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Cut and unimplemented content: Difference between revisions

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Revision as of 18:40, 23 December 2023

Baldur's Gate 3 had a long develompent with many features that were cut or reimagined. Most of what you see here is not canon.

Removed Content

There was a lot of content that was removed or reimagined either during Early Access or somewhere at the other stages of development.

Act I

Origins

  • Helia was datamined during Early Access as a potential origin. Click on the 'Show Content' button to load the page.
  • Minsc was supposed to be an origin character available from Act 1 with datamined dialogue in the Druid Grove of tieflings reacting to the Hamster.

NPCs

  • Rurik was a Dwarf Rogue found outside the Risen Road Toll House, in Early Access. He was a member of Anders' group, hunting Karlach. He was cut from the final game.
  • Daisy: In the Early Access, the Dream Visitor wore an ornate dress (similar to the Elegant Robe camp clothing) rather than a set of armour. The Dream Visitor still uses the ornate dress in one of the dreams, likely as a call back.
    • The Dream Visitor appears to serve an extremely different role in the Full Release of the game than they have during the Early Access. In the Full Release, the Dream Visitor is named the Dream Guardian, and is much more supportive of the player, regardless of their decisions. They encourage the destruction of the Absolute, while also utilizing the strength of the tadpole. Meanwhile, in the Early Access, the Dream Visitor is more hostile, and grants the player visions of domination and power. It's likely the Dream Visitor was originally a manifestation of the tadpole within the player's mind attempting to break down their will, and successfully transform or enslave them to further the Grand Design under the Absolute; seduce the main character into staying in the meadow by the river with them forever (the song "Down by the River" was a reference to this interaction).
    • The Dream Visitor is still called 'Daisy' in the game files.
    • You can find videos from the Early Access version featuring Daisy, like this one or this one on YouTube.

Act II

  • The Nightsong was completely different as well as the entire Act 2. Click on the 'Show Content' button to load the page.
  • Isobel was supposed to have been killed by Balthazar, and Aylin was framed for her murder. Ketheric turned Aylin into Nightsong as an act of revenge. A century later, Ketheric tasked Balthazar with bringing Isobel back. This ritual also bound Isobel's life to Ketheric, sharing his immortality with her. If Ketheric was killed before unthethering Isobel from him, they would both go to the afterlife.

Cut Items

The World Map

In Early Access, when you reached the Mountain Pass crossing, you were sent to the Overworld menu with the worldmap letting you click on icons of previously discovered locations akin to Baldur's Gate and Baldur's Gate II. The map for the final version still exists, albeit only as a Digital Deluxe bonus image and isn't actually in the game.

Cut Abilities

Illithid Powers

In Early Access, illithid powers were much simpler. Instead of consuming other tadpoles to gain points to spend on powers, your tadpole grew more powerful as you used Illithid Persuasion options in dialogue. Once you'd used Illithid Persuasion three times, a special cutscene was triggered during your next long rest and each character gained a single illithid power unique to their class. Some of these abilities were reworked into the current illithid powers. A full list of Early Access powers can be seen below:

Early Access Illithid Powers
Power Class Description How to Obtain
Barb Tadpole Endless Rage Icon.png Endless Rage Barbarian While Raging, deal an additional 1d4 damage with weapon attacks, but receive 1d4Damage TypesPsychic damage each turn. Prevents Rage from ending early. Succeed on 3 Illithid Wisdom Skill Checks, then rest until you receive a dream cutscene.
Bard Tadpole Stage Fright Icon.png Stage Fright Bard Drown your enemies in an overwhelming fear of failure. They receive Disadvantage Icon.png Disadvantage on Attack Rolls and take 2d6Damage TypesPsychic damage each time they miss an Attack Roll. Ends when they hit with an Attack Roll. Succeed on 3 Illithid Wisdom Skill Checks, then rest until you receive a dream cutscene.
Cleric Tadpole Survival Instinct.png Survival Instinct Cleric Infuse a creature with psionic force. If it reaches 0 HP, it regains 3d4 HP instead of falling Unconscious. Succeed on 3 Illithid Wisdom Skill Checks, then rest until you receive a dream cutscene.
Druid Tadpole Aberrant Shape Icon.png Aberrant Shape Druid Magically assume the shape of an Intellect Devourer that can deal Psychic damage. Succeed on 3 Illithid Wisdom Skill Checks, then rest until you receive a dream cutscene.
Fighter Tadpole Psionic Pull Icon.png Psionic Pull Fighter Pull a creature or object toward you. Succeed on 3 Illithid Wisdom Skill Checks, then rest until you receive a dream cutscene.
Paladin Tadpole Fracture Psyche Icon.png Fracture Psyche Paladin Invade a target's mind and disrupt its defenses (Reduces target's Armour Class Armour Class by 1). Succeed on 3 Illithid Wisdom Skill Checks, then rest until you receive a dream cutscene.
Ranger Tadpole Force Tunnel Icon.png Force Tunnel Ranger Charge forward and push all objects and creatures in your path away from you. Succeed on 3 Illithid Wisdom Skill Checks, then rest until you receive a dream cutscene.
Rogue Tadpole Inkblot Icon.png Inkblot Rogue Create a cloud of magical darkness and immediately attempt to hide. Creatures within the cloud are Heavily Obscured and Blinded. Creatures cannot make ranged attacks into or out of the darkness. Succeed on 3 Illithid Wisdom Skill Checks, then rest until you receive a dream cutscene.
Sorcerer Tadpole Horrific Visage Icon.png Horrific Visage Sorcerer Release the eldritch magic within you and terrify a creature with your twisted powers. Regain 2 Sorcery Points and potentially deal 1d4Damage TypesPsychic damage per turn for 3 turns. Succeed on 3 Illithid Wisdom Skill Checks, then rest until you receive a dream cutscene.
Warlock Tadpole Supernatural Attraction Icon.png Supernatural Attraction Warlock You are part of a greater whole. Concentrate on your connection to teleport to another tadpole-infected creature. Succeed on 3 Illithid Wisdom Skill Checks, then rest until you receive a dream cutscene.
Wizard Tadpole Reflective Shell Icon.png Reflective Shell Wizard A protective shell envelops you. It reflects any projectiles targeted at you to their point of origin. Does not affect creatures that don't rely on sight or that can see through illusions. Succeed on 3 Illithid Wisdom Skill Checks, then rest until you receive a dream cutscene.
Tadpole Repulsor Icon.png Repulsor All Classes Channel the power of the Absolute, knocking back all creatures and objects and dealing 2d6Damage TypesForce damage. Help Omeluum investigate the parasite

Unimplemented Spells

This is a list of Unimplemented Spells. Click on the 'Show Content' button to load the page.

References