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Goblin Sharp-Eye: Difference between revisions
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(copyedit; removed 'sharp-eye' in front of all the names so it is easier to read) |
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| race = [[Goblin]] | | race = [[Goblin]] | ||
| class = [[Ranger]] | | class = [[Ranger]] | ||
| size = Small | | size = [[Small]] | ||
| type = Humanoid | | type = [[Humanoid]] | ||
| ac = 13 | | ac = 13 | ||
| e hp = 8 | | e hp = 8 | ||
| hp = 12 | | hp = 12 | ||
| t hp = | | t hp = 19 | ||
| movement m = 9 | | movement m = 9 | ||
| weight kg = 35 | | weight kg = 35 | ||
Line 22: | Line 22: | ||
| t passives = Darkvision, Fury of the Small, Opportunity Attack | | t passives = Darkvision, Fury of the Small, Opportunity Attack | ||
}} | }} | ||
'''Goblin Sharp-Eyes''' are a generic | '''Goblin Sharp-Eyes''' are a generic goblin NPC and enemy found throughout [[Act One]] in the [[Goblin Camp]] and [[Blighted Village]]. The elite archers of goblinkind, they take to the [[High Ground Rules|high ground]] and snipe enemies from a distance to make up for their physical weakness in close quarters. | ||
Their ability to [[Ensnared (Condition)|ensnare]] party members and summon [[Worg|Worgs]] make them high priority targets in early combat encounters. They can use specialized [[arrows]] | Their ability to [[Ensnared (Condition)|ensnare]] party members and summon [[Worg|Worgs]] make them high priority targets in early combat encounters. They can use specialized [[arrows]] such as [[Arrow of Fire|Arrows of Fire]], if they possess them in their inventory. | ||
== Combat == | |||
=== Attacks and abilities === | |||
{{Feature box|Ensnaring Strike (Ranged)|item=Goblin Bow}} | {{Feature box|Ensnaring Strike (Ranged)|item=Goblin Bow}} | ||
{{Feature box|Nimble Escape}} | {{Feature box|Nimble Escape}} | ||
{{Feature box|Ranged Attack|item=Goblin Bow}} | |||
{{Feature box|Worg Companion}} | {{Feature box|Worg Companion}} | ||
== Known goblin sharp-eyes == | == Known goblin sharp-eyes == | ||
* {{CharLink| | * {{CharLink|Aggy}} | ||
* {{CharLink| | * {{CharLink|Breg}} | ||
* {{CharLink| | * {{CharLink|Crub}} | ||
* {{CharLink| | * {{CharLink|Eef}} | ||
* {{CharLink| | * {{CharLink|Gruz}} | ||
* {{CharLink| | * {{CharLink|Gurza}} | ||
* {{CharLink|Lora (goblin)| | * {{CharLink|Lora (goblin)|Lora}} | ||
* {{CharLink| | * {{CharLink|Mirg}} | ||
* {{CharLink| | * {{CharLink|Nass}} | ||
* {{CharLink| | * {{CharLink|Neem}} | ||
* {{CharLink| | * {{CharLink|Nozk}} | ||
* {{CharLink| | * {{CharLink|Raagg}} | ||
* {{CharLink| | * {{CharLink|Roo}} | ||
* {{CharLink| | * {{CharLink|Sluck}} | ||
* {{CharLink| | * {{CharLink|Sneem}} | ||
* {{CharLink| | * {{CharLink|Snurd}} | ||
* {{CharLink| | * {{CharLink|Zami}} | ||
{{Archetypes}} | {{Archetypes}} | ||
[[Category:Goblins]] | [[Category:Goblins]] | ||
[[Category:Humanoids]] | |||
[[Category:Rangers]] | [[Category:Rangers]] | ||
[[Category:Followers of the Absolute]] | [[Category:Followers of the Absolute]] | ||
[[Category:Archetypes]] | [[Category:Archetypes]] |
Revision as of 16:49, 30 November 2024
Goblin Sharp-Eyes are a generic goblin NPC and enemy found throughout Act One in the Goblin Camp and Blighted Village. The elite archers of goblinkind, they take to the high ground and snipe enemies from a distance to make up for their physical weakness in close quarters.
Their ability to ensnare party members and summon Worgs make them high priority targets in early combat encounters. They can use specialized arrows such as Arrows of Fire, if they possess them in their inventory.