Drilldown: spells
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Showing below up to 140 results in range #1 to #140.
A
- Aberrant Shape
- Alchemist's Fire (Action)
- Ancient Grudges
- Arcane Ammunition
- Arcane Critical
- Ascendant Bite
- Auntie's Trickery
B
C
- Circuitry Interface
- Click Heels
- Combat Wild Shape
- Consume Souls
- Corrosive Age
- Create Lava
- Create Sorcery Points
- Create Spell Slot
- Cunning Action: Dash
- Cunning Action: Disengage
- Cunning Action: Hide
D
- Darkness Cloak
- Dash (Bonus Action)
- Digestive Sap
- Dismiss Construct Mode
- Dismiss Shapechanger
- Divine Favour
- Divine Sense
- Doppelganger (Class Action)
- Dread Ambusher: Hide
- Dueller's Enthusiasm
E
F
G
- Githborn: Flying Boots
- Glacial Age
- Great Weapon Master: Bonus Attack (attack)
- Greataxe Slash
- Greatsword Slash
H
- Halberd Slash
- Hand Me My Leech
- Hand Me My Trepan
- Have Nice Gift!
- Healing Incense Aura
- Healing Radiance
- Howl of the Dead
I
K
L
M
- Mass Healing Word
- Maul Blow
- Mindbreak
- Misty Escape (Cazador Szarr)
- Misty Escape (Vampire Ascendant)
- Morphic Ambush
N
O
P
R
- Ram (Hell Sphere)
- Reckless Roar
- Reckless Warcry
- Reflective Mucus (Action)
- Reflective Shell
- Right Coin Whip
S
- Sacred Munitions
- Scarlet Feast
- Scarlet Saturation
- Scarlet Stupor
- Second Wind
- Seething Fury
- Self Immolation
- Sense Hidden Presence
- Shadow Arts: Hide
- Shadow Blade
- Shadow Teleport (Meazel)
- Shar's Aegis
- Shillelagh
- Shroud Self
- Slayer (class action)
- Spear Thrust
- Spell Slot Restoration
- Spindleweb Sanctuary
- Stand Like Stone
- Static Overdrive
- Stench
- Step of the Wind: Dash
- Step of the Wind: Disengage
- Strengthened Shillelagh