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== Overview ==
== Overview ==
[[File:Ravaged Beach Scenic.jpeg|thumb|alt=The crash site at the Ravaged Beach, looked at from the top of the Overgrown Ruins.|The crash site at the Ravaged Beach, looked at from the top of the Overgrown Ruins]]
[[File:Ravaged Beach Scenic.jpeg|thumb|alt=The crash site at the Ravaged Beach, looked at from the top of the Overgrown Ruins.|The crash site at the Ravaged Beach, looked at from the top of the Overgrown Ruins]]
Located on the bank of the [[River Chionthar]], the '''Ravaged Beach''' is dominated by the wreck of a [[Nautiloid]]. Corpses of fishermen and [[Intellect Devourer]]s dot the area. There are several makeshift docks, but both them and the fishing boats that used them seem to have been destroyed. To the east sits a door to the [[Dank Crypt]], while to the north is the [[Emerald Grove]].
Located on the bank of the [[River Chionthar]], the Ravaged Beach is dominated by wreckage from the [[Nautiloid]] crash. Corpses of fishermen and [[Intellect Devourer]]s dot the area. Several makeshift docks line the coast, but both them and the fishing boats that used them have been destroyed. To the east is an Ancient Door leading to the [[Dank Crypt]]. To the north is the [[Emerald Grove]].


=== East beach ===
=== East beach ===
After the events of the [[Prologue]], the player character will start [[Act One]] by exploring the beach. {{CharLink|Shadowheart}}, a potential companion, can be found unconscious nearby.
After the events of the [[Prologue]], the player character will begin [[Act One]] on the beach. If {{CharLink|Shadowheart}} was rescued from the [[Mind Flayer Pod]] during the Prologue, she can be recruited into the party at {{Coords|273|223}}. If Shadowheart was not rescued from the pod, she can be recruited near the Overgrown Ruins {{SmIconLink|Waypoint Map Icon.png|Waypoint}} at {{Coords|276|298}}. The Ancient Door next to this waypoint can be opened with a {{SkillCheck|Sleight of Hand|20}}, which grants access to the [[Dank Crypt]], a sublocation of the [[Overgrown Ruins]]. If the party fail to open the door, the [[Dank Crypt]] can still be accessed through the [[Chapel Entrance]] or the [[Refectory]].


A number of corpses here can be conversed with via the spell {{SAI|Speak with Dead}}.
Several corpses scattered along the beach can be conversed with via the spell {{SAI|Speak with Dead}}.
 
Near the Overgrown Ruins {{SmIconLink|Waypoint Map Icon.png|Waypoint}} at {{Coords|276 |298}}, a locked door that can be unlocked with a {{SkillCheck|Sleight of Hand|20}} leads to the [[Dank Crypt]], a sublocation of the [[Overgrown Ruins]]. If the party fails to pick the lock, the [[Dank Crypt]] can still be accessed from the [[Chapel Entrance]] or from the [[Bedchamber]].


=== West beach ===
=== West beach ===
The companion  {{CharLink|Astarion}} can be found close by the Nautiloid Wreck {{Coords|170|288}}. After Astarion has been encountered for the first time, a [[Scared Boar]] can be found on the cliffs nearby.
{{CharLink|Astarion}} can be recruited near the Nautiloid Wreck at {{Coords|170|288}}. After the party encounter Astarion, a [[Scared Boar]] can be found on the cliffs nearby.


