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Rancer

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Brawler Rancer is stationed on the eastern side of the Goblin Camp in Act One.
I'll be a big ol' - big ol' boy.
Rancer

Involvement[edit section | visual editor]

Act One[edit section | visual editor]

Brawler Rancer can be found wandering the easternmost area of the Goblin Camp next to the cliff's ledge, occasionally urinating or puking over the chasm from drunkenness. Rancer confronts the party if they are caught attempting to sneak into the camp. It is possible to avoid conflict by passing one of the following ability checks or dialogue options:

  • [BERSERKER] [ILLITHID] [INTIMIDATION] I am a True Soul. Question me, AND DIE. (DC 5 Advantage Icon.png)
  • [BARBARIAN] [ILLITHID] [INTIMIDATION] I am a True Soul. Doubt me at your peril. (DC 5 Advantage Icon.png)
  • [ILLITHID] [INTIMIDATION] You're speaking to a True Soul. Step aside. (DC 5)
  • [ILLITHID] [INTIMIDATION] Step aside. I command you. (DC 5)
  • [DECEPTION] Just nosing around for a drink. (DC 10)
  • [STEALTH] Sneak away. (DC 10)
  • [ROGUE] [STEALTH] Melt into the shadows. (DC 5)
  • [DETECT THOUGHTS] [WISDOM] Read his mind.
  • [DROW] I'm doing whatever I please.
  • [HUMAN] [HALFLING] [DWARF] Pretend to hold up a mug. Cheers!
  • [TRUE SOUL] You're speaking to a True Soul. Step aside.

Combat[edit section | visual editor]

Attacks and abilities[edit section | visual editor]

FlourishFlourish (Bonus Action)   –  Goblin Scimitar
Damage: 1~4

Feint an attack to possibly throw your opponent Off BalanceOff Balance.

DEX SaveDEX Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest
LacerateLacerate (Action)   –  Goblin Scimitar
Damage: 2~7
1d6 + 1SlashingSlashing

Slash at your target's vital points to make it BleedBleed.

Undead and constructs can't bleed.

CON SaveCON Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest
Main Hand AttackMain Hand Attack (Action)   –  Goblin Scimitar
Damage: 2~7
1d6 + 1SlashingSlashing

Make a melee attack with your equipped weapon.

Melee: 1.5 m (5 ft) Melee: 1.5 m (5 ft)
Throw StoneThrow Stone (Action)
Damage: 2~5
1d4 + 1BludgeoningBludgeoning

Throws a sharp stone at a foe.

Range: 9 m (30 ft) Range: 9 m (30 ft)

Loot[edit section | visual editor]

Tactics[edit section | visual editor]

Rancer can be killed with a ranged shot from across the river in the Forest at X: -45 Y: 405.

External links[edit section | visual editor]