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Wilderness | ||||
Worg Pens | ||||
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Defiled Temple | ← | Shattered Sanctum | ||
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Goblin Camp |
Overview
War Drums are scattered throughout the ruined temple and turns the entire population hostile, if played.
Entryway
The main entrance from the Goblin Camp leads directly into the entryway. With six goblins guarding here, there is no way to get by them outside of using . Approaching leads Warrior Trinzas to question the party, who can be bypassed through a variety of skill checks or by being a drow (or as a drow). If the party progressed , Sazza helps bypass this point.
Centre
Branding station
The party can meet the cult leader Priestess Gut to obtain the Brand of the Absolute. If the priestess becomes indisposed, Warlock Greez can brand members of the party.
Spider pit
North of Priestess Gut's shrine is a large spider pit, where the goblins toss in prisoners. If the party venture into the pit using the lever-operated iron gate at X: 298 Y: 0, they can talk to the pit's denizens, Larger Giant Spider and Smaller Giant Spider. The spiders can be convinced to spare the party and attack the goblins.
A cave passage within the pit connects to the prison cell in the Defiled Temple.
West
Zhent storeroom
At the southeastern corner, the Zhentarim trader Roah Moonglow can be found with her partners. She is a useful Trader who can reappear in Act Two at Moonrise Towers. Behind her is a storeroom holding the cult's large supply of Firewine Barrels and Smokepowder Barrels. There are six of each, more than enough for setting up an explosive trap. Besides fighting past the guards, a party member can jump into the storeroom from the rafters above. Alternatively, small-sized characters can fit through a rocky crevice at X: 255 Y: -42 from the Defiled Temple at X: 422 Y: 17. Miscellaneous crates in the room contain Grenades and weapon coatings, and a locked chest ( DC 18 Sleight of Hand check) can be picked for several hundred Gold.
Gut's room
Farther north is Gut's workroom, where she leads the party as part of her trap. If the party refuses to drink her potion, she can be safely killed here so long as she doesn't get the chance to Strength or mobility spells such as .
. It is possible to stymie her call for help by casting . There is also a route into the locked storeroom through the rafters, reachable by someone with decentEast
"Pigeon" cage
Gribbo keeps her "pigeon" Volo locked in a cage at X: 332 Y: -9. The party can trick Gribbo into negotiating his release with an ability check. When Volo is freed, he immediately heads to the party's Campsite.
North of this room is a rickety wooden walkway leading to the Worg Pens. An iron ladder on the west side of this room connects to Minthara's room.
Loviatar's lounge
In a chamber on the east side of the initiation hall is a shrine dedicated to Loviatar, occupied by her servant Abdirak. Abdirak can give the player character the permanent bonus , provided they subject themselves to his sadomasochistic religious ritual and successfully pass a series of Ability Checks.
Torture rack
Liam, the unfortunate straggler from Aradin's adventuring party, is tied to the torture rack at X: 336 Y: -34. He can be spoken to privately by intimidating or manipulating Torturer Spike into shirking his duties. Spike and Lookout Gresh will go next door, into Abdirak's room, if convinced to stop torturing Liam. Alternatively, the party can choose to torture Liam, and if successful he reveals the location of the Grove. Spike reports this information to Minthara, and the party can talk to Liam and choose to free him.
North
Ragzlin's throne
Dror Ragzlin's throne room lies at the north side of the temple. The hobgoblin warlord uses on a mind flayer corpse. Participating in this ritual reveals information about the Cult of the Absolute, but requires ability checks to avoid incriminating the party as their enemy. The room is layered with a web of shadowed rafters to allow for high-ground ambushing.
A glittering pile of loot and treasure lies at the far north end of the room, behind a locked iron gate that can be opened with passing DC 18 Sleight of Hand check or using Dror Ragzlin's Key. A sneaking character can use to teleport into the vault without triggering combat, then fast travel away with the loot. The vault can also be reached by leaping from Minthara's open plan office (below), by jumping from the out of sight area behind the War Drum by using or other bonuses.
Minthara's war room
The drow Minthara and the goblin bosses Zurga, Skrut, and Rozzak reside in the room directly east of the throne room. The room is split by a rickety wooden bridge, held up by destructible wooden supports, and patrolled by a Scrying Eye that broadcasts activity to the Cult of the Absolute's shadowy leadership. Talking to Minthara gives the party the option to reveal the location of the Emerald Grove and launch a raid, either to defeat the goblin forces away from their home turf, or to crush the druids and tieflings in earnest.
If the party saved Sazza earlier, she reveals the location of the druid grove automatically, provided she is not killed through the dialogue with Minthara or a specific dialogue option is used (I will have nothing to do with this then I have to do something first, which also unlocks the opportunity to save both Sazza and Minthara). Once the grove's location is revealed, the raid takes place after the next long rest or the next travel by using a Waypoint. If killing or knocking out Minthara and killing Dror Ragzlin and Gut before a long rest, the raid no longer occurs.
An iron ladder on the east side of the room leads to the Worg Pens antechamber.
Connected locations
- Through Heavy Oak Doors at X: 297 Y: -85
- Through Collapsed Corridor at X: 312 Y: -31 (Wall in goblin camp must be broken first)
- Through Priestess's Chambers at X: 253 Y: -7
- Through Cave Mouth at X: 283 Y: 15
- X: 342 Y: 31 at
Notable characters
Related quests
Notable loot
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
Item | Location |
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Absolute's Talisman | Looted from Priestess Gut |
Absolute's Warboard | Looted from Priestess Gut |
Amulet of Selûne's Chosen | Looted from the treasure crates at X: 297 Y: 68 |
Assassin's Touch | Rewarded for completing Save the Goblin Sazza, upon speaking to Minthara |
Boots of Striding | Looted from Minthara |
Faithbreaker | Looted from Dror Ragzlin |
Gloves of the Growling Underdog | Looted from the treasure crates at X: 297 Y: 68 |
Jagged Spear | Standing up by the torture rack at X: 336 Y: -34 |
Loviatar's Scourge | Looted from Abdirak at X: 338 Y: -22 |
Ritual Axe | On a table beside Abdirak at X: 337 Y: -26 |
Ritual Dagger | On a table beside Abdirak at X: 337 Y: -26 |
Ring of Poison Resistance | On a skeleton in a sarcophagus without a lid at X: 338 Y: 15 in the antechamber of the Worg Pens[2] |
Spidersilk Armour | Looted from Minthara |
Springstep Boots | Looted from the treasure crates at X: 297 Y: 68 |
The Watersparkers | In a Gilded Chest at X: 339 Y: 41 |
Xyanyde | Looted from Minthara |