West of the Nautiloid Wreck on the far side of the beach is a cache left by [[Harpers]] at {{Coords|143|281}}. It can be found by dropping down ledges near the water, where a successful {{Ability Check|Nature|10}} will reveal deep grooves around a scuffed rock. If a character [[Strength|strong]] enough can move the rock, an Ornate Chest underneath will be revealed, containing a {{SmRarityItem|Harper's Map}} and {{SmRarityItem|Harper's Notebook}}, along with minor loot.
West of the Nautiloid Wreck on the far side of the beach is a cache left by [[Harpers]] at {{Coords|143|281}}. It can be accessed by jumping down the ledges near the water at {{Coords|168|263}}. A successful {{Ability Check|Nature|10}} near the cache will reveal deep grooves around a scuffed rock. A character with sufficient [[Strength]] can move the rock, revealing an {{SmItemIcon|Ornate Chest}} containing a {{SmRarityItem|Harper's Map}} and {{SmRarityItem|Harper's Notebook}}, along with minor loot.
=== Nautiloid wreck ===
The Nautiloid Wreck from the Prologue divides the Ravaged Beach. The southern section of the wreck is guarded by a trio of [[Intellect Devourer|Intellect Devourers]] at {{Coords|230|271}}.


A dying [[Mind flayers|Mind Flayer]] can be found in the northern section of the Nautiloid Wreck at {{Coords|180|320}}. Killing it earns the [[File:Inspiration Icon.png|20x20px|link=]] [[Inspiration|Inspirational Event]] ''To Sleep, Perchance to Dream, Tentacled Dreams'' ([[Haunted One]] background).
=== Nautiloid Wreck ===
The Nautiloid Wreck from the Prologue divides the Ravaged Beach. The southern section of the wreck is guarded by a trio of injured [[Intellect Devourer|Intellect Devourers]] at {{Coords|230|271}}.
 
{{CharLink|Mind flayer (nautiloid wreck)|A dying Mind Flayer}} can be found in the northern section of the Nautiloid Wreck at {{Coords|180|320}}. Killing it earns [[File:Inspiration Icon.png|20x20px|link=]] [[Inspiration|To Sleep, Perchance to Dream, Tentacled Dreams]] for the [[Haunted One]].


===Roadside Cliffs===
===Roadside Cliffs===
The '''Roadside Cliffs''' sprawl north of the Nautiloid Wreck and south of the [[Emerald Grove]], between the [[Forest]] in the west, and the [[Overgrown Ruins]] in the east. The Roadside Cliffs are littered with broken Goblin traps.  
The '''Roadside Cliffs''' sprawl north of the Nautiloid Wreck and south of the [[Emerald Grove]], between the [[Forest]] in the west, and the [[Overgrown Ruins]] in the east. The Roadside Cliffs are littered with broken [[Goblin]] traps.  


{{SmIconLink|Waypoint Map Icon.png|Waypoint}} (Roadside Cliffs) can be found at {{Coords|222|326}}. Interacting with this ancient stone sigil for the first time reveals a potential companion, {{CharLink|Gale}}, who needs a hand after his wizardry to escape the plummeting nautiloid went awry.
{{SmIconLink|Waypoint Map Icon.png|Waypoint|Roadside Cliffs Waypoint}} can be found at {{Coords|222|326}}. Interacting with this ancient stone sigil reveals a potential companion, {{CharLink|Gale}}, who needs a hand after his wizardry escape from the plummeting Nautiloid went awry.


[[The Dark Urge]] has a unique and potentially bloody interaction with Gale's protruding hand. If you fantasize about hacking off the hand, you will actually do so, killing Gale and precluding his recruitment as a companion. Giving in or resisting the urge earns the [[File:Inspiration Icon.png|20x20px|link=]][[Inspiration|Inspirational Events]] ''Indulge Thine Appetites'' or ''Subdue Thine Appetites'', respectively ([[Haunted One]] background).
[[The Dark Urge]] has a unique and potentially bloody interaction with Gale's protruding hand. When fantasizing about hacking off his hand, the player character will actually do so, killing Gale and precluding his recruitment as a companion. Giving in or resisting the urge earns [[File:Inspiration Icon.png|20x20px|link=]] [[Inspiration|Indulge Thine Appetites]] or [[File:Inspiration Icon.png|20x20px|link=]] [[Inspiration|Subdue Thine Appetites]] for the [[Haunted One]], respectively.


