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Flaming Fist Archer

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Revision as of 00:58, 2 August 2024 by Ankoria (talk | contribs) (Added missing attacks)
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Flaming Fist Archer are ranger members of the Flaming Fist. They can be found in various locations around Baldur's Gate.

Combat

Attacks and abilities

Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Heavy Crossbow
Normal weapon damage
Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft
Piercing Shot.webp
Piercing Shot Piercing Shot ()   –  Heavy Crossbow
Normal weapon damage

Deal regular damage and possibly inflict Gaping Wounds Gaping Wounds which cause extra damage on attacks.

Undead and Constructs can't receive Gaping Wounds.

CON Save
 Range: Normal weapon range
Ensnaring Strike Ranged.webp
Ensnaring Strike (Ranged) Ensnaring Strike (Ranged) ()
Normal weapon damage
Your attack summons thorny vines, dealing Weapon Damage and possibly Ensnaring Ensnaring your target. Ensnared creatures cannot move and take 1d6Damage TypesPiercing damage at the start of each turn. An ally can use their Help Action to try and tear away the vines.
STR Save
 Range: 18 m / 60 ft
Volley.webp
Volley Volley ()
Normal weapon damage
Fire a cascade of arrows upon nearby enemies.
 Range: 18 m / 60 ft
AoE: 3 m / 10 ft (Radius)

Known Flaming Fist guisarmiers

Human

Dwarf

Notes

  • As there are many races employed by the Flaming Fist, the stats in this article reflect the Human version only.