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Olak

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Sentinel Olak is a goblin stationed at the checkpoint just before the entrance to the Goblin Camp during Act One. Olak and Warrior Puce constantly argue with each other.

Despite the title of sentinel, Olak shares the same stats as other goblin warriors, except for a higher AC granted from a  Scrapwood Shield.

“
We're celebratin' a raid. No better time in camp than this. Get yourself a bit of fun before it dries up.
„
— Olak

Involvement[edit section | visual editor]

Act One[edit section | visual editor]

Sentinel Olak questions anyone who approaches the checkpoint and attacks those who appear to be trespassing. It is possible to avoid combat by by bringing Sazza Sazza, disguising disguising as a drow, using Illithid Persuasion, or passing an Intimidation Check Intimidation Check.

[1]
  • [TRUE SOUL] [ILLITHID] [WISDOM] Stand aside (DC 5)
  • [FIGHTER] [INTIMIDATION] To offer my sword to your boss. You can be my first demonstration, if you like. (DC 10 Advantage Icon.png)
  • [INTIMIDATION] I'm a hired sword - employer's inside. Stand aside. Now. (DC 15)
  • [MONK] [INTIMIDATION] I could best all of your sentinels with my bare hands. Let me pass. (DC 15 Advantage Icon.png)
  • [RANGER] [DRUID] [NATURE] Beautiful animal. Does she belong to the Nordiland worgata family? (DC 5)
  • [NATURE] Glossy coat on that animal. Does she belong to the Nordiland worgata family? (DC 10)
  • [DECEPTION] Your leader summoned me. (DC 15)
  • [DETECT THOUGHTS] [WISDOM] Read the goblin's mind.
    • I'm a messenger - here to see Minthara.

If the interacting party member attempts to gain entry to the Goblin Camp through a skill check other than Intimidation, or they fail a check, Olak asks them to smear Worg dung on their face to show their "war colours":

[1]
  • Grimace and do what you have to do.
  • Smear the dung across your face. It's not your first time.
  • [BARBARIAN] [INTIMIDATION] That's nature's bounty. Helps the trees grow. Eat it, or else. (DC 15)
  • [BERSERKER] [INTIMIDATION] I said. EAT IT. (DC 15 Advantage Icon.png)
  • Follow the rules.
  • Wink, gather the dung, and fling it at all four guards.
  • [ATHLETICS] Scoop up the warm dung and fling it at Olak's face. (DC 10)

Smearing worg dung on their face grants the War Paint War Paint condition to the talking party member. Olak then laughs and lets the party through. Passing the intimidation check grants access without the condition. Lastly, flinging the dung at Olak begins combat, with Olak being Blinded Blinded.

Tricking Olak to get access into Goblin Camp is one of the ways to earn the inspiration Very Important Parasite⁠Very Important Parasite (Charlatan Charlatan background). In order to obtain it, the interacting party member must successfully use Deception, Detect Thoughts, Intimidation (any such line except class-based for Fighters), or must be disguised disguised as a Drow.[2] Using Illithid Persuasion does not count. If the party did not earn this inspiration while talking to Olak, they can try and earn it when speaking to Warrior Trinzas Warrior Trinzas in the Shattered Sanctum.

War Drum[edit section | visual editor]

The War Drum is an interactive environmental object located on a high rock near Olak's outpost. It is the only such item in the whole camp (including those in the Shattered Sanctum) which can be played by any party member without goblins considering it a transgression immediately.

Interacting with the drum always prompts Olak's reaction, which differs depending on whether the party was allowed to enter the camp prior, and in case they were, of how exactly they got past the guard. Also, the result of the DC 10 Performance Check DC 10 Performance Check, available when interacting with the drum, has its impact. The full scheme of interactions with the drum and its consequences is on the its page.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Main Hand Attack Main Hand Attack (Action)   –  Handaxe
Damage: 2~5
1d4 + 1Slashing⁠Slashing

Make a melee attack with your equipped weapon.

Menacing Attack (Melee) Menacing Attack (Melee) (Action + Superiority Die)   –  Handaxe
Damage: 2~5 + modifiers

Possibly Frighten Frighten your target. They'll have Disadvantage Disadvantage on Ability Check Ability Checks and Attack Roll Attack Rolls and be unable to move.

Damage: 2~5
1d4 + 1Bludgeoning⁠Bludgeoning

Throws a sharp stone at a foe.

Loot[edit section | visual editor]

Allies[edit section | visual editor]

Companion approval[edit section | visual editor]

The following approval changes can occur:

  • Smearing worg dung on your face - Astarion disapproves -1 Karlach approves +1 Lae'zel disapproves -1 Shadowheart approves +1 Wyll disapproves -1
  • Fling the worg dung instead at Olak - Astarion approves +1 Karlach approves +5 Lae'zel approves +1 Wyll approves +1

Notes and references[edit section | visual editor]

  1. ↑ 1.0 1.1 Dialogue file: Act1/Goblin/GOB_Checkpoint_Guard001
  2. ↑ The character who are Drow themselves cannot earn this inspiration through tricking Olak. A Drow being disguised as a Drow still does not get it.