Another potential companion, {{CharLink|Lae'zel}}, can be found trapped by tieflings.
Another potential companion, {{CharLink|Lae'zel}}, can be found trapped by [[Tiefling]]s at {{Coords|242|370}}.
 
A buried chest and {{SmRarityItem|Shovel (item)|Shovel}} can be found at {{Coords|202|386}}.


A buried chest and a {{SmRarityItem|Shovel (item)|Shovel}} can be found at {{Coords|202|386}}.
====Harper Outpost====
====Harper Outpost====
Tucked away high in the Roadside Cliffs is a Harper Outpost, featuring a watchtower and a small spider-filled crevice {{Coords|160|373}}. A {{SmRarityItem|Silver Pendant}} can be found on a skeleton in the outpost {{Coords|152|366}}, while a {{SmRarityItem|Spider Egg Sac}} can be can procured with some gold and 5 [[Experience]].
Tucked away high in the Roadside Cliffs is a Harper Outpost, featuring a watchtower and a small spider-filled crevice {{Coords|160|373}}. A {{SmRarityItem|Silver Pendant}} can be found on a skeleton in the outpost {{Coords|152|366}}, while a {{SmRarityItem|Spider Egg Sac}} can be procured along with some [[Gold]] and 5 [[Experience|XP]].


=== Emerald Grove environs ===
=== Emerald Grove environs ===
{{SmIconLink|Waypoint Map Icon.png|Waypoint}}: Emerald Grove Environs {{Coords|246|424}}
{{SmIconLink|Waypoint Map Icon.png|Waypoint}}: Emerald Grove Environs {{Coords|246|424}}


When the party first approaches the ramparts before the [[Emerald Grove]], {{CharLink|Aradin}} and his fellow mercenaries will be found fleeing to the gates, pursued by a hunting band of [[Goblin|Goblins]]. {{CharLink|Wyll}} will also make an appearance to help defend the gates. If no allied defenders are killed, the [[File:Inspiration Icon.png|20x20px|link=]][[Inspiration|Inspirational Event]] ''No One Left Behind'' ([[Soldier]] background) will be awarded. Afterwards, you can enter the grove.
When the party first approach the ramparts before the [[Emerald Grove]], {{CharLink|Aradin Beno}} and his fellow mercenaries will be found fleeing to the gates, pursued by a hunting band of [[Goblin|Goblins]]. {{CharLink|Wyll}} will also make an appearance to defend the gates. If all allied defenders survive, [[File:Inspiration Icon.png|20x20px|link=]][[Inspiration|No One Left Behind]] is granted for [[Soldier]]s. After the battle, the party gain entry into the Grove.


==Overgrown Ruins==
==Overgrown Ruins==
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== Related locations ==
== Related locations ==
* [[Nautiloid Wreck]]
* {{Loc|Nautiloid Wreck}}
* [[Overgrown Ruins]]
* {{Loc|Overgrown Ruins}}
** [[Dank Crypt]]
** {{SubLoc|Dank Crypt}}
* [[Wilderness]]
* {{Loc|Wilderness}}


== Waypoints ==
== Waypoints ==
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==Notable characters==
==Notable characters==
=== Companions ===
=== Companions ===
* If {{CharLink|Lae'zel}} died on the [[Nautiloid]], her body can be found not far from where you wake up and be revived, allowing you to recruit her slightly early.
* If {{CharLink|Lae'zel}} died on the [[Nautiloid]], her body can be found on the Ravaged Beach and she can be revived and recruited early.
* {{CharLink|Shadowheart}} can be found unconscious on the ground if she was freed from the pod during the [[Prologue]], or attempting to gain entry to the nearby [[Dank Crypt]] if she was not freed. Either way, she can be invited to join the party after speaking with her.
* {{CharLink|Shadowheart}} can be found unconscious on the beach if she was freed from the pod during the [[Prologue]]. If she was not freed from the pod, she can be found attempting to gain entry to the nearby [[Dank Crypt]]. In both scenarios, she can be invited to join the party or ignored.
 
