Warhammers: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 9: | Line 9: | ||
| versatile damage = 1d10 | | versatile damage = 1d10 | ||
| dippable = yes | | dippable = yes | ||
| actions = | | weapon actions = Backbreaker, Concussive Smash, Weakening Strike | ||
}} | }} |
Revision as of 02:53, 2 August 2023
Warhammers are a type of versatile martial melee weapon. Following are some base attributes common to most warhammers, although special or magical variants may be significantly different. For the most common, nonmagical type of this weapon, see Warhammer. Further down below, you can find a list of all warhammers in the game.
Properties
- One-handed damage
- 1d8 (1~8) + Strength modifier Bludgeoning damage
- Two-handed damage
- 1d10 (1~10) + Strength modifier Bludgeoning damage
- Details
- Versatile
- Melee: 1.5 m / 5 ft
- Dippable
Actions
If you have proficiency, equip in main hand to gain:
-
- Backbreaker ()
- Put extra force behind your strike to possibly knock your enemy .
-
- Concussive Smash ()
- Hit an enemy with all your might to deal damage and possibly them.
-
- Weakening Strike ()
- Target an enemy's hands with a non-lethal attack and possibly inflict .
List of warhammers
Weapon | Enchant. | Damage | Damage Type | Weight | Price | Special |
---|---|---|---|---|---|---|
1d8 | Bludgeoning |
2.7 kg
|
0 | |||
1d8 | Bludgeoning |
2.7 kg
|
|
|||
1d8 | Bludgeoning |
2.7 kg
|
50 | |||
+1 | 1d8 + 1 | Bludgeoning |
2.7 kg
|
65 | ||
+1 | 1d8 + 1 | Bludgeoning |
2.7 kg
|
300 |
|
|
1d8 | Bludgeoning |
2.7 kg
|
100 |
|
||
+1 | 1d8 + 1 | Bludgeoning |
2.7 kg
|
65 | ||
+1 | 1d8 + 1 | Bludgeoning |
2.7 kg
|
310 |
|
|
+2 | 1d8 + 2 | Bludgeoning |
2.7 kg
|
310 |
|
|
+2 | 1d8 + 2 1d4 |
Bludgeoning Radiant |
2.7 kg
|
310 |
|
|
+1 | 1d8 + 1 1d4 |
Bludgeoning Psychic |
2.7 kg
|
310 | ||
+2 | 1d8 + 2 | Bludgeoning |
2.7 kg
|
155 | ||
+2 | 1d8 + 2 | Bludgeoning |
2.7 kg
|
770 |
|
|
+3 | 1d8 + 3 | Bludgeoning |
2.7 kg
|
770 |
|