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Gimblebock: Difference between revisions
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==Companion approval== | ==Companion approval== | ||
Selecting any of these options grants: {{Approval|Gale|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}} {{Approval|Karlach|-1}} | |||
* {{ | * {{Dialogue option|I don't want to hurt you, but provoke me, and I'll keep stabbing long after you're dead.|tags=Dark Urge|roll=Strength|dc=5}} | ||
*{{ | * {{Dialogue option|That ship is full of monsters. I wouldn't go near it.|roll=Persuasion|dc=10}} | ||
*{{ | * {{Dialogue option|I think that ship's an invasion force. Run while you can!|roll=Deception|dc=12}} | ||
** {{Approval| | * {{Dialogue option|The only thing you own is your life. Leave before I take that, too.|roll=Intimidation|dc=10}} | ||
When exiting from the crypt itself: | * {{Dialogue option|'''MINE.'''|tags=Berserker|roll=Intimidation|dc=10|advantage=y}} | ||
*{{ | * {{Dialogue option|Not yours - mine. Leave. '''Now.'''|tags=Barbarian|roll=Intimidation|dc=10|advantage=y}} | ||
*{{ | * {{Dialogue option|''Just grin, baring your fangs.|tags=Astarion|roll=Intimidation|dc=10|advantage=y}} | ||
*{{ | * {{Dialogue option|Selfish cur - there might be survivors, yet you think only of loot. Leave before I ''make'' you leave.|tags=Paladin|roll=Intimidation|dc=10}} | ||
* {{Dialogue option|Your words hide fear, confusion. Looting that ship will bring you no peace.|tags=Monk|roll=Insight|dc=10}} | |||
* {{Dialogue option|That ship's full of poisonous vapours. Probably demonic. I'd stay away.|tags=Warlock}} | |||
* {{Dialogue option|''Attack''}} {{Approval|Astarion|+1}} {{Approval|Lae'zel|+1}} {{Approval|Wyll|+1}} {{Approval|Karlach|+1}} | |||
When exiting from the crypt itself: {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}} | |||
* {{Dialogue option|''Read the gnome's mind.''|tags=Detect Thoughts|roll=Wisdom}} | |||
** {{Dialogue option|Leave, before I gut you like I gutted [[Mari]] and [[Barton]].}} | |||
* {{Dialogue option|You have awoken me from my slumber - now I crave your blood!|roll=Deception|dc=12}} | |||
* {{Dialogue option|You have awoken me from my slumber - now I crave your blood!|tags=Astarion|roll=Deception|dc=5}} | |||
* {{Dialogue option|Mine now. ''Leave.''|tags=Barbarian|roll=Intimidation|dc=10}} | |||
* {{Dialogue option|It's mine now. Leave before things get ugly.|roll=Intimidation|dc=10}} | |||
* {{Dialogue option|''Attack''}} {{Approval|Astarion|+1}} {{Approval|Lae'zel|+1}} {{Approval|Wyll|+1}} | |||
==Speak with Dead== | ==Speak with Dead== |
Revision as of 20:29, 26 August 2024
“....You're both twice as tall as me but have half the bloody backbone!„
Overview
Highly aggressive and selfish, he is quick to start a fight under the assumption you're trying to steal whatever treasure is on the Nautiloid Wreck and in the ruins he is guarding.
Involvement
Act One
Gimblebock can be found at the Chapel Entrance with Quelenna, Taman, and Warryn. When the party approaches, he will automatically engage them in conversation and ask them to leave.
The party can use one of several Ability Checks, including Persuasion, Deception, Intimidation as well as class-specific options from Monk, Warlock, Paladin, and Fighter to make him and the others leave peacefully, or decide to attack them.
Resolving the situation peacefully will reward 50 Experience and an inspiration for those with the Charlatan background (including Astarion), however fighting the bandits will be worth 70, plus the opportunity to take all their gear as well.
Combat
Attacks and abilities
Notable Loot
- Dried Pork Sausage
- Longsword
- Scale Mail
- Shovel
- 10-13 Gold Pieces
- Random gemstone
Companion approval
Selecting any of these options grants: +1 +1 +1 -1
- [DARK URGE] [STRENGTH] I don't want to hurt you, but provoke me, and I'll keep stabbing long after you're dead. (DC 5)
- [PERSUASION] That ship is full of monsters. I wouldn't go near it. (DC 10)
- [DECEPTION] I think that ship's an invasion force. Run while you can! (DC 12)
- [INTIMIDATION] The only thing you own is your life. Leave before I take that, too. (DC 10)
- [BERSERKER] [INTIMIDATION] MINE. (DC 10 )
- [BARBARIAN] [INTIMIDATION] Not yours - mine. Leave. Now. (DC 10 )
- [ASTARION] [INTIMIDATION] Just grin, baring your fangs. (DC 10 )
- [PALADIN] [INTIMIDATION] Selfish cur - there might be survivors, yet you think only of loot. Leave before I make you leave. (DC 10)
- [MONK] [INSIGHT] Your words hide fear, confusion. Looting that ship will bring you no peace. (DC 10)
- [WARLOCK] That ship's full of poisonous vapours. Probably demonic. I'd stay away.
- Attack +1 +1 +1 +1
When exiting from the crypt itself: +1 +1 +1 +1
- [DETECT THOUGHTS] [WISDOM] Read the gnome's mind.
- [DECEPTION] You have awoken me from my slumber - now I crave your blood! (DC 12)
- [ASTARION] [DECEPTION] You have awoken me from my slumber - now I crave your blood! (DC 5)
- [BARBARIAN] [INTIMIDATION] Mine now. Leave. (DC 10)
- [INTIMIDATION] It's mine now. Leave before things get ugly. (DC 10)
- Attack +1 +1 +1
Speak with Dead
Gimblebock can be spoken to with Speak with Dead.
Party member: Who are you?
- Gimblebock: Gimblebock...
Party member: What is your profession?
- Gimblebock: Thieving. Looting. Cutting throats... wherever there's gold...
Party member: Do you have any valables?
- Gimblebock: Looking for valuables... chapel...
Party member: What were you doing here?
- Gimblebock: Looting... chapel ruins...
- Party member: Did you find valuables in the ruins?
- Gimblebock: Some... but lower crypt locked...
- Party member: How do I get into the crypt?
- Gimblebock: Door sealed... can't break it... can't pick it... must be something.
- Party member: How do I get into the crypt?
- Gimblebock: Some... but lower crypt locked...
- Party member: Did you find valuables in the ruins?
Party member: What's inside this place?
- Gimblebock: The others, searching... chapel ruins. Can't get into lower crypt...
Party member: Do you have many people inside?
- Gimblebock: Handful... Andorn guarding the door. The rest searching...
(If you successfully identify the statue in the Dank Crypt.) Party member: Did you know you were breaking into a chapel dedicated to Jergal?
- Gimblebock: No. Doesn't matter...if his loot's good...
Gallery
Notes
- As of Patch 1, Gimblebock's race is simply "Gnome", without having a subrace specified (unlike his fellow bandit Warryn who is listed as a Rock Gnome). This may be a bug.
- Gimblebock has chosen an unfortunate place to stand and talk. If the player could get close enough without being seen they could snap the Coiled Rope holding the Foundation Block above him.
External links
- Gimblebock on the Forgotten Realms Wiki