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Hellrider Paladin
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Hellrider Paladin
is a summonable ally during
Confront the Elder Brain
if
Zevlor
survives
Act One
and
Act Two
.
Contents
1
Combat
1.1
Attacks and Abilities
2
Notes
3
Gallery
Combat
Attacks and Abilities
Main Hand Attack
(
) –
Maul +1
Normal weapon damage
Make a melee attack with your equipped weapon.
Melee: 1.5 m / 5 ft
Lay on Hands: Greater Healing
(
)
Paladin Level x 4
hit points
Imbue your hands with divine power to heal an ally.
Melee: 1.5 m / 5 ft
Thunderous Smite
(
) –
Maul +1
Normal weapon damage
+
2d6 (2~12)
Thunder
Your melee weapon rings with thunder as you strike, pushing your target
3 m / 10 ft away and possibly knocking them
Prone
.
STR
Save
Range: Normal weapon range
Divine Smite
(
) –
Maul +1
Normal weapon damage
+
2d8 (2~16)
Radiant
Your weapon deals an additional
2d8
Radiant
DRS
damage, increased by
1d8
Radiant
damage when attacking Fiends or Undead.
Range: Normal weapon range
Misty Step
(
)
Surrounded by silver mist, you teleport to an unoccupied space you can see.
Range: 18 m / 60 ft
Vow of Enmity
(
)
Gain
Advantage
on
Attack Rolls
against an enemy.
Range: 3 m / 10 ft
Notes
Summonable as an ally through
Gather Your Allies
variant
Hellrider Platoon
if the player sides with
Tiefling Refugees
in
Act One
and saves
Zevlor
from
Mind Flayer Colony
in
Act Two
.
Gallery
Model
v
t
e
Creature Archetypes
Absolutists
Absolute Questioner
Acolyte of the Absolute
Adept of the Absolute
Inquisitor of the Absolute
Zealot of the Absolute
Banites
Black Gauntlet of Bane
Fist of Bane
Iron Consul of Bane
Bhaalists
Death's Head of Bhaal
Invoker of Bhaal
Night Blade
Reaper of Bhaal
Myrkulites
Mistress of Souls
Counting House
Counting House Artillerist
Counting House Enforcer
Flaming Fist
Flaming Fist Archer
Flaming Fist Guisarmier
Flaming Fist Healer
Flaming Fist Protector
Flaming Fist Wizard
Gather Your Allies
Gur Hunter Sharpshooter
Gur Hunter Warrior (Handaxe)
Gur Hunter Warrior (Scimitar)
Harper Archer
Hellrider Cleric
Hellrider Paladin
Ironhand Grenadier
Watcher Guardian
Githyanki
Ardent
Gish
Gish'ra (caster)
Gish'ra (melee)
Raider
Veteran Gish
Veteran Raider
Veteran Warrior
Warrior
Youth
Gnolls
Gnoll Fang of Yeenoghu
Gnoll Flesh Gnawer
Gnoll Hunter
Newborn Gnoll
Redcaps
Redcap Boatswain
Redcap Mystic Cannoneer
Goblins
Goblin Boss
Goblin Brawler
Goblin Devout
Goblin Sapper
Goblin Sharp-Eye
Goblin Tracker
Goblin Warlock
Goblin Warrior
Sharrans
Justiciar Crusader
Sharran Fidelian
Sharran Novice
Sharran Sentry
Umberlants
Dark Breaker
Savage Seawind
Untaken
Categories
:
Resistant to all Fire
Damage Rider As Source
Archetypes
Tieflings
Humanoids
Characters
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