You caught me. It's poisoned.
- I'm simply being a good guest, that's all. (DC 10)
- I was checking none of you idiots had spilled anything foul in there. (DC 10)
- Aw, c'mon. I've already had a few cups... can barely see straight. (DC 7)
-
Read her mind.
- Don't be stupid. You might be able to drink all day - the Absolute needs me sober.
If successful in tricking the goblins, Mirg will be one of many to die from poison.
Combat[edit | edit source]
Attacks and abilities[edit | edit source]
Loot[edit | edit source]
- Arrow of Fire - 2x (if unused)
- Goblin Bow
External links[edit | edit source]
- Mirg on the Forgotten Realms Wiki