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Skickpit: Difference between revisions

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(Created page with "{{CharacterInfo |title = |name = Skickpit |file = Skickpit.png |STR = 10 |DEX = 10 |CON = 10 |INT = 10 |WIS = 10 |CHA = 10 |level = 3 |race = Deep Gnome |type = Humanoid |HP = 26 |AC = 10 |speed = 7.5m |size = Small |weight = 35kg |proficiency = |initiative = |passive = {{PAS|Gnome Cunning}} {{PAS|Opportunity Attack}} {{...")
 
(saving skicpit without combat)
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{{hatnote|Main article: [[Save the Grymforge Gnomes]]}}
{{hatnote|Main article: [[Save the Grymforge Gnomes]]}}
Skickpit will initially be just outside the elevator which leads to the [[Shadow-Cursed Lands]], being harassed by [[Ward Magmar]] and [[Ward Pistle]]. The player can later join in with harassing Skickpit, or try to assure him that they are trying to help. This will require a persuasion check, or if the player is [[Wyll]], or a [[paladin]] or [[cleric]] under a good deity, Skickpit will believe them automatically.
Skickpit will initially be just outside the elevator which leads to the [[Shadow-Cursed Lands]], being harassed by [[Ward Magmar]] and [[Ward Pistle]]. The player can later join in with harassing Skickpit, or try to assure him that they are trying to help. This will require a persuasion check, or if the player is [[Wyll]], or a [[paladin]] or [[cleric]] under a good deity, Skickpit will believe them automatically.
Skickpit can be saved without combat by poisoning the "stained cask" near the stairs before climbing. This needs to be done before the conversation with [[Ward Magmar]] and [[Ward Pistle|Ward Pistl]].


If the camp is cleared of Duergar, Skickpit can be told to join the other deep gnomes.
If the camp is cleared of Duergar, Skickpit can be told to join the other deep gnomes.


If the player interacts with the elevator, Skickpit may also warn them about travelling to the Shadow-Cursed Lands without a [[Moonlantern]].
If the player interacts with the elevator, Skickpit may also warn them about travelling to the Shadow-Cursed  
 
Lands without a [[Moonlantern]].


{{NavUnderdark}}
{{NavUnderdark}}

Revision as of 09:31, 20 December 2023

Skickpit
Skickpit.png
Stats
Level 3

STR

10

DEX

10

CON

10

INT

10

WIS

10

CHA

10
Bg3 content hr.png
Creature Race Icon.png  Race Deep Gnome Deep Gnome
Creature Type Icon.png  Type Humanoid
HP Icon.png  HP 26
Creature AC Icon.png  AC 10
Creature Speed Icon.png  Movement Speed 7.5m
Creature Size Icon.png  Size Small
Weight Icon.png  Weight 35kg
Passive features
Character information
Location Abandoned Refuge
Faction Clan Ironhand

Skickpit is a member of Clan Ironhand who was captured by Duergar slavers, and is being forced to work for the Cult of the Absolute in the Abandoned Refuge.

Save the Grymforge Gnomes

Skickpit will initially be just outside the elevator which leads to the Shadow-Cursed Lands, being harassed by Ward Magmar and Ward Pistle. The player can later join in with harassing Skickpit, or try to assure him that they are trying to help. This will require a persuasion check, or if the player is Wyll, or a paladin or cleric under a good deity, Skickpit will believe them automatically.

Skickpit can be saved without combat by poisoning the "stained cask" near the stairs before climbing. This needs to be done before the conversation with Ward Magmar and Ward Pistl.

If the camp is cleared of Duergar, Skickpit can be told to join the other deep gnomes.

If the player interacts with the elevator, Skickpit may also warn them about travelling to the Shadow-Cursed

Lands without a Moonlantern.