Wasp: Difference between revisions

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{{CharacterInfo|name=Devout Wasp|STR=11|level=2|race=Goblin|type=Humanoid|HP=14|AC=14|size=Small|weight=35kg|proficiency=2|initiative=0|DEX=11|CON=10|INT=10|WIS=14|CHA=8|faction=[[Cult of the Absolute]]|location=[[Goblin Camp]]|exp=15|passive={{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Opportunity Attack}}|speed=9m / 30ft}}'''Mezzka''' [[Goblin]] [[Goblin Devout|Devout]] in the [[Goblin Camp]] in [[Act One]]. He is guarding the path leading to [[Rosymorn Monastery Trail]], the overland route to the [[Shadow-Cursed Lands]] and [[Act Two]], alongside his fellow novices. He can share details about the raid on [[Waukeen's Rest]] and how any prisoners from the inn were taken off to [[Moonrise Towers]].{{Q|... an' the gnoll gnawed 'er arm clean off. So much for the Flamin' Fist, eh?|Wasp sharing his story about the latest raid.}}
{{Infobox character
 
| name = Wasp
| faction = [[Cult of the Absolute]]
| titles = Devout
| image =
| race = [[Goblin]]
| level = 2
 
 
| modules =
{{Infobox statistics
| child = yes
| size = Small
| type = Humanoid
| hit_points = 14
| hit_points_tactician = 18
| armour_class = 14
| movement_speed_meters = 9
| movement_speed_feet = 30
| weight_kg = 35
| weight_lb = 70
| hiddenlevel = 2
| str = 11
| dex = 11
| con = 10
| int = 10
| wis = 14
| cha = 8
 
| feature1_name = Opportunity Attack
| feature1_description = Automatically attack an enemy moving out of your reach.
| feature2_name = Darkvision
| feature2_description = Can attack creatures in the dark without disadvantage, up to a range of 12 m (40 ft).
| feature3_name = Fury of the Small
| feature3_description = Deal an additional 1d6 physical damage to a target larger than you.
| feature3_mode = Tactician
}}
}}
 
'''Devout Wasp''' is a [[goblin]] in the [[Goblin Camp]] in [[Act One]]. He is guarding the path leading to [[Rosymorn Monastery Trail]], the overland route to the [[Shadow-Cursed Lands]] and [[Act Two]], alongside [[Warlock Tud]] and [[Sharp-eye Sluck]].  
 
He is eager to share details about the raid on [[Waukeen's Rest]], informing the party that any prisoners from the inn were taken off to [[Moonrise Towers]].{{Q|... an' the gnoll gnawed 'er arm clean off. So much for the Flamin' Fist, eh?|Wasp sharing his story about the latest raid.}}


== Conditions==
== Conditions==
{{Condition|Slightly Drunk}}
==Attacks and Abilities==
===Main Hand Attack - [[Crude Mace]]===
{{Action}}


{{Attack Roll}}: +2{{DamageInfo|die=6|count=1|type=Bludgeoning}}
* {{Cond|Slightly Drunk}}
===Sacred Flame===
Engulf a target in a flame-like radiance.


{{Action}}
==Attacks and abilities==
{{Feature box|Main Hand Attack|item=Mace}}.


{{SavingThrow|DEX|dc=12}} to avoid damage.{{DamageInfo|die=8|count=1|type=Radiant}}{{Range|m=9|ft=60}}
{{Feature box|Bless}}
===[[Bless]]===
Casts the [[Bless]] spell


{{Action}}
{{Feature box|Sacred Flame}}


{{Range|m=9|ft=30}}


{{Concentration}}
{{NavGoblinCamp}}
*Give the [[Bless (Condition)|Bless]] condition to up to three targets.

Revision as of 10:15, 28 April 2024

Devout Wasp is a goblin in the Goblin Camp in Act One. He is guarding the path leading to Rosymorn Monastery Trail, the overland route to the Shadow-Cursed Lands and Act Two, alongside Warlock Tud and Sharp-eye Sluck.

He is eager to share details about the raid on Waukeen's Rest, informing the party that any prisoners from the inn were taken off to Moonrise Towers.
... an' the gnoll gnawed 'er arm clean off. So much for the Flamin' Fist, eh?
— Wasp sharing his story about the latest raid.

Conditions

Attacks and abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Mace
Normal weapon damage

Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
.
Bless.webp
Bless Bless ()

Bless up to 3 creatures. They gain a D4 Slashing.png +1d4 bonus to Attack rolls and Saving throws.
 Range: 9 m / 30 ft
Sacred Flame.webp
D8 Radiant.png 1d8 (1~8) Damage TypesRadiant damage

Engulf a target in a flame-like radiance.
DEX Save
 Range: 18 m / 60 ft