=== Available to Speak with Dead ===
* {{MdCharLink|Ellie|icon=Portrait_Ghost.png}} (Dead Fisher) - south of the Overgrown Ruins waypoint {{Coords|284|281}}
* {{MdCharLink|Francis|icon=Portrait_Ghost.png}} (Abducted Nobleman) - near the Intellect Devourers {{Coords|230|271}}
* {{MdCharLink|Marcus (dead fisher)|Marcus|icon=Portrait_Ghost.png}} (Dead Fisher) -  north of the where the player character wakes up {{Coords|296|253}}


==Related quests==
==Related quests==
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Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:


=== East Ravaged Beach ===
* {{MdRarityItem|Perfumed Letter}} on the Mangled Fisher {{Coords|296|270}}
* {{MdRarityItem|Perfumed Letter}} on the Mangled Fisher {{Coords|296|270}}
* {{MdRarityItem|Potion of Healing}} in a Pouch {{Coords|286|245}}
* {{MdRarityItem|Potion of Healing}} in a [[Pouch]] {{Coords|286|245}}
* {{MdRarityItem|Shanties for the Bitch Queen}} on the dock {{Coords|308|267}}
* {{MdRarityItem|Shanties for the Bitch Queen}} on the dock {{Coords|308|267}}
* {{MdRarityItem|Thieves' Tools}} in a crate on the beach


=== West ravaged beach ===
=== West Ravaged Beach ===
* {{MdRarityItem|Thieves' Tools}} in a [[Wooden Crate]] {{Coords|200|250}}
* Harper's cache at {{Coords|143|281}}
* Harper's cache at {{Coords|143|281}}
** {{MdRarityItem|Harper's Map}}
** {{MdRarityItem|Harper's Map}}
** {{MdRarityItem|Harper's Notebook}}
** {{MdRarityItem|Harper's Notebook}}
** {{MdRarityItem|Potion of Speed}} - 2x
** {{MdRarityItem|Potion of Speed}} - 2x
** A small amount of gold and gemstones.
** A small amount of [[Gold]] and [[Valuables#Gemstones|Gemstones]]


=== Nautiloid Wreck ===
=== Nautiloid Wreck ===
* {{MdRarityItem|Basic Poison}} from a [[Cartilaginous Chest]] {{Coords|234|261}}
* {{MdRarityItem|Potion of Healing}} from a dead mindflayer {{Coords|180|320}}/{{Coords|215|275}}
* {{MdRarityItem|Potion of Speed}} from a dead mindflayer {{Coords|210|300}}/{{Coords|232|260}}
* {{MdRarityItem|Rapier}} from an Abducted Nobleman {{Coords|230|271}}
* {{MdRarityItem|Rapier}} from an Abducted Nobleman {{Coords|230|271}}
* Random loot from a [[Cartilaginous Chest]] {{Coords|234|261}}
* Random loot from dead Mind Flayers {{Coords|180|320}}/{{Coords|210|300}}/{{Coords|215|275}}/{{Coords|230|260}}


=== Emerald Grove environs ===
=== Emerald Grove Environs ===
 
* {{MdRarityItem|Gloves of Power}} dropped by [[Za'krug]]
* {{MdRarityItem|Gloves of Power}} (Dropped by [[Za'krug]])


=== Hidden treasure ===
=== Hidden Treasure ===
[[File:Cartilaginous Chest on Ravaged Beach.jpg|thumb|The Cartilaginous Chest. The Ancient Door is visible in the background.]]
[[File:Cartilaginous Chest on Ravaged Beach.jpg|thumb|The Cartilaginous Chest. The Ancient Door is visible in the background.]]
On a stone arch overlooking the Ancient Door is a Cartilaginous Chest containing:
On a stone arch overlooking the Ancient Door is a Cartilaginous Chest at {{Coords|272|277}}. The chest can be accessed by jumping down from the cliffs near {{Coords|255|300}}.


