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Flaming Fist Archer

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Flaming Fist Archers are Rangers of the Flaming Fist. They are commonly found in Baldur's Gate in Act Three.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Ensnaring Strike Ranged.webp
Ensnaring Strike (Ranged) Ensnaring Strike (Ranged) ()
Normal weapon damage
Your attack summons thorny vines, dealing Weapon Damage and possibly Ensnaring Ensnaring your target. Ensnared creatures cannot move and take 1d6Damage TypesPiercing damage at the start of each turn. An ally can use their Help Action to try and tear away the vines.
STR Save
 Range: 18 m / 60 ft
Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Heavy Crossbow
Normal weapon damage
Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft
Volley.webp
Volley Volley ()
Normal weapon damage
Fire a cascade of arrows upon nearby enemies.
 Range: 18 m / 60 ft
AoE: 3 m / 10 ft (Radius)

Known Flaming Fist guisarmiers[edit | edit source]

Dwarf[edit | edit source]

Human[edit | edit source]

Notes[edit | edit source]

  • The Flaming Fist employ many different races. The stats in this article reflect Humans only.
  • There is a generic female Gold Dwarf simply named "Fist" that is also a Flaming Fist Archer despite the different name. She only appears when the party is caught committing crimes away from any existing Fists in the Lower City.