Keren: Difference between revisions

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(Created page with "{{Spoiler warning|act=3}}{{Infobox character | name = Keren | level = 7 | image = Keren.PNG | titles = Animal Tamer | race = Doppelganger | occupation = Assassin | faction = Cult of the Absolute }} '''Keren''' is a monstrosity NPC found in Act Three. Though they appear on the surface to be an animal tamer for the Circus of the Last Days, they are secretly a doppelganger serving Orin. == Interactions == {{Q|Don't get too close, or [[Crimson]...")
 
 
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== Attacks and abilities ==
== Attacks and abilities ==
Keren has the statistics, attacks, and abilities of a generic [[doppelganger]]. When the party engages [[Dribbles]] in combat, Keren will spend their first turns unlocking the animal cages, unless the creatures were previously freed or pacified.  
Keren has the statistics, attacks, and abilities of a generic [[doppelganger]]. When the party engages [[Dribbles]] in combat, Keren will spend their first turns unlocking the animal cages, unless the creatures were previously freed or pacified.  
== Notable loot ==
* {{MdRarityItem|Beast Cage Key}}
{{Rivington}}
{{Rivington}}

Latest revision as of 17:03, 19 February 2024

Keren is a monstrosity NPC found in Act Three. Though they appear on the surface to be an animal tamer for the Circus of the Last Days, they are secretly a doppelganger serving Orin.

Interactions[edit | edit source]

Don't get too close, or Crimson here might decide you look tasty.
— Keren

Keren is found standing beside Crimson's cage in the Circus of the Last Days, at X: -57 Y: -34. They will reveal a violent streak if spoken to, and declare that they wish Crimson would eat the fingers of any children that get too close to his cage.

Tampering with the cages, including unlocking and opening them, will turn Keren, Dribbles and Ryland temporarily hostile if detected.

Attacks and abilities[edit | edit source]

Keren has the statistics, attacks, and abilities of a generic doppelganger. When the party engages Dribbles in combat, Keren will spend their first turns unlocking the animal cages, unless the creatures were previously freed or pacified.

Notable loot[edit | edit source]