* {{MdRarityItem|Caustic Bulb}}
* {{MdRarityItem|Caustic Bulb}}
* {{MdRarityItem|Elixir of Fire Resistance}}
* {{MdRarityItem|Elixir of Fire Resistance}}
* {{MdRarityItem|Garnet Ring}}
* Random common [[Rings|Ring]]


=== Ingredients ===
=== Ingredients ===
Ingredients for [[Alchemy]] that can be found in this location:
Ingredients for [[Alchemy]] that can be found in this location:
* {{MdRarityItem|Belladonna}} (×2)
* {{MdRarityItem|Belladonna}} - 2x
* {{MdRarityItem|Mergrass}} (×3)
* {{MdRarityItem|Mergrass}} - 3x


== Location remarks ==  
== Location remarks ==  
(Player character comes near the end of a dock that looks over the Chionthar)
* When approaching the end of a dock that overlooks the Chionthar, or stepping into the water itself: "Fresh water. There must be a settlement somewhere nearby."
* "Fresh water. There must be a settlement somewhere nearby."
 
== Speak with Dead ==
There are several corpses that can provide insights about the crash and the Mind Flayers via the spell {{SAI|Speak with Dead}}.
 
=== Abducted Nobleman ===
Located where the [[Intellect Devourer|Intellect Devourers]] are lurking. {{Coords|230|271}}
[[File:Abducted Nobleman - Speak With Dead.jpg|alt=Abducted Nobleman: "Francis... merchant... selling pottery..."|thumb|Abducted Nobleman: "Francis... merchant... selling pottery..."]]
 
'''Party member:''' Who are you?
 
*Abducted Nobleman: Francis... merchant... selling pottery...
 
'''Party member (Shadowheart):''' Are there any rites you'd like performed over your body?
 
* '''Abducted Nobleman:''' Not from your cursed god...
 
'''Party member:''' What happened to you?
 
* '''Abducted Nobleman:''' Guiding my cart...shadow fell... tentacle grabbed me...
* '''Abducted Nobleman:''' Took me here.. put something in my eye...
** '''Party member:''' Do you know why any of us were taken?
*** '''Abducted Nobleman:''' No... took everyone... peasants... lords... took them all...
**** '''Party member:''' They put something in my eye too. Can we get rid of it?
***** '''Abducted Nobleman:''' Find healer...
***** '''Abducted Nobleman:''' ...or die... it'll leave...
 
'''Party member:''' How did you die?
 
* '''Abducted Nobleman:''' Fire... screaming... then ''crunch.'' Nothing...
 
'''Party member:''' Do you have anything valuable?
 
* '''Abducted Nobleman:''' They took me... took everything...
 
 
=== Dead Fisher (Male) ===
Located north of the where the player wakes up.
{{Coords|296|253}}
 
'''Party member:''' Who are you?
 
* '''Dead Fisher:''' Marcus... Fisherman...
** '''Party member:''' What were you doing here?
*** '''Dead Fisher:''' Saw the crash... came quick... try'n to help folk...
 
'''Party member:''' How did you die?
 
* '''Dead Fisher:''' Brains... didn't see 'em comin'...
** '''Party member:''' Why didn't you notice the brains?
*** '''Dead Fisher:''' Woman... beautiful... couldn't look away...
**** '''Party member:''' Where did the woman go?
***** '''Dead Fisher:''' Went west... other followed... couldn't help 'emselves...
 
'''Party member:''' Were there any other survivors?
 
* '''Dead Fisher:''' Elf... ran north... up the beach...
 
 
=== Dead Fisher (Female) ===
Located just south of the Overgrown Ruins [[Waypoint]].
{{Coords|284|281}}
 
'''Party member:''' Who are you?
 
* '''Dead Fisher:''' Ellie... fisherwoman... Elturel...
** '''Party member:''' Elturel? Are we close to the city?
*** '''Dead Fisher:''' No... upriver... too far...
 
'''Party member:''' How did you die?
 
* '''Dead Fisher:''' Chased elf... brains chased me...


{{Ravaged Beach}}
{{Ravaged Beach}}
[[Category:Locations]]
[[Category:Locations]]
[[Category:Act One Locations]]
[[Category:Act One Locations]]

Latest revision as of 01:24, 24 October 2024

Wilderness
Emerald Grove
Ravaged Beach Dank Crypt
The Ravaged Beach is a Location within the Wilderness in Act One of Baldur's Gate 3. This is the location the player character arrives at immediately after the events of the Prologue.

Overview[edit | edit source]

The crash site at the Ravaged Beach, looked at from the top of the Overgrown Ruins.
The crash site at the Ravaged Beach, looked at from the top of the Overgrown Ruins

Located on the bank of the River Chionthar, the Ravaged Beach is dominated by wreckage from the Nautiloid crash. Corpses of fishermen and Intellect Devourers dot the area. Several makeshift docks line the coast, but both them and the fishing boats that used them have been destroyed. To the east is an Ancient Door leading to the Dank Crypt. To the north is the Emerald Grove.

East beach[edit | edit source]

After the events of the Prologue, the player character will begin Act One on the beach. If Shadowheart Shadowheart was rescued from the Mind Flayer Pod during the Prologue, she can be recruited into the party at X: 273 Y: 223. If Shadowheart was not rescued from the pod, she can be recruited near the Overgrown Ruins Waypoint Waypoint at X: 276 Y: 298. The Ancient Door next to this waypoint can be opened with a DC 20 Sleight of Hand check, which grants access to the Dank Crypt, a sublocation of the Overgrown Ruins. If the party fail to open the door, the Dank Crypt can still be accessed through the Chapel Entrance or the Refectory.

Several corpses scattered along the beach can be conversed with via the spell Speak with Dead Speak with Dead.

West beach[edit | edit source]

Astarion Astarion can be recruited near the Nautiloid Wreck at X: 170 Y: 288. After the party encounter Astarion, a Scared Boar can be found on the cliffs nearby.

West of the Nautiloid Wreck on the far side of the beach is a cache left by Harpers at X: 143 Y: 281. It can be accessed by jumping down the ledges near the water at X: 168 Y: 263. A successful DC 10 Nature check near the cache will reveal deep grooves around a scuffed rock. A character with sufficient Strength can move the rock, revealing an Ornate Chest containing a Harper's Map and Harper's Notebook, along with minor loot.

Nautiloid Wreck[edit | edit source]

The Nautiloid Wreck from the Prologue divides the Ravaged Beach. The southern section of the wreck is guarded by a trio of injured Intellect Devourers at X: 230 Y: 271.

Mind flayer (nautiloid wreck) A dying Mind Flayer can be found in the northern section of the Nautiloid Wreck at X: 180 Y: 320. Killing it earns Inspiration Icon.png To Sleep, Perchance to Dream, Tentacled Dreams for the Haunted One.

Roadside Cliffs[edit | edit source]

The Roadside Cliffs sprawl north of the Nautiloid Wreck and south of the Emerald Grove, between the Forest in the west, and the Overgrown Ruins in the east. The Roadside Cliffs are littered with broken Goblin traps.

Roadside Cliffs Waypoint Roadside Cliffs Waypoint can be found at X: 222 Y: 326. Interacting with this ancient stone sigil reveals a potential companion, Gale Gale, who needs a hand after his wizardry escape from the plummeting Nautiloid went awry.

The Dark Urge has a unique and potentially bloody interaction with Gale's protruding hand. When fantasizing about hacking off his hand, the player character will actually do so, killing Gale and precluding his recruitment as a companion. Giving in or resisting the urge earns Inspiration Icon.png Indulge Thine Appetites or Inspiration Icon.png Subdue Thine Appetites for the Haunted One, respectively.

Another potential companion, Lae'zel Lae'zel, can be found trapped by Tieflings at X: 242 Y: 370.

A buried chest and Shovel can be found at X: 202 Y: 386.

Harper Outpost[edit | edit source]

Tucked away high in the Roadside Cliffs is a Harper Outpost, featuring a watchtower and a small spider-filled crevice X: 160 Y: 373. A Silver Pendant can be found on a skeleton in the outpost X: 152 Y: 366, while a Spider Egg Sac can be procured along with some Gold and 5 XP.

Emerald Grove environs[edit | edit source]

Waypoint Waypoint: Emerald Grove Environs X: 246 Y: 424

When the party first approach the ramparts before the Emerald Grove, Aradin Beno Aradin Beno and his fellow mercenaries will be found fleeing to the gates, pursued by a hunting band of Goblins. Wyll Wyll will also make an appearance to defend the gates. If all allied defenders survive, Inspiration Icon.pngNo One Left Behind is granted for Soldiers. After the battle, the party gain entry into the Grove.

Overgrown Ruins[edit | edit source]

For more information see: Overgrown Ruins

A group of looters are canvassing the Overgrown Ruins. Gimblebock Gimblebock, Quelenna Quelenna, Taman Taman, and Warryn Warryn stand guard outside in the Chapel Entrance.

Related locations[edit | edit source]

Waypoints[edit | edit source]

This location contains the following Waypoints Waypoints:

  • caption = Emerald Grove Environs Emerald Grove Environs X: 246 Y: 424
  • caption = Overgrown Ruins Overgrown Ruins X: 276 Y: 298
  • caption = Roadside Cliffs Roadside Cliffs X: 222 Y: 326

Notable characters[edit | edit source]

Companions[edit | edit source]

  • If Lae'zel Lae'zel died on the Nautiloid, her body can be found on the Ravaged Beach and she can be revived and recruited early.
  • Shadowheart Shadowheart can be found unconscious on the beach if she was freed from the pod during the Prologue. If she was not freed from the pod, she can be found attempting to gain entry to the nearby Dank Crypt. In both scenarios, she can be invited to join the party or ignored.

Available to Speak with Dead[edit | edit source]

  • Ellie Ellie (Dead Fisher) - south of the Overgrown Ruins waypoint X: 284 Y: 281
  • Francis Francis (Abducted Nobleman) - near the Intellect Devourers X: 230 Y: 271
  • Marcus (dead fisher) Marcus (Dead Fisher) - north of the where the player character wakes up X: 296 Y: 253

Related quests[edit | edit source]

Notable loot[edit | edit source]

Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:

East Ravaged Beach[edit | edit source]

West Ravaged Beach[edit | edit source]

Nautiloid Wreck[edit | edit source]

  • Rapier from an Abducted Nobleman X: 230 Y: 271
  • Random loot from a Cartilaginous Chest X: 234 Y: 261
  • Random loot from dead Mind Flayers X: 180 Y: 320/X: 210 Y: 300/X: 215 Y: 275/X: 230 Y: 260

Emerald Grove Environs[edit | edit source]

Hidden Treasure[edit | edit source]

The Cartilaginous Chest. The Ancient Door is visible in the background.

On a stone arch overlooking the Ancient Door is a Cartilaginous Chest at X: 272 Y: 277. The chest can be accessed by jumping down from the cliffs near X: 255 Y: 300.

Ingredients[edit | edit source]

Ingredients for Alchemy that can be found in this location:

Location remarks[edit | edit source]

  • When approaching the end of a dock that overlooks the Chionthar, or stepping into the water itself: "Fresh water. There must be a settlement somewhere